Bitbucket is a Git repository and code collaboration platform, featuring automated testing and code deployment. Bitbucket Cloud Premium provides AI-powered development, more granular access controls, and enforced code quality, and Bitbucket Data Center provides a self-hosted option.
$0
Plastic SCM
Score 8.2 out of 10
Enterprise companies (1,001+ employees)
Plastic SCM is a full stack version control system that aims to make software configuration easy. It focuses on enabling dev teams get work done by facilitating branching, diffing and merging. The vendor says that for those purposes it provides cross-platform apps and GUIs with: Branch explorer Diffing and merging tools (both syntactic and semantic) On-premises and cloud repo management Code review mergebots (last mile…
$6.95
per user
Pricing
Atlassian Bitbucket
Plastic SCM
Editions & Modules
Free
$0
for up to 5 users
Standard
$3.30
per month per user
Premium
$6.60
per month per user
Bitbucket Data Center
starting at $44,000
per year 1 - 500
Cloud Edition
$6.95
per user
Team Edition (on prem)
$9.95
per user
Enterprise Edition
$23.25
per user
Enterprise Edition (perpetual)
$595.00
per user
Offerings
Pricing Offerings
Bitbucket
Plastic SCM
Free Trial
Yes
Yes
Free/Freemium Version
Yes
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
Optional
Additional Details
—
* Educational institutions receive a substantial discount on Plastic SCM licensing fees
* Corporate/volume pricing is available
* For more information, please contact sales at sales@codicesoftware.com
Plastic has best integration with unity - zero issues, native, straightforward. GitHub feels more stable but for smaller and or indie teams plastic s version control feels much more under control - you click, you feel safe. moreover, there is no need for extra tools such as …
As a team we need to push code into the repo on daily basis, Bitbucket has proven that is a reliable and secure server to save and get the code available in no time. The administration part is really easy and there's an extra tool for every developer profile either if you want to use the console or a GUI like Sourcetree.
Plastic SCM is well suited for the distributed development environment, where branching and merging can easily be handled. Its a good tool for version controlling, especially for a big team which is contributing to a big project simultaneously. Situation where Plastic SCM is not at all well suited are : If the project is smaller one and need to be handled by couple of people. So in that case setting up Plastic SCM and educating people to work on it is not at all efficient
Very easy to integrate with other DevOps tools like Jenkins and with project/workflow management tools like JIRA.
Very efficient in managing security and compliance standards for code, especially during pull requests, merge requests, branching, etc.
Very robust in performance, especially the cloud and datacenter versions hardly hit any performance issues and supports more than 2000+ developers in my company.
All products have room for improvement. The system improves over time with better and better integrations and I look forward to even more features without paying extra! The system has increased transparency across my organization and with this transparency comes increased throughput on projects. I don't think I can go back to any other system and we are definitely married to this product.
The architecture of Bitbucket makes it more easily scalable than other source code management repositories. Also, administration and maintaining the instance is very easy. It integrates with JIRA and other CI/CD applications which makes it more useful to reduce the efforts. It supports multiple plugins and those bring a lot of extra functionality. It increases the overall efficiency and usefulness of Bitbucket.
The customer support provided by Atlassian (Bitbucket's parent company that also makes Jira, Confluence, etc.) is very helpful. They seem to be very concerned about any issues reported with their products and even just questions about functionality. They are constantly improving the products with new features in nearly every release. Plus they have a plethora of online documentation to reference.
For the features we were looking at, Bitbucket, GitHub and GitLab were all at par and were in a similar price range. We found that GitHub was the most full featured should we need to scale very quickly. GitLab was at par with GitHub for our future needs, but GitHub was a more familiar tool compared to GitLab. Bitbucket won out because of its close integration with Jira and being in the Atlassian family. It was also cheaper than GitHub. As we started with Jira, Bitbucket addition became a natural next step for us. We really liked Bitbucket and stayed with it but we do know we have great options in the form of GitHub and GitLab should we need to scale fast.
Plastic has best integration with unity - zero issues, native, straightforward. GitHub feels more stable but for smaller and or indie teams plastic s version control feels much more under control - you click, you feel safe. moreover, there is no need for extra tools such as gitkraken, gitlab, Sourcetree, fork, etc. it is really easy to develop games this way.