ActCAD is a 2D & 3D CAD software with two product options: - ActCAD Standard for 2D Drafting Power Users - ActCAD Professional for 2D Drafting & 3D ACIS Modeling Users - ActCAD Prime for 2D Drafting, 3D Modeling, and AEC Objects (walls, doors, windows, staircases, roofs, floors, etc.) ActCAD can be used for applications across domains of Architecture, Engineering, and Construction (AEC) including Structural, Electrical, and…
$249
one-time fee per user
Autodesk 3ds Max
Score 8.8 out of 10
N/A
Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
Cinema 4D
Score 9.5 out of 10
N/A
Maxon, headquartered in Germany, offers Cinema 4D, an animaton suite for 3D artists, which the vendor states is suitable for beginners and seasoned professionals alike, who can take advantage of Cinema 4D’s wide range of tools and features to achieve stunning results for demanding, fast-paced 3D production.
N/A
Pricing
ActCAD Software
Autodesk 3ds Max
Cinema 4D
Editions & Modules
ActCAD 2025 Standard
$249
one-time fee per user
ActCAD 2025 Premium
$399
one-time fee per user
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
No answers on this topic
Offerings
Pricing Offerings
ActCAD Software
Autodesk 3ds Max
Cinema 4D
Free Trial
Yes
Yes
No
Free/Freemium Version
Yes
No
No
Premium Consulting/Integration Services
No
No
No
Entry-level Setup Fee
Required
No setup fee
No setup fee
Additional Details
—
Flex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.
Best bang for the buck is ActCAD. I have reviewed and used other products and they may compare similar software but are far more expensive. I have upgraded ActCAD over the years instead of buying something else.
We all agree that if you understand AutoCAD, then ActCAD is a very very easy fit. That along with pricing, being able to purchase it outright without having to do a yearly lease or whatever it's called make it a very cost-effective solution for a small business allowing us to …
Sketch-up week to be vertically integrated to produce concept all the way to high-end render, an animation (effects, particles, soft-body, etc..) All 3 other softwares are fully capable, it just comes down to what software an operator is most familiar with and if it works in …
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
Back when 3d programs were becoming more powerful and
stable, 3d Studio (yes, it was 3d Studio before it was 3ds Max, more on that
later) and Maya were owned by different companies. At that time, you had to
In Autodesk 3ds Max you can do camera animation with ease, its complex in Cinema 4d. Even I think same with light setup. Setting up light is quite easy in Autodesk 3ds Max as compare to Cinema 4d. Overall Autodesk 3ds Max is less complex in compare to other 3D softwares.
[Most] people like to use Maya for modeling but Maya is only good for soft surface modeling not for hard surface. The [Autodesk 3ds] Max has no limitations in this field, it is open to [making] hard or soft surface modeling. [It] even has great command on fx effects [made] by …
Blender is a very small and quite easy-to-use software but it lacks some of the things and for that, you need a lot of addons. So that's not a good thing. 3ds Max on the other hand is big in size but it can do pretty much all the tasks by itself.
Best for rendering and geometry flexibility. Interphase is also superior. The stacking of modifiers is unique and allows for combining, and turning on and of which makes presenting options very agile, and clear without destroying the geometry. It's easily reversible. All others …
Complex models are very easy to make in 3ds Max compared to other software, as Autodesk provides safety and security for your data and there are always there to serve you better. My experience with Autodesk was remarkable and Upmarket integration with other plugins makes 3ds …
Well, I go for cinema 4D if I want to create dynamic animation instead of Autodesk 3ds Max as I can easily create that animation compared to Autodesk 3ds Max.
Great integration with After Effects made editing seamless and quick. It was a steep learning curve but not as tough as others in the market. Coupled with the AE integration, it was the tool that made the most sense.
As a side note, I used Cinema a lot for artwork (non-work) …
I've found other modeling programs to be cumbersome and difficult to wrap your head around at first. While Cinema 4D isn't an "install and run" kind of program, it does lend itself to being easily learned without the expense of being limited or beginner focused. The integration …
C4D is more responsive with an interface that works better for me. It is just as widely supported by render farms and plugins, so it edges out primarily on usability and speed. New users will not find 3DS Max intuitive, although I'm sure seasoned users find it very natural.
Some dimensions move for no apparent reason. 3d modeling could be improved upon. As a 2D program I use it daily and prefer it to 3D modeling programs for drawing details.
Scenarios where Autodesk 3ds Max is well suited: 1. Modeling less complex geometries. 2. For beginners it is good, meshes, poly's, vertexes etc can be easily understood. 3. Easy UI and interoperability. Scenarios where it is less appropriate: 1. Inbuild Rendering (Scanline) can be made better. 2. Performance over low end/Old Pc's need refinement. 3. Bulky Size on disk. 4. Animation is the area which can be made better also.
Cinema 4D is perfect when you need to create top notch texture and animation. Current integration with After Effects makes it even more accessible. When cost is a concern, there are other options that would be more economical and, with maybe a little more work, could create a comparable end product.
This is one of the most complete packages that I've used, very intuitive, thus saying user-friendly is somewhat on the mild side, as it is a pleasure to use
Functionality is straightforward and all pertinent information are right on the screen
Its ease-of-use cuts down on documentation time thus allowing me to spend more time where it's really needed
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
It is a very difficult program to learn to use and even harder to use well. But once you get to using it it is a great software package to know how to use. Getting to be good at using it takes lots of use.
For reasons mentioned before: an intuitive interface and speed of the viewport, speed of loading, and ease of plugin integration. The MoGraph module encourages experimentation and the creation of highly modifiable scenes. Crashes are extremely rare and the support team and community are hyper-responsive to requests for help. For real... Maxon's staff hangs out in Slack and Discord communities, regularly assisting users with issues. No support ticket required.
Maxon's staff regularly hangs out in Slack and Discord communities, ready to assist. This goes beyond the support ticket system, which is also extremely robust. Hundreds of optimizations and bugs are fixed in every patch, even when the user experience is already 99.9% smooth. This is a proactive, not reactive, support and engineering team at Maxon.
We all agree that if you understand AutoCAD, then