Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Android Studio
Score 9.2 out of 10
N/A
Android Studio is an official Android development integrated development environment (IDE) for mobile application development in the Android operating system developed by Google. Android Studio is based on Jetbrains'N/A
Unity
Score 9.4 out of 10
N/A
Unity Technologies headquartered in San Francisco offers the Unity real-time 3D and 2D development platform.
$200
per person/per month
Xamarin
Score 6.0 out of 10
N/A
N/AN/A
Pricing
Android StudioUnityXamarin
Editions & Modules
No answers on this topic
Enterprise
$200
per person/per month
Plus
$399
per person/per year
Pro
1,800
per person/per year
Personal
Free
Xamarin
Free
Offerings
Pricing Offerings
Android StudioUnityXamarin
Free Trial
NoNoNo
Free/Freemium Version
NoNoYes
Premium Consulting/Integration Services
NoNoNo
Entry-level Setup FeeNo setup feeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
Android StudioUnityXamarin
Considered Multiple Products
Android Studio

No answer on this topic

Unity
Chose Unity
The ease of use of Corona although superior to unity does not stack up to an overall better experience. Unity asset store needs some work period the Corona asset store is brilliant. In Android Studio getting the simple projects to build is very time consuming and worthwhile. In …
Xamarin

No answer on this topic

Best Alternatives
Android StudioUnityXamarin
Small Businesses
Swiftify
Swiftify
Score 9.0 out of 10

No answers on this topic

Swiftify
Swiftify
Score 9.0 out of 10
Medium-sized Companies
Swiftify
Swiftify
Score 9.0 out of 10

No answers on this topic

Swiftify
Swiftify
Score 9.0 out of 10
Enterprises
Swiftify
Swiftify
Score 9.0 out of 10

