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Based on 629 reviews and ratings
Likelihood to Recommend
Do not try and use this for multi-page designs—the multiple artboards you'd need to create within one doc are just a pure hassle and it's really a task better suited to InDesign in any case. This is great for any sort of design work where you want to be able to create quick and easy, highly editable vector graphics. It also pairs very nicely when used in tandem with Photoshop to do actual illustration. I think it shines the most when being used to create web assets (whether you export as JPEG, PNG or SVG), infographics, logos and flow charts.
Unity is excellent for 2D and 3D games and educational experiences. It is well-suited for VR and AR development. It is also a great platform for mobile games. It is less-suited for non-game purposes (although it can certainly be used for those as well), or educational experiences. It is also less-suited for AR experiences that are highly complex, where you will probably want to write the native code in Android Studio or Xcode, as the case may be. It is theoretically less-suited for cases where performance is a huge concern as well, although, in my experience, performance has never been a problem.
- Extremely robust vector editing tools are superior to most other vector graphics software. Illustrator has been the standard for two decades and continues to be.
- Artboard flexibility. The addition of multiple, editable artboards a few generations ago allowed a single Illustrator file to be much more comprehensive, both for concept work and for multi-page/screen projects.
- Integration with other Creative Cloud products is increasingly seamless.
- Unity is a multiplatform game engine. It has more than 20 options for exporting your game, ranging from desktop, mobile, console, web and, lately, VR and AR. Unity was one of the first game engines able to export games playable on internet browsers and it helped to cement the World Wide Web as a place fit for gaming.
- Unity has a very smooth learning curve for beginners. It is easy to start and soon you are seeing some tangible results of your efforts. The game engine has all sorts of helpers and shortcuts to facilitate some frequent tasks in game development.
- Another of Unity's advantage is the access to Assets Store from within the game engine, allowing the user to import instantly objects, scripts and textures from the store into their projects. Such easy access to these elements from inside a project greatly enhances speed production and is particularly helpful to beginners.
- Illustrator has so many features and can feel like learning a new language if you're a beginner (thankfully, tutorial videos are everywhere).
- With such a high level of sophistication, it can sometimes be tempting to use a simpler program (such as Paint) when the full suite feels like overkill.
- The sheer scale of Illustrator's offerings can be daunting, so it requires some stick-to-it-iveness to not feel mired in it.
- Integration of disparate technologies required to build an application.
- Streamline the versioning process using the hub, it's great so far.
- Keep improving the ML learning models for AI.
Likelihood to Renew
Adobe Illustrator 9.5
Based on 2 answers
While Adobe Illustrator CC is one of the only true design software out there, it really stands heads above the other products. It's clean UI and menu structure is easy to navigate.
No answers yet
No answers on this topic
Adobe Illustrator 7.3
Based on 4 answers
Illustrator has become easier in recent years to use with more intuitive tools and controls for them. Illustration software has improved but Adobe Illustrator has kept up and keeps the edge with its extensive toolset. Newly added collaboration tools with Adobe make it even better and the expectation is that is to continue.
Based on 1 answer
It's actually incredibly easy to use given the complex tasks you have. Once you learn the various windows it becomes second nature. Compared to something like Blender (which I would probably rate as a 2 on usability), the learning curve of Unity is a breeze! The only improvements I can think of would be to streamline some common workflows so you don't have to dig through menus to find them.
Adobe Illustrator 8.3
Based on 26 answers
As an Adobe Creative Cloud user the support I get from Adobe is always good. They are always there when you need them and you don't have to feel like the Lone Ranger. I don't frequently ask for support so I might not be the best one to ask, but anytime I've had a problem they have been just a few clicks away.
Based on 3 answers
I have not had to use Unity's support extensively. This is likely because there is so much documentation and so many classes available for free online. Due to this, there is little need for support. They were very responsive when I requested educational licensing. Setting it up and providing it all quickly.
Photoshop is much easier to learn and utilize, but Adobe Illustrator definitely has more features and customizations. For basic day-to-day designing, I'd choose Photoshop any day, just because of its ease of use and how simple it is to find tutorials and assistance online. For more in-depth designers, I could see how Illustrator could be a preference with more features.
The main competitors of Unity are Unreal Engine, Cry Engine, Game Maker Studio, RPG Maker and Godot (none of those were available in the list). I've tested Unreal and Game Maker. I've chosen Unity because of these factors: It's simple to get started, the great community behind the engine, the great number of tutorials online for accomplishing almost anything, the better asset store and the stability of Unity's editor even on computers that are not very powerful.
Return on Investment
- We are now able to create original illustrations for our marketing campaigns rather than having to rely on stock graphics. A lot of our competitors don't do this, so it helps us stand out.
- We are now able to create original infographics rather than having to outsource this service. We save money by doing more in-house.
Employee in MarketingComputer Software Company, 51-200 employees
- Unity allowed us to make engaging 3D games deliverable through our website. We can produce high-quality games with comparatively low effort.
- Since it has a smooth learning curve, we started to develop in Unity even without specialized courses.
- Unity has a huge community. This makes very easy to ask for help when some doubt arises and also to recruit people for our projects. There is a very active ecosystem around the game engine.
Premium Consulting/Integration Services—
Entry-level set up fee?
Premium Consulting/Integration Services—
Entry-level set up fee?