Justinmind offer prototyping and interactive mockups for web and mobile apps, supporting interactive graphics, animations, and user testing, collaboration and feedback sharing, and requirements management.
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Marvel
Score 9.0 out of 10
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Marvel is a prototyping and wireframing app.
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Proto.io
Score 7.0 out of 10
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Proto.io is a prototyping tool for creating interactive mobile apps.
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Pricing
Justinmind
Marvel
Proto.io
Editions & Modules
No answers on this topic
No answers on this topic
No answers on this topic
Offerings
Pricing Offerings
Justinmind
Marvel
Proto.io
Free Trial
No
No
No
Free/Freemium Version
No
No
No
Premium Consulting/Integration Services
No
No
No
Entry-level Setup Fee
No setup fee
No setup fee
No setup fee
Additional Details
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More Pricing Information
Community Pulse
Justinmind
Marvel
Proto.io
Considered Multiple Products
Justinmind
No answer on this topic
Marvel
Verified User
Professional
Chose Marvel
Marvel isn’t the most robust prototyping tool, but its simplicity is what makes the tool rise to the top when it comes to creating quick, simple prototypes to elicit feedback on designs and iterate upon them. While tools like InVision and Axure provide many tools to make more …
Marvel is a very competitive product as compare to all these other products, but the products I have mentioned, mostly are paid application except for Vectr. Considering the amount of features you get and quality of the application for free is awesome and that is why I …
In the end, we decided not to continue using Proto.io and instead use tools we were already using.
For just presenting workflows to stakeholders, InVision worked almost as well (not as robust in interactions, but when you want to focus on the steps, that's better anyway).
Justinmind is well suited for creating [mockups of user] interface [screens] on various devises such as Iphone, iPad, and android devises. I wish that there was a low cost version of Justinmind to place on a single users laptop so that they could keep up with all the new functions and upgrades in the product.
Marvel is a very strong tool in scenarios where designers seek to quickly create simple prototypes on their desktops using a simple, intuitive interface. It offers “just enough” functionality to create somewhat realistic designs to present to stakeholders and other designers. However, there’s a limit to how “realistic” those designs can be, given that Marvel has somewhat limited functionality around animations. Marvel is not a strong option for those who want to create very complex prototypes with many animations, or for those who want to edit prototypes on their tablet or phone. Marvel is a jewel for simplicity but starts to be difficult to use when creating complicated designs. For creating more complicated prototypes, I would recommend a more robust tool, such as Axure.
Proto.io is the perfect solution for UX/UI designers that need to create and share interactive prototypes. Proto excels at the interactive part. There are so many different ways to make elements change or interact, whether you're viewing the prototype on a computer (mouse clicks) or on a phone (screen touches). We could build and prototype our entire mobile app on here if we wanted to because Proto.io has the customization that we need to make the app look and feel like ours. If you're looking for a software to create wireframes and static mockups, Proto.io is probably overkill for you.
I really miss being able to duplicate, make a copy of the prototype I'm working on. Sometimes, I want to make a comparison with detail changes and without being able to duplicate it is difficult.
Compared to other similar services, I feel the animations could be more fluid and smoother.
It could have more free sophisticated icons and images.
I've used Adobe products like Photoshop and Illustrator to give lots of high quality details and depth to the mockups in the past for client meetings, or I have used Balsamiq for rough drafts for internal teams to show them a working idea on what needs to go on a screen. However JustInMind combines both and gives me the ease of use like Balsamiq and details like color and texture like Adobe Photoshop & illustrator to mockup a mobile application, saving me time, but not compromising on quality.
Ultimately, InVision was just a better fit for our company's needs. It's probably faster to create prototypes using Marvel, but InVision's collaboration features (comments, notes, etc.) are much more robust, which was helpful for our large team spread across multiple continents. InVision also offers more advanced features, and Marvel felt a little too limited for our overall business needs.
Proto.io is definitely the premier mockup and wireframe application. Lucidchart shares some of the capability but can be a bit clunky. Proto.io is interactive and smooth and helps you to see exactly how your UI will look and behave before the development stage. Additionally, it's library of native components is robust.