Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
KeyShot
Score 8.5 out of 10
N/A
Luxion, headquartered in California, offers KeyShot, a 3D rendering software.
$995
Pricing
Autodesk 3ds Max
KeyShot
Editions & Modules
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
KeyShot 10 HD
$995.00
KeyShot 10 Pro
$1,995.00
KeyShot 10 Floating
$2,995.00
KeyShot 10 Enterprise
$3,995.00
Offerings
Pricing Offerings
Autodesk 3ds Max
KeyShot
Free Trial
Yes
No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Flex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.
For print media for marketing and for 3d animations for web spots and TV ads/movies/programs. It is less suited for quick 3d graphics or images that you get from AI image programs, but it is much more powerful than most AI image programs.
KeyShot can do some really amazing things as far as product renderings. You can turn simple 3D models into realistic images in a very short amount of time. I wish there were a way to manipulate the geometry once imported into KeyShot. The software allows this user to move geometry but not change its shape or form.
Keyshot has a simple and intuitive interface that makes it easy to use for quick renderings.
Through Keyshot's viewport, you can see real-time changes when replacing or adding textures to a 3D model.
The new Keyshot 8 comes with volumetric features such as fog that can add depth to your image making process without having to manually do it later in another program.
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
It is a very difficult program to learn to use and even harder to use well. But once you get to using it it is a great software package to know how to use. Getting to be good at using it takes lots of use.
Honestly, I've only needed customer support a couple of times. One time was a question about licensing which their customer service explained very well and offered just the help I was looking for
Sketch-up week to be vertically integrated to produce concept all the way to high-end render, an animation (effects, particles, soft-body, etc..) All 3 other softwares are fully capable, it just comes down to what software an operator is most familiar with and if it works in the production pipeline for the client.
Keyshot is simpler and more intuitive compared to Octane. That being said, Octane is far less expensive and can take advantage of a GPU making it more versatile.
3ds Max has one of the best control tools that can help someone to sculpt almost anything. With the vertex tool and polyline edit function we can create almost any complex geometry.
Default rendering is equipped with almost everything that is needed for process, V-Ray for 3ds Max is the best 3rd party plugin for getting crisp renders.
The four view port tools for viewing the model helps from each and every angle. The moment and selection tools in the 3ds Max are quit easy to operate.