Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Vectorworks Landmark
Score 10.0 out of 10
N/A
Vectorworks, headquartered in Columbia, offers the Landmark BIM design application. The solution helps users produce 2D and 3D design concepts and analyze existing building sites.
$153
per month
Pricing
Blender
Vectorworks Landmark
Editions & Modules
Blender Cloud Membership
$11.50
per month
Annual Subscription
$127.50
per month
Monthly Subscription
$153
per month
Offerings
Pricing Offerings
Blender
Vectorworks Landmark
Free Trial
No
Yes
Free/Freemium Version
Yes
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
Optional
Additional Details
—
$153: billed monthly, 2 GB of cloud storage, Basic tech support, Immediate access to new versions
$128: $1530 billed annually | Saves $306, 2 GB of cloud storage, Basic tech support, Immediate access to new versions
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Vectorworks is just as useful for perfectly measured, hard-line CAD drawing as it is for making beautiful presentation drawings and renderings. Tools in the application allow you to transition between working drawings and presentation drawings without modifying the underlying geometry. DWG exchange with other design team members works very well
Creating complex polygonal geometries is very easy in Blender.
Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
The bone generation and its behavior of animations can be achieved easily in blender.
I tell people that Vectorworks is CAD for people who know how to draw. You can control the appearance of all the objects on a layer, or you can tweak the way a single object looks. Most of the barriers to producing good-looking, legible drawings are removed.
Vectorworks Landmark is made for landscape architects.Creating hardscape, planting, and irrigation plans is pretty straightforward.
It's really a hard question, but it could be: a game engine. Older versions used to have it; I would use it to simulate machines game-like.
I'm struggling to find another one; maybe the fact that it is so powerful and has so many features that learning it can be daunting; better documentation WITH examples and/or a map of Blender capabilities would help to know where you are in terms of knowledge and the planning the roadmap to where you want to go.
Precision modeling. Coming from CAD and using Blender as part of my design workflow, I'd love to be able to model inside Blender as I model with CAD tools. At this moment, it's simply impossible.
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
We've only used the consumer (non-pro) version of SketchUp, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than SketchUp, it feels like truly complete, professional design software.
I was an AutoCAD user before switching to Vectorworks when coming to work with my current firm. Vectorworks Landmark includes tools specifically designed for landscape architects - it's not an AutoCAD add-on. The initial investment for a new seat is much less than AutoCAD, and the Service Select program pushes down the annual upgrade cost even more
As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
Except in some specific cases, no one will use Blender on their own at a professional level.
When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.
There is a learning curve for new employees, as regionally Vectorworks is not in wide use and generally not introduced in the academies
However, because it is more intuitive as far as WYSIWYG drawing, most people pick up the basics pretty quickly.
It's a really powerful suite of tools. Sometimes it's good to spend some time afforded by a larger project to explore ways to use the software more efficiently (e.g., improving worksheets, using different smart object tools, etc.)