Autodesk Maya vs. ZBrush

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Autodesk Maya
Score 7.9 out of 10
N/A
Autodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators, used to create realistic characters, models, and scenes, as well as effects such as explosions, cloth movement, etc.
$234
per month
ZBrush
Score 8.3 out of 10
N/A
Pixologic in Los Angeles offers ZBrush, a digital sculpting and painting program for the 3D industry. Built within its interface, ZBrush offers tools for digital artists with an arsenal of features that have been developed with usability in mind, to create a user experience designed to feel natural while simultaneously inspiring the artist. With the ability to sculpt up to a billion polygons, ZBrush allows users to create almost limitless models.
$39.95
per month
Pricing
Autodesk MayaZBrush
Editions & Modules
Monthly
$235
per month per user
Yearly
$1875
per year per user
3-Year
$5625
3 years per user
Individual
$39.95
per month
Individual
$179.95
per 6 months
Individual
$895.00
perpetual license
Companies & Students
price varies
floating perpetual license
Companies & Students
price varies
academic perpetual license
Offerings
Pricing Offerings
Autodesk MayaZBrush
Free Trial
YesNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional DetailsMaya is also available through Autodesk's Flex plan and pricing. Tokens expire 1 year from date of purchase. Not all products and features are available with Flex. Students and teachers at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community.
More Pricing Information
Community Pulse
Autodesk MayaZBrush
Considered Both Products
Autodesk Maya
Chose Autodesk Maya
Animating in Autodesk Maya is much more convenient and easier in comparison to Blender. It's easier to use features like constrains, motion trails, and attribute editors in Autodesk Maya. Most of the time I use Blender for modeling and Autodesk Maya for animation. Either way, I …
ZBrush
Chose ZBrush
ZBrush’s Brush system allows our digital artists to quickly and easily apply various textures and details to their models with relative ease. This makes it easier for digital influencers to give their creations a unique look and feel while still achieving a professional quality …
Chose ZBrush
Zbrush is specifically used for sculpting the 3D object. Poly paint, Re-topologizing, and hard surface modeling are other great features of this software. While other mentioned software mainly focus[es] on animation, rigging, and so on.
Top Pros
Top Cons

No answers on this topic

Best Alternatives
Autodesk MayaZBrush
Small Businesses
Onshape
Onshape
Score 9.0 out of 10
Autodesk Maya
Autodesk Maya
Score 7.9 out of 10
Medium-sized Companies
Onshape
Onshape
Score 9.0 out of 10
Onshape
Onshape
Score 9.0 out of 10
Enterprises
Rhino
Rhino
Score 9.1 out of 10
Rhino
Rhino
Score 9.1 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
Autodesk MayaZBrush
Likelihood to Recommend
7.5
(7 ratings)
8.5
(3 ratings)
User Testimonials
Autodesk MayaZBrush
Likelihood to Recommend
Autodesk
We have the design team using that to create videos for our concepts in the Cyber security - Products, services and solutions as well as in AI/ML, basically everything that needs to be communicated in the best way we use Autodesk Maya for the videos thus making it more fun and easy to understand the concepts to get going.
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Pixologic
Blender is still behind Zbrush when it comes to production quality. But ZBrush is a bit on the expensive side. But again, I've used it for 20 years. So the $100s of spent back then have paid off many times over by now. Just something to consider when purchasing, though.
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Pros
Autodesk
  • Easy to build workflow due to strong customizability.
  • Industry share. Easy to collaborate with other companies.
  • Strong cooperation with other software.
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Pixologic
  • Intuitive UI design.
  • Advanced sculpting capabilities.
  • Integration with other 3D software.
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Cons
Autodesk
  • Right now Maya has no good viewport like Blender 2.8 has. It is good that Maya 2019 devs focused on performance and stability but it's strange to see that mainstream soft aren't on trend in developing really cool and helpful tools.
  • Maya LT is very good for artist who don't need complex FX tools. So the devs must add python API to Maya LT.
  • Add more helpful tools to modeling section especially for retopology.
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Pixologic
  • Difficult and messy UI
  • Not well-suited for renders
  • Not suitable for animation and rigging
  • Expensive
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Alternatives Considered
Autodesk
Animating in Autodesk Maya is much more convenient and easier in comparison to Blender. It's easier to use features like constrains, motion trails, and attribute editors in Autodesk Maya. Most of the time I use Blender for modeling and Autodesk Maya for animation. Either way, I like to use both software according to my needs.
Read full review
Pixologic
Even though it's 4x as old, ZBrush is still better in my opinion. Plus, I'm just so used to it by now after 20 years. Blender will indeed become better over time and the leading industry standard soon, but for now, ZBrush is still better for me for sure. Love it!
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Return on Investment
Autodesk
  • Effectively able to get the designs created and visualised
  • Video creation for concepts has become easy
  • ROI has been good, but if the costing is brought down then its even more amazing
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Pixologic
  • a single tool to quickly and effectively create 3D objects.
  • Highly detailed 3D models allow us to create a range of highly detailed NFT 3D art collections for our clients.
  • Setting up licenses across an entire team can become costly.
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ScreenShots