Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Pixelied
Score 9.2 out of 10
N/A
Pixelied is presented as a fast and easy to use online design tool from the company of the same name in Walnut, California, that helps users quickly create images and graphics. It has a set of tools that aim to enable the novice and the advanced user to create stunning designs.
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Pixelied is an online graphic design suite that makes it easy to create posters, ads, and branded designs for blogs, social media, and other publishing platforms. I am utilizing Pixelied to promote my social media accounts and to get thumbnails created for my YouTube channel. I use the photo filters to adjust the color of my photos, the mockup generator to piece together images with different backdrops, and the stock images and vector elements collection to add more detail and dimension to my designs. The templates allow me to create banners, image posters, and quotes. I found it easy to use because I could edit my own content without having to learn advanced design features. The templates helped me get started quickly and had everything I needed, from fonts down to icons. The photo filters were fun—they gave me an idea of how photos would look with different colors or patterns applied before I actually used them on my final designs. The only thing I didn't like about this tool was that adding images could slow down a layout if there were too many of them at once (like when you're trying to make a collage).
Creating complex polygonal geometries is very easy in Blender.
Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
The bone generation and its behavior of animations can be achieved easily in blender.
It's really a hard question, but it could be: a game engine. Older versions used to have it; I would use it to simulate machines game-like.
I'm struggling to find another one; maybe the fact that it is so powerful and has so many features that learning it can be daunting; better documentation WITH examples and/or a map of Blender capabilities would help to know where you are in terms of knowledge and the planning the roadmap to where you want to go.
Precision modeling. Coming from CAD and using Blender as part of my design workflow, I'd love to be able to model inside Blender as I model with CAD tools. At this moment, it's simply impossible.
Performance can become sluggish, particularly when adding new photos or vector elements to the layout design.
Pixelied can incorporate a broader assortment of creative stock assets, similar to Canva.
The options for modifying the composition's color scheme, adding customized elements, and personalizing the brand can be enhanced.
The basic options for moving, scaling, and rearranging layers and backgrounds should be accessible by right-clicking in the composition itself rather than through tool sets in the upper right sidebar.
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
We've only used the consumer (non-pro) version of SketchUp, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than SketchUp, it feels like truly complete, professional design software.
Pixelied offers a more straightforward and brisk workflow for designing and editing images compared to Canva and VistaCreate. This is despite the fact that Pixelied has a somewhat more limited choice of stock photographs and vector elements, in addition to readymade design templates. Additionally, it lacks several fundamental features and functionalities, such as the capability to personalize the different layers and color themes. It also has a restricted number of color themes. Pixelied, in contrast to InVideo and OFFEO, does not yet have any animation or video editing features. However, it does have the capability to design image layouts that can serve as a base for video slideshows and presentations, and it does offer photo mockups. Pixelied is an alternative to 123rf that provides an in-built stock photo and vectors library that is included in the subscription price. Additionally, you do not have to pay an extra fee for each new image that you download. 123rf, on the other hand, is a dedicated website for licensing and downloading stock images; therefore, its collection and diversity are significantly more extensive than those of Pixelied.
As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
Except in some specific cases, no one will use Blender on their own at a professional level.
When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.