Autodesk 3ds Max vs. ZBrush

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Autodesk 3ds Max
Score 8.6 out of 10
N/A
Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
ZBrush
Score 8.3 out of 10
N/A
Pixologic in Los Angeles offers ZBrush, a digital sculpting and painting program for the 3D industry. Built within its interface, ZBrush offers tools for digital artists with an arsenal of features that have been developed with usability in mind, to create a user experience designed to feel natural while simultaneously inspiring the artist. With the ability to sculpt up to a billion polygons, ZBrush allows users to create almost limitless models.
$39.95
per month
Pricing
Autodesk 3ds MaxZBrush
Editions & Modules
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
Individual
$39.95
per month
Individual
$179.95
per 6 months
Individual
$895.00
perpetual license
Companies & Students
price varies
floating perpetual license
Companies & Students
price varies
academic perpetual license
Offerings
Pricing Offerings
Autodesk 3ds MaxZBrush
Free Trial
YesNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional DetailsFlex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.
More Pricing Information
Community Pulse
Autodesk 3ds MaxZBrush
Top Pros
Top Cons

No answers on this topic

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User Ratings
Autodesk 3ds MaxZBrush
Likelihood to Recommend
8.9
(10 ratings)
8.5
(3 ratings)
Likelihood to Renew
10.0
(1 ratings)
-
(0 ratings)
Usability
6.0
(1 ratings)
-
(0 ratings)
Support Rating
10.0
(1 ratings)
-
(0 ratings)
User Testimonials
Autodesk 3ds MaxZBrush
Likelihood to Recommend
Autodesk
I've used many 3d programs I've not found any more capable or well suited for about anything you throw at it. I've had scenes with over 20million polys that I can work in just fine. It's well suited to produce absolute photorealistic renders especially when you pair it with plugins like V-Ray Render. One area where is may not be as suitable is if you have to model something in a coordinate space that is a long way from 0,0,0. Max is not double precision, so when a model is very tiny or very large or a long way from the origin, odd things occur. But, this is easily mitigated by modeling near the origin or reducing or enlarging the scene by some factor to make it not too small or too large. Then, after you are finished, you can scale it up or down by that factor again and export a perfectly scaled model for use in some other program
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Pixologic
Blender is still behind Zbrush when it comes to production quality. But ZBrush is a bit on the expensive side. But again, I've used it for 20 years. So the $100s of spent back then have paid off many times over by now. Just something to consider when purchasing, though.
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Pros
Autodesk
  • 3ds Max includes some of the inbuild modifiers which can be very good in the case of beginners.
  • 3rd party Rendering support makes 3ds Max a powerful software for rendering out realistic images.
  • Autodesk 3ds max in comparison to its rivals is lightweight and fast, also the animation case also.
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Pixologic
  • Intuitive UI design.
  • Advanced sculpting capabilities.
  • Integration with other 3D software.
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Cons
Autodesk
  • working in 2d is very frustrating and unreliable. It just lacks the precision
  • How scaling affects units (or doesn't) There needs to be a way for modifiers to address a change of scale in the object.
  • Booleans are not intuitive. Especially for architecture, creating an opening and putting a door or a window is an incredibly cumbersome process.
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Pixologic
  • Difficult and messy UI
  • Not well-suited for renders
  • Not suitable for animation and rigging
  • Expensive
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Likelihood to Renew
Autodesk
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
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Pixologic
No answers on this topic
Usability
Autodesk
This is not a 3ds Max fault, it's like any powerful software, "you have to spend time to learn it." It, like most all others as powerful, have a "learning curve" that can be steep depending on your knowledgebase. I'm glad it's not "so simple a caveman can use it" or I'd be out of business. Everyone in the world would have it and my skills would not be needed. Having said that, it's as intuitive and any other software. If you understand 3d principles, 3ds Max will not be difficult to wrap your head around. It uses normal and expected conventions
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Pixologic
No answers on this topic
Support Rating
Autodesk
I have contacted support many times and have had a good experience. They have always been helpful
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Pixologic
No answers on this topic
Alternatives Considered
Autodesk
In Autodesk 3ds Max you can do camera animation with ease, its complex in Cinema 4D. Even I think same with light setup. Setting up light is quite easy in Autodesk 3ds Max as compare to Cinema 4D. Overall Autodesk 3ds Max is less complex in compare to other 3D softwares.
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Pixologic
Even though it's 4x as old, ZBrush is still better in my opinion. Plus, I'm just so used to it by now after 20 years. Blender will indeed become better over time and the leading industry standard soon, but for now, ZBrush is still better for me for sure. Love it!
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Return on Investment
Autodesk
  • Allows us to meet deadlines quickly - render times are minutes, not days.
  • Digs into profits due to licensing fees - just a single seat can set us back thousands.
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Pixologic
  • a single tool to quickly and effectively create 3D objects.
  • Highly detailed 3D models allow us to create a range of highly detailed NFT 3D art collections for our clients.
  • Setting up licenses across an entire team can become costly.
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