Google ARCore vs. Unreal Engine

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
ARCore
Score 8.8 out of 10
N/A
Google's ARCore is an augmented reality development SDK.N/A
Unreal Engine
Score 9.3 out of 10
N/A
Originally designed in 1998, Unreal Engine is a game engine designed to build games of all type, with sharp graphics and control, using the C++ language.N/A
Pricing
Google ARCoreUnreal Engine
Editions & Modules
No answers on this topic
End User License Agreement for Publishing
Free
5% of royalties after gross product revenue exceeds 1M
End User License Agreement for Creators
Free & Royalty Free
Custom Licenses
Contact sales team
Offerings
Pricing Offerings
ARCoreUnreal Engine
Free Trial
NoNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details——
More Pricing Information
Community Pulse
Google ARCoreUnreal Engine
Top Pros
Top Cons
User Ratings
Google ARCoreUnreal Engine
Likelihood to Recommend
7.5
(3 ratings)
9.6
(3 ratings)
User Testimonials
Google ARCoreUnreal Engine
Likelihood to Recommend
Google
ARCore is well suited for demonstrating 3D objects on surfaces that could be used mostly in product sales, real estate. It can be used to measure objects or a room to make a 3D architectural model out of it, although it's not 100% accurate it can give a pretty good idea. It can be used for games and marketing reasons ARCore is less appropriate for human body tracking, occlusion, and large-scale augmentation where there needs to be a large-scale scanning.
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Epic Games
It's really well suited for experiential uses. Sure, games are made with it, but I'm guessing that more non-gaming assets are being made with it than anyone realizes. It's a fantastic post-production for 3d modeling tasks. It's fantastic for fast nearly photo real rendering. It's almost as good at rendering truly photo real assets now that Path Tracing is becoming mature. It's fantastic for creating background and matte plates for video and film production. There are few things that do that as well as it can. It's not well suited to modeling the initial 3d object so you really need to have something to build the 3d assets in. Hard asset modeling and creating is the one area that it's lacking. But, even if it never rises to the level to compete with 3ds Max or Maya, etc., that's ok, because it's just another tool and it does what it does so well, that modeling deficiencies can be overlooked
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Pros
Google
  • Auto plane identification
  • Light and shadow detection
  • Anchoring things in augmented reality
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Epic Games
  • Achieving proper depth effect of the background layer
  • Walkthrough videos of any given layout can be easily prepared and made more immersive
  • Creating the most detailed 3D models
  • Takes very little time to produce the required renders depending on the complexity of the input
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Cons
Google
  • It supports less android devices which is major problem.
  • Sometimes it takes time for plane or surface detection.
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Epic Games
  • A lot of the Addons/Plugins don't work with the most recent engine versions.
  • The engine itself can be very problematic at times.
  • Changes and Improvements to the engine can become frustrating at times.
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Alternatives Considered
Google
Vuforia Engine has limited functionalities compared to ARCore. It has image-based detection and augmentation which requires users to have the anchor image with them for the augmentation to properly occur. ARCore solves that and it's one step less to reach the user and really convince them to try it.
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Epic Games
Unity and Unreal Engine have gone toe-to-toe for years. At one point Unity I felt was lagging behind but lately they've relized that threat UE represents and they've upped their game considerably. Unity is unquestionably very powerful but I find UE's learning curve less steep and I find that it's more intuitive. Plus, I still believe UE is more cutting edge
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Return on Investment
Google
  • It has helped improve our client conversion rate
  • Increased customer satisfaction and winning customers from competition
  • Decreases TAT from consideration to ordering
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Epic Games
  • Renders prepared by Unreal Engine are much more detailed and easier to understand by the clients
  • Unreal Engine can be used to produce multiple renders within a short span of time, unlike it's competitors
  • Very easy to integrate with architectural tools like Revit and AutoCAD
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ScreenShots