Autodesk 3ds Max vs. SteamVR

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Autodesk 3ds Max
Score 8.6 out of 10
N/A
Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
SteamVR
Score 9.4 out of 10
N/A
SteamVR is a virtual reality toolset from Valve Corporation headquartered in Bellevue, enabling users to experience VR content on hardware of choice. SteamVR supports the Valve Index, HTC Vive, Oculus Rift, and Windows Mixed Reality headsets.N/A
Pricing
Autodesk 3ds MaxSteamVR
Editions & Modules
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
No answers on this topic
Offerings
Pricing Offerings
Autodesk 3ds MaxSteamVR
Free Trial
YesNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional DetailsFlex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.—
More Pricing Information
Community Pulse
Autodesk 3ds MaxSteamVR
Top Pros

No answers on this topic

Top Cons

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Best Alternatives
Autodesk 3ds MaxSteamVR
Small Businesses
Onshape
Onshape
Score 9.0 out of 10
Autodesk 3ds Max
Autodesk 3ds Max
Score 8.6 out of 10
Medium-sized Companies
Onshape
Onshape
Score 9.0 out of 10
Contentful
Contentful
Score 8.2 out of 10
Enterprises
Rhino
Rhino
Score 8.8 out of 10
Contentful
Contentful
Score 8.2 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
Autodesk 3ds MaxSteamVR
Likelihood to Recommend
8.9
(10 ratings)
10.0
(1 ratings)
Likelihood to Renew
10.0
(1 ratings)
10.0
(1 ratings)
Usability
6.0
(1 ratings)
9.0
(1 ratings)
Availability
-
(0 ratings)
10.0
(1 ratings)
Performance
-
(0 ratings)
10.0
(1 ratings)
Support Rating
10.0
(1 ratings)
-
(0 ratings)
Product Scalability
-
(0 ratings)
8.0
(1 ratings)
User Testimonials
Autodesk 3ds MaxSteamVR
Likelihood to Recommend
Autodesk
I've used many 3d programs I've not found any more capable or well suited for about anything you throw at it. I've had scenes with over 20million polys that I can work in just fine. It's well suited to produce absolute photorealistic renders especially when you pair it with plugins like V-Ray Render. One area where is may not be as suitable is if you have to model something in a coordinate space that is a long way from 0,0,0. Max is not double precision, so when a model is very tiny or very large or a long way from the origin, odd things occur. But, this is easily mitigated by modeling near the origin or reducing or enlarging the scene by some factor to make it not too small or too large. Then, after you are finished, you can scale it up or down by that factor again and export a perfectly scaled model for use in some other program
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Valve Corporation
I wanted to play "Half Life:Alyx" which is the best VR game currently available. I was able to purchase it through steam during a sale, launch it through SteamVR, and stream it to my oculus. This allowed me to use the processing power of my desktop with the mobility of my oculus.
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Pros
Autodesk
  • 3ds Max includes some of the inbuild modifiers which can be very good in the case of beginners.
  • 3rd party Rendering support makes 3ds Max a powerful software for rendering out realistic images.
  • Autodesk 3ds max in comparison to its rivals is lightweight and fast, also the animation case also.
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Valve Corporation
No answers on this topic
Cons
Autodesk
  • working in 2d is very frustrating and unreliable. It just lacks the precision
  • How scaling affects units (or doesn't) There needs to be a way for modifiers to address a change of scale in the object.
  • Booleans are not intuitive. Especially for architecture, creating an opening and putting a door or a window is an incredibly cumbersome process.
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Valve Corporation
  • It's stability is good but could still use some optimizing
  • The hub has a variety of tools that look cool but are not explained. A tutorial would be nice
  • An app that can be accessed from the Oculus would be good, though I realize that is a long shot
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Likelihood to Renew
Autodesk
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
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Valve Corporation
SteamVR is the best platform on the market for VR games, and its integration with the already fantastic Steam marketplace makes it piggyback on a very mature product and highly tuned usability. The low-cost, high-reward offering is impossible to beat at this time. There is also a section that is in the works for VR videos, which, once complete, will add additional welcome functionality to the platform.
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Usability
Autodesk
This is not a 3ds Max fault, it's like any powerful software, "you have to spend time to learn it." It, like most all others as powerful, have a "learning curve" that can be steep depending on your knowledgebase. I'm glad it's not "so simple a caveman can use it" or I'd be out of business. Everyone in the world would have it and my skills would not be needed. Having said that, it's as intuitive and any other software. If you understand 3d principles, 3ds Max will not be difficult to wrap your head around. It uses normal and expected conventions
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Valve Corporation
Steam on the whole is a very mature platform, so SteamVR had a great head start in that regard. I'm used to how Steam operates and that got me most of the way to understanding and navigating SteamVR right from the start. The thing holding me back from a perfect score is the lack of a simple tutorial for those who are not as familiar with the legacy Steam.
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Reliability and Availability
Autodesk
No answers on this topic
Valve Corporation
The system is easy to download, doesn't take much time to boot up, and is built on the tried and true bones of the Steam launcher. That means great memory of what games you've purchased in the past, and which ones you are currently downloading. Playtime metrics as well are tracked, and the SteamVR has a low crash occurrence, assuming your PC was stable to begin with
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Performance
Autodesk
No answers on this topic
Valve Corporation
SteamVR is fast to boot up, fast to load games, and fast to recover even if you need to restart for any reason. The navigation within SteamVR is quick and responsive, and sifting through have libraries is smooth and fluid. When connected via virtual desktop to an oculus headset, SteamVR still works great and allows for wireless VR Gaming
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Support Rating
Autodesk
I have contacted support many times and have had a good experience. They have always been helpful
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Valve Corporation
No answers on this topic
Alternatives Considered
Autodesk
In Autodesk 3ds Max you can do camera animation with ease, its complex in Cinema 4D. Even I think same with light setup. Setting up light is quite easy in Autodesk 3ds Max as compare to Cinema 4D. Overall Autodesk 3ds Max is less complex in compare to other 3D softwares.
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Valve Corporation
SteamVR has more volume of games, a variety of games, and quality of games much more advanced than the oculus store. While the SteamVR headset is better than the Oculus, the software (SteamVR) is the better option. Plus, you can utilize your computer storage to hold games instead of being limited by the Oculus internal storage capacity.
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Scalability
Autodesk
No answers on this topic
Valve Corporation
One person connection is easy to establish and maintain, however we found that multiple people from multiple locations and internet speeds and troubles connecting to s SteamVR social hub. Ultimately we were unsuccessful, however once in a game we had no difficulty connecting to the social hub within it. For some reason, the connection outside of a game was harder to establish
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Return on Investment
Autodesk
  • Allows us to meet deadlines quickly - render times are minutes, not days.
  • Digs into profits due to licensing fees - just a single seat can set us back thousands.
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Valve Corporation
  • Vastly increased access to library of the VR games.
  • Ability to meet with friends in a virtual space to hang out or then jump into games together
  • Ability to utilize the processing power of desktops with relatively low expense of Oculus headset
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ScreenShots