Apphud is a technological stack to grow iOS and Android apps with in-app purchases. Designed for app developers, mobile marketers and product managers.
It provides a payment infrastructure for cross-platform apps. Set up in-app purchases without writing a single line of a server code: by signing up at Apphud users can integrate its Open source SDK.
Apphud integrates with 16 leading tools, including…
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Xamarin
Score 6.9 out of 10
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Pricing
Apphud
Xamarin
Editions & Modules
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Xamarin
Free
Offerings
Pricing Offerings
Apphud
Xamarin
Free Trial
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No
Free/Freemium Version
Yes
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Use Apphud for FREE if a total monthly tracked revenue (MTR) across all your apps in Apphud account is less than $10,000. Paid plans starting from $199 per month. Bulk discounts apply If your app earns more than $100,000 per month. Please, contact us for details.
You might find Apphud as one of the best solutions if you want quick implementation. Apphud is well documented and anyone with a little technical background in app development could integrate it with your existing app or solution. If you want a lightweight, sleek, and best design flow, you should see some demos first, as you might wanna try something better.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and effort from your development team to be able to build applications seamlessly for android, IOS, Windows, and web on a single platform instead of requiring multiple tools to get the job done.
Xamarin allows you to write cross platform code. This allows companies to build apps more quickly by writing less code. Having code abstracted and reused across multiple platforms allows for more testing and less issues overall.
The ability to use Visual Studio is a huge plus. Visual Studio is one of the best IDE's available and being able to write cross platforms apps while in a great IDE makes everything less painful.
Xamarin is now free with a large company backing. This means that bugs on the platform get fixed more quickly and there is a large community of developers.
Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.