The BlazeMeter Continuous Testing Platform is a unified, end-to-end, next-generation software test automation platform built for both Agile and COE teams, from Perforce. BlazeMeter includes complete continuous testing capabilities deeply integrated into a single, intuitive workflow.
$199
per month
Xamarin
Score 6.0 out of 10
N/A
N/A
N/A
Pricing
BlazeMeter
Xamarin
Editions & Modules
Basic
$149.00
per month
Pro
$649.00
per month
Xamarin
Free
Offerings
Pricing Offerings
BlazeMeter
Xamarin
Free Trial
No
No
Free/Freemium Version
Yes
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
—
—
More Pricing Information
Community Pulse
BlazeMeter
Xamarin
Features
BlazeMeter
Xamarin
Automation Testing
Comparison of Automation Testing features of Product A and Product B
It is well suited for applications that are mission-critical or applications that can receive high traffic/transactions at unscheduled time periods. Using the load testing feature of BlazeMeter, we can test and ascertain the capacity of the application without the drawbacks of the usual Apache JMeter load testing which depends heavily on the host system from where the load testing is performed.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and effort from your development team to be able to build applications seamlessly for android, IOS, Windows, and web on a single platform instead of requiring multiple tools to get the job done.
Xamarin allows you to write cross platform code. This allows companies to build apps more quickly by writing less code. Having code abstracted and reused across multiple platforms allows for more testing and less issues overall.
The ability to use Visual Studio is a huge plus. Visual Studio is one of the best IDE's available and being able to write cross platforms apps while in a great IDE makes everything less painful.
Xamarin is now free with a large company backing. This means that bugs on the platform get fixed more quickly and there is a large community of developers.
Blazemeter reporting is very basic and shallow. There is no way to drill down or correlate. I can get better reports by using JMeter for free.
Blazemeter is very costly. Testing with volumes of more than 1K cu is expensive, and can be done for much cheaper if a company/team is willing to invest a bit of time to figure out how to use cloud instances and jmeter slaves, and to write a basic script to collect resulting xml output.
Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
In comparison with Blazemeter the closes competitor is JMeter but it has disadvantages like it is not a tool that can be use as a collaborative tool and works locally in a computer, Blazemeter is in the web so different people can access and run tests or collaborate do add, edit or delete the existent scripts.
Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.