22 Reviews and Ratings
3 Reviews and Ratings
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Marvel is a very strong tool in scenarios where designers seek to quickly create simple prototypes on their desktops using a simple, intuitive interface. It offers “just enough” functionality to create somewhat realistic designs to present to stakeholders and other designers. However, there’s a limit to how “realistic” those designs can be, given that Marvel has somewhat limited functionality around animations. Marvel is not a strong option for those who want to create very complex prototypes with many animations, or for those who want to edit prototypes on their tablet or phone. Marvel is a jewel for simplicity but starts to be difficult to use when creating complicated designs. For creating more complicated prototypes, I would recommend a more robust tool, such as Axure.Incentivized
MockFlow is a great tool for low-fidelity wireframing for quick validation & contextualization of UX & UI hypotheses. It is not a substitute for full-fledged designing tools such as Figma or Adobe XD.Incentivized
Easy to use with a fast learning curveThe handoff option allows developers to extract CSS code to copy design styles
Ease of use. The UX is great.A decent number of pre-built UI elements such as browser frames, dropdowns, buttons, etc.Good prototyping ability. We can create decent prototypes using links.Collaborating capability for multiple members in a team.Ease of exporting the wires in different formats.Incentivized
I really miss being able to duplicate, make a copy of the prototype I'm working on. Sometimes, I want to make a comparison with detail changes and without being able to duplicate it is difficult.Compared to other similar services, I feel the animations could be more fluid and smoother.It could have more free sophisticated icons and images.Incentivized
Grouping the similar elements together to further enhance the UX.Detailing the wires is still clumsy.Monochromatic UI can be improved a bit.Icon availability is limited.More collaboration features.Grouping of elements in the wires is cumbersome.Incentivized
Easy UI & good UX makes the usability very convenient.Incentivized
Ultimately, InVision was just a better fit for our company's needs. It's probably faster to create prototypes using Marvel, but InVision's collaboration features (comments, notes, etc.) are much more robust, which was helpful for our large team spread across multiple continents. InVision also offers more advanced features, and Marvel felt a little too limited for our overall business needs.Incentivized
Figma is a high-fidelity designing tool and provides too many features which would be overkill if we are looking for basic prototyping. Also, if you are not a designer and just want to create basic wires or prototypes as a Business Analyst or Product Manager, MockFlow would suffice your needs. But if you are focusing on pixel-perfect designs then I would suggest going for Figma. The ease of usability with MockFlow is very convenient as there would be a steep learning curve for Figma. Balsamiq is very similar to MockFlow but the wires created in it look a bit sketchy & clumsy.Incentivized
It helped me improve my productivity. It took me lot of time to manually design mockups earlier when I used Adobe Photoshop to do it.Because of quickly creating mockups, now I provide my clients with more than 4-5 options which is welcomed by clients and make them happy.Definitely the ROI and improved, because of time saved and happy clients.Incentivized
Low turnaround time for creating wireframes resulting in aligning the team on a single path.Validating UX & UI hypothesis quickly leading to less rework & quicker resultsSaving to & fro time with parallel collaboration feature.Incentivized