Pixel perfect made easy with Sketch
Lou Gallo | TrustRadius Reviewer
December 19, 2018

Pixel perfect made easy with Sketch

Score 9 out of 10
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Verified User
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Overall Satisfaction with Sketch

As a member of our product definition and user experience team, we have many tools to design the user interface of our product and Sketch is typically used for nearly all of our design and layout. The product is primarily used by our team to mock up pixel-perfect ideas, click-throughs and communicating workflow to our development team. Sketch is also coupled with a few other tools/plugins that allow us to make click-through user tests and some content control, allowing us to share ideas in a native way with our developers. Although this is used exclusively in our UX team, we try to include many of our teams in the process of UX and design so we have developers and quality engineers that are also using templates and asset sheets so they can simply layout and share ideas quickly.
  • Sketch has a nice plugin and partner set of applications so you can extend the use through partnerships they have built. These plugins can also speed up layouts as well as templates that can be reused quickly.
  • Sketch has a great layout, support of an eye friendly dark mode and has great organization of assets. You can quickly create pages, groups and control all aspects of the visual effects of each and every level.
  • Drawing tools are wonderful and they have all the expected graphics based drawing and boolean options necessary for building layouts, icons and effects.
  • Although they have gotten much better, the stability of large sketch files was a bit flaky.
  • I would like to see some online services provided natively to Sketch for things like version control (instead of using Abstract)
  • Being able to use one tool reduced the number of products we needed to license for product design.
  • Although we often just share images to get our ideas across, the ability for asset design (icons) was easy to streamline our icon creation, review and publish process due to templates and a common file format.
It was simply a focused toolset that made building a toolset and a process around simple. Some tools required a lot of training to be proficient (Adobe products) and then there were tools like Balsamiq that was fast but did not make pixel perfect anything and was mainly for wire-framing only. A good balance of simplicity, power, and quality was our goal.
I think Sketch is a great tool for design for those that may not want to be tied to the workflow of an Adobe suite and have to switch and swap out tools for a variety of needs. If you are not trying to do photo editing or have to do some blending to photos, but are trying to do pixel-perfect layouts with custom icons, shadowing and other effects, Sketch is a great tool. Personally, I have used Adobe's tools but was never an expert in them. Sketch is a quick study and you can build amazing design assets that are easy to share and output. If you build exports of image files for a variety of formats to support many platforms like web, mobile, website etc. that is easy to automate.