Adobe offers their video editing platform Adobe Premiere Pro, supporting video and audio editing as well as VR presentations, available as part of the company's Creative Cloud suite or as a standalone application.
$22.99
per month
Autodesk Maya
Score 8.4 out of 10
N/A
Autodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators, used to create realistic characters, models, and scenes, as well as effects such as explosions, cloth movement, etc.
$234
per month
Pricing
Adobe Premiere Pro
Autodesk Maya
Editions & Modules
Premiere Pro Single App
$22.99
per month
Adobe Creative Cloud - All Apps
$59.99
per month
Adobe Creative Cloud - Students and Teachers
$59.99
per month
Adobe Creative Cloud - Business
$89.99
per month per seat
Monthly
$235
per month per user
Yearly
$1875
per year per user
3-Year
$5625
3 years per user
Offerings
Pricing Offerings
Adobe Premiere Pro
Autodesk Maya
Free Trial
Yes
Yes
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Discounts available for student and teacher plan.
Maya is also available through Autodesk's Flex plan and pricing. Tokens expire 1 year from date of purchase. Not all products and features are available with Flex. Students and teachers at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community.
More Pricing Information
Community Pulse
Adobe Premiere Pro
Autodesk Maya
Considered Both Products
Adobe Premiere Pro
No answer on this topic
Autodesk Maya
Verified User
Employee
Chose Autodesk Maya
Autodesk Maya is better than these other softwares because Autodesk Maya is a software that does not have updates every time, and this means that you do not have to waste time seeing what has been updated and what has not.
I have actually recommended Adobe Premiere Pro to many people looking to get into the editing field. It is perfect for any type of video creation. It would not be very useful for someone who isn't serious about video editing and wants to just use something to cut out the beginning or ends of clips. It's too advanced for that and [maybe] confusing for someone not educated in the field.
Autodesk Maya is a great software, it has so many tools that you can create a full movie without even jumping to any other software. Although it's pretty hard to learn but there is nothing more fun, once you get a hang of it. In general, its tools are best for modeling and animation.
Export times: I do a massive amount of exports with intensive graphics. They often need to be done quickly. If export times could be reduced by 90%, my life would improve drastically.
Importing errors: Certain video formats are not compatible, such as specific types of MP4s and MKV files. Greater flexibility would be wonderful.
End the subscription model. I'd gladly pay one flat fee once and be done with it.
Right now Maya has no good viewport like Blender 2.8 has. It is good that Maya 2019 devs focused on performance and stability but it's strange to see that mainstream soft aren't on trend in developing really cool and helpful tools.
Maya LT is very good for artist who don't need complex FX tools. So the devs must add python API to Maya LT.
Add more helpful tools to modeling section especially for retopology.
There is not better program for your needs than Adobe Premiere Pro. It doesn't matter if it can be hard to learn because this product is the top of the line and you will not find a better video editing program. This is what the professionals use. It is worth the learning curve.
Premiere Pro is a very powerful tool, but it's not intuitive - it's virtually impossible to use without some kind of training or instruction. That being said, once you've learned how to use the product so that you can take advantage of its various video editing and creation options, it's an incredible program in terms of features and tools.
As Autodesk Maya was one of the first softwares I learned, so I feel very fun to work with it. The overall usabilty feels very natural to me and I felt it's easy to learn but tough to master kind of software. Some people find it very difficult to learn, so I deduced some rating points.
It is a professional team that provides customer service at any time. I think that the team does not rest until they find a solution to your problem. I think this makes this company great because when a company offers a good service, and they treat you well, the customer always returns satisfied.
DaVinci Resolve is a powerful editing and color-grading application, and the base version is free. However, I've found that with the Lumetri Color panel in Premiere, I really have no need for Resolve as it meets all of my needs. Additionally, I've found Resolve to be lacking in support for the broad range of file types that Premiere handles gracefully.
We were evaluating the products within the Adobe portfolio like Adobe Animate, Adobe PhotoShop, Adobe After Effects majorly among few others before finalising on the Autodesk Maya. One of the major reasons for that was earlier experience with the Autodesk Maya tool for the engineer and also it has more to offer than Adobe with multiple products.
Speed of workflow has increased- specially when coupled with keyboard shortcuts
Jobs have had a faster turnover rate which makes clients happy.
I have two Adobe accounts, one for work and one for personal use. Both of these accounts are paying for themselves through the work I can provide with the use of Premiere.