Axure RP is a software prototyping tool used by UX designers, from Axure Software Solutions in San Diego.
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Marvel
Score 6.4 out of 10
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Marvel is a prototyping and wireframing app.
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Pricing
Axure RP
Marvel
Editions & Modules
No answers on this topic
No answers on this topic
Offerings
Pricing Offerings
Axure RP
Marvel
Free Trial
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No
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
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More Pricing Information
Community Pulse
Axure RP
Marvel
Considered Both Products
Axure RP
Verified User
Employee
Chose Axure RP
InVision and Marvel are hotspot-based applications, so you are limited to the types of interactions that you can create. You can create any interaction in Axure by building it yourself with a combination of adding cases to dynamic panels with clauses. Learning how to do a …
Axure's masters put in an entirely different space from any other tool I've tested. They allow a degree of systemic design that I have yet to see in another piece of software. Sketch (by Bohemian Coding) gets close with its inclusion of symbols. However, until the symbols have …
Marvel isn’t the most robust prototyping tool, but its simplicity is what makes the tool rise to the top when it comes to creating quick, simple prototypes to elicit feedback on designs and iterate upon them. While tools like InVision and Axure provide many tools to make more …
Marvel has replaces InVision for me in terms of quick prototyping for high-fidelity mockups. There is a greater variety of interactions, especially between screens, and overall it seems to just have a sleeker feels. I still use Principle over Marvel for more detailed …
Axure is a robust tool for teams who seek a reliable, proven, and powerful prototyping tool (and have the budget for it!). Because it has been around for a longer time than some similar products, it includes a ton of features to make incredibly realistic and interactive prototypes. Teams who use Axure will likely benefit from how the tool enables users to create master designs that designers can share and reuse, saving time that may otherwise have been spent building a design from the ground up. However, this tool can be very difficult for new users to learn, so it’s not a great solution for teams who don’t have a lot of wiggle room between adopting the tool and using it to create designs on a deadline. Also, the tool is less intuitive than some of its other competitors, which can make it more time-consuming to whip up a design. For teams who often need to iterate on prototypes quickly, Axure is likely not to be the most efficient solution.
Marvel is a very strong tool in scenarios where designers seek to quickly create simple prototypes on their desktops using a simple, intuitive interface. It offers “just enough” functionality to create somewhat realistic designs to present to stakeholders and other designers. However, there’s a limit to how “realistic” those designs can be, given that Marvel has somewhat limited functionality around animations. Marvel is not a strong option for those who want to create very complex prototypes with many animations, or for those who want to edit prototypes on their tablet or phone. Marvel is a jewel for simplicity but starts to be difficult to use when creating complicated designs. For creating more complicated prototypes, I would recommend a more robust tool, such as Axure.
Sharing and versioning of the prototypes when working with multiple designers. It uses Subversion to checkout pages and components while they are being worked on, but issues and errors occur frequently.
The functions that allow interactions can be basic and cumbersome so when it comes to complex animations or transitions, Axure could really use improvements. . Collision can happen with interactions causing unintended results. Workarounds have to be made to create a complex interaction to describe how the interaction should function.
Too many interactions or a large prototype can cause slow performance. So its better to keep the prototype small. However, a larger project would need a different solution or approach to manage features. Can be difficult when aiming for consistency within the interactive wire.
I really miss being able to duplicate, make a copy of the prototype I'm working on. Sometimes, I want to make a comparison with detail changes and without being able to duplicate it is difficult.
Compared to other similar services, I feel the animations could be more fluid and smoother.
It could have more free sophisticated icons and images.
Axure feels like a tool that started with a simple interface that wasn't redesigned over time. Simple tasks sometimes require clicking through multiple layers. Crucial pieces of functionality are hidden under text links, or just flatly aren't discoverable. Much of the quirks of the interface only come from having screwed up numerous times, and knowing that certain things are just difficult to accomplish.
I've never used the support for Axure but they do have an online community that can be helpful when you're unsure how to accomplish a specific bit of interactivity. Overall the community for Axure is a great benefit for the software. There are also a lot of shared library assets which can help reduce the time you spend on projects.
Axure is more full features than most of its competitors. We needed the interactivity that Axure provides and that others were lacking in. We also had some individuals on the team that were familiar with Axure from their prior experience and we wanted to take advantage of that knowledge to quickly roll it out.
Ultimately, InVision was just a better fit for our company's needs. It's probably faster to create prototypes using Marvel, but InVision's collaboration features (comments, notes, etc.) are much more robust, which was helpful for our large team spread across multiple continents. InVision also offers more advanced features, and Marvel felt a little too limited for our overall business needs.
Putting designs to paper makes it easier for those on the business side to evaluate the cost of the project beyond just looking at written requirements.
Axure licenses are very expensive and may not be well suited for small businesses or individuals.
Axure licenses are permanent rather than being subscription based which saves money in the long run.