Blender vs. ZBrush

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Blender
Score 9.1 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
ZBrush
Score 8.3 out of 10
N/A
Pixologic in Los Angeles offers ZBrush, a digital sculpting and painting program for the 3D industry. Built within its interface, ZBrush offers tools for digital artists with an arsenal of features that have been developed with usability in mind, to create a user experience designed to feel natural while simultaneously inspiring the artist. With the ability to sculpt up to a billion polygons, ZBrush allows users to create almost limitless models.
$39.95
per month
Pricing
BlenderZBrush
Editions & Modules
Blender Cloud Membership
$11.50
per month
Individual
$39.95
per month
Individual
$179.95
per 6 months
Individual
$895.00
perpetual license
Companies & Students
price varies
floating perpetual license
Companies & Students
price varies
academic perpetual license
Offerings
Pricing Offerings
BlenderZBrush
Free Trial
NoNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
BlenderZBrush
Considered Both Products
Blender
Chose Blender
Ease of use and free, ZBrush has a very steep learning curve and Blender seems to be better at realistic image rendering. Plus free upgrades and amazing support made it a no-brainer. Lots of online tutorials and add-ons Blender comes out on top.

Chose Blender
Autodesk Maya and ZBrush both take a lot of time to render and require high system specifications, are expensive, and have few plugins. Need a large amount of storage. I won't recommend going for ZBrush or Autodesk Maya if you are a beginner.
ZBrush
Chose ZBrush
Even though it's 4x as old, ZBrush is still better in my opinion. Plus, I'm just so used to it by now after 20 years. Blender will indeed become better over time and the leading industry standard soon, but for now, ZBrush is still better for me for sure. Love it!
Chose ZBrush
Zbrush is specifically used for sculpting the 3D object. Poly paint, Re-topologizing, and hard surface modeling are other great features of this software. While other mentioned software mainly focus[es] on animation, rigging, and so on.
Top Pros
Top Cons

No answers on this topic

User Ratings
BlenderZBrush
Likelihood to Recommend
9.5
(27 ratings)
8.4
(3 ratings)
User Testimonials
BlenderZBrush
Likelihood to Recommend
Open Source
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
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Pixologic
Blender is still behind Zbrush when it comes to production quality. But ZBrush is a bit on the expensive side. But again, I've used it for 20 years. So the $100s of spent back then have paid off many times over by now. Just something to consider when purchasing, though.
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Pros
Open Source
  • Creating complex polygonal geometries is very easy in Blender.
  • Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
  • Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
  • Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
  • The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
  • The bone generation and its behavior of animations can be achieved easily in blender.
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Pixologic
  • Intuitive UI design.
  • Advanced sculpting capabilities.
  • Integration with other 3D software.
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Cons
Open Source
  • It's really a hard question, but it could be: a game engine. Older versions used to have it; I would use it to simulate machines game-like.
  • I'm struggling to find another one; maybe the fact that it is so powerful and has so many features that learning it can be daunting; better documentation WITH examples and/or a map of Blender capabilities would help to know where you are in terms of knowledge and the planning the roadmap to where you want to go.
  • Precision modeling. Coming from CAD and using Blender as part of my design workflow, I'd love to be able to model inside Blender as I model with CAD tools. At this moment, it's simply impossible.
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Pixologic
  • Difficult and messy UI
  • Not well-suited for renders
  • Not suitable for animation and rigging
  • Expensive
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Alternatives Considered
Open Source
We've only used the consumer (non-pro) version of SketchUp, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than SketchUp, it feels like truly complete, professional design software.
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Pixologic
Even though it's 4x as old, ZBrush is still better in my opinion. Plus, I'm just so used to it by now after 20 years. Blender will indeed become better over time and the leading industry standard soon, but for now, ZBrush is still better for me for sure. Love it!
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Return on Investment
Open Source
  • As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
  • Except in some specific cases, no one will use Blender on their own at a professional level.
  • When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.
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Pixologic
  • a single tool to quickly and effectively create 3D objects.
  • Highly detailed 3D models allow us to create a range of highly detailed NFT 3D art collections for our clients.
  • Setting up licenses across an entire team can become costly.
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