No answers on this topic

Swiftify
Swiftify
Score 9.0 out of 10
All AlternativesView all alternativesView all alternativesView all alternatives
User Ratings
Android StudioUnityXamarin
Likelihood to Recommend
9.0
(15 ratings)
9.4
(10 ratings)
7.0
(12 ratings)
Likelihood to Renew
-
(0 ratings)
-
(0 ratings)
10.0
(1 ratings)
Usability
9.0
(1 ratings)
9.0
(1 ratings)
10.0
(1 ratings)
Support Rating
9.8
(6 ratings)
9.1
(4 ratings)
10.0
(2 ratings)
Implementation Rating
-
(0 ratings)
-
(0 ratings)
10.0
(1 ratings)
User Testimonials
Android StudioUnityXamarin
Likelihood to Recommend
Google
Android Studio is a great mobile development IDE. I have found it is the best for both Android and Flutter development. It is created by JetBrains, so any developer used to their products, such as IntelliJ IDEA, will find themselves right at home with this IDE. It is very intuitive so it is a good choice for people needing to learn an IDE quickly.
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Unity Technologies
Unity is excellent for 2D and 3D games and educational experiences. It is well-suited for VR and AR development. It is also a great platform for mobile games. It is less-suited for non-game purposes (although it can certainly be used for those as well), or educational experiences. It is also less-suited for AR experiences that are highly complex, where you will probably want to write the native code in Android Studio or Xcode, as the case may be. It is theoretically less-suited for cases where performance is a huge concern as well, although, in my experience, performance has never been a problem.
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Microsoft
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and effort from your development team to be able to build applications seamlessly for android, IOS, Windows, and web on a single platform instead of requiring multiple tools to get the job done.
Read full review
Pros
Google
  • Support for developing in either the emulator or a device means I can quickly diagnose platform specific issues
  • The support for Kotlin and Java is stellar, with projects easily containing both types of code with ease
  • Hot reload support means that I can quickly test changes without waiting for a length build and optimization process
  • Excellent cross platform support means I can develop on macOS, Windows, or Linux without losing functionality between platforms
Read full review
Unity Technologies
  • Unity is a multiplatform game engine. It has more than 20 options for exporting your game, ranging from desktop, mobile, console, web and, lately, VR and AR. Unity was one of the first game engines able to export games playable on internet browsers and it helped to cement the World Wide Web as a place fit for gaming.
  • Unity has a very smooth learning curve for beginners. It is easy to start and soon you are seeing some tangible results of your efforts. The game engine has all sorts of helpers and shortcuts to facilitate some frequent tasks in game development.
  • Another of Unity's advantage is the access to Assets Store from within the game engine, allowing the user to import instantly objects, scripts and textures from the store into their projects. Such easy access to these elements from inside a project greatly enhances speed production and is particularly helpful to beginners.
Read full review
Microsoft
  • Xamarin allows you to write cross platform code. This allows companies to build apps more quickly by writing less code. Having code abstracted and reused across multiple platforms allows for more testing and less issues overall.
  • The ability to use Visual Studio is a huge plus. Visual Studio is one of the best IDE's available and being able to write cross platforms apps while in a great IDE makes everything less painful.
  • Xamarin is now free with a large company backing. This means that bugs on the platform get fixed more quickly and there is a large community of developers.
Read full review
Cons
Google
  • Android Studio needs a very high amount of RAM and a high-end processor to run smoothly, which can't be affordable for everyone.
  • Updates in Gradle files can sometimes come up with a hectic improvement in whole code, which can lead us to improve some code and consume precious time.
  • Multitasking is very difficult in Android Studio due to its heavy consumption of resources.
Read full review
Unity Technologies
  • To create an app, you'll need to integrate a variety of technology.
  • Compatibility Issues arises sometimes after update
  • Continue to develop ML learning models for AI.
Read full review
Microsoft
  • Forms - not 100% there. Still needs work but is production ready.
  • iOS - sometimes errors can be hard to understand, if they even show up.
  • Insights - Xamarin offers their own crash analytics software. However, it's not perfect and sometimes doesn't pick up crashes.
Read full review
Likelihood to Renew
Google
No answers on this topic
Unity Technologies
No answers on this topic
Microsoft
Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
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Usability
Google
Android Studio is very useful for developers to write the code of Android apps. It provides auto implementation, suggestions, and removes boilerplate codes, which helps developers write clear and optimized code. Number of third party and Jetbrains plugins available to improve the speed of development and help the developer.
Read full review
Unity Technologies
It's actually incredibly easy to use given the complex tasks you have. Once you learn the various windows it becomes second nature. Compared to something like Blender (which I would probably rate as a 2 on usability), the learning curve of Unity is a breeze! The only improvements I can think of would be to streamline some common workflows so you don't have to dig through menus to find them.
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Microsoft
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
Read full review
Support Rating
Google
Overall support for Android Studio is quite good. As the project is maintained by Google itself, frequent updates are usually made to Android Studio to keep the IDE update and bug-free. Many community forums are also available to help developers across the world if they face any issue.
Read full review
Unity Technologies
I have not had to use Unity's support extensively. This is likely because there is so much documentation and so many classes available for free online. Due to this, there is little need for support. They were very responsive when I requested educational licensing. Setting it up and providing it all quickly.
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Microsoft
I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
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Implementation Rating
Google
No answers on this topic
Unity Technologies
No answers on this topic
Microsoft
Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
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Alternatives Considered
Google
Android Studio is the best possible offering to make android based apps. It's a product by Google and the official integrated development environment for android app development. That's why it is able to offer the easiest to learn and simplest coding environment to developers. But it needs higher performance and is at times slower as compared to Flutter, etc. So that's the only drawback, but overall it's better than most tools for app development.
Read full review
Unity Technologies
We love utilizing unreal engines but we seem to have a better use case for the architectural visualization side of things. This has given us the ability to find better more photo-realistic assets from not only the marketplace but 3rd party sites that have a unity bases file to work off of.
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Microsoft
Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.
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Return on Investment
Google
  • Positive Impact: No license fee, saves a lot of money upfront.
  • Positive Impact: Faster project delivery, because errors are cached quickly while typing code allowing to fix the code at the same time, and this eliminates the need of fixing bugs which saves time. Saves 20% of my time.
  • Negative Impact: Not works well on low end laptops with RAM less than 16GB.
Read full review
Unity Technologies
  • Unity has a positive impact because, as of now, we don't have to pay for our license because we do not go beyond the revenue roof.
  • We cannot say more than that because the games that we are producing in Unity are not yet launched.
Read full review
Microsoft
  • Saves development time and deliver fast.
  • Allows inhouse developers build both Android and iOS application without switching languages.
  • Allows use coding in C# in Visual studio IDE from which we can code in different languages. We don't need multiple IDEs installed
Read full review
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