The king of the mountain - for now.
Updated November 13, 2019
The king of the mountain - for now.

Score 7 out of 10
Vetted Review
Verified User
Overall Satisfaction with Sketch
We use Sketch to mock up design collateral. Mostly responsive landing pages, but we've used it for simple app screens and prototypes as well. We can send review links of the designs internally or externally or upload the screens with InVision for prototyping and feedback/approval. As a vector tool, there's a lot we can do with it for our digital collateral.
Pros
- High-fidelity mockups - web and apps.
- Simple prototyping to mimic user flows.
- Ease of use - allows for quick wireframes to hammer out ideas (even during the meeting).
- Fantastic use of symbols.
Cons
- The interface needs a complete overhaul. It's not bad, just dated and it's getting lapped by other similar tools.
- As it relies heavily on plugins, functionality can be broken with app updates or OS updates.
- The prototyping feature is basic now. Needs to add more features to keep up with the competition.
- Easy learning curve so we could jump right in and design.
- You own the software. Purchase entitles you to one year of upgrades, but the software will still work fine after that (not dependent on a subscription).
- Exhaustive extendibility via plugins. Chances are, you will find what you need for even the most nuanced workflow enhancement.
At the time of purchase, Sketch was the industry standard. It's affordable and we liked it wasn't tied to a subscription model. We're on Macs so it being an OSX exclusive wasn't a deterrent. Sketch has set the bar high, but there is a massive amount of competition in this space. I think it will be a while before Sketch is no longer the standard but it may be sooner than I think with so many competitors gaining traction.
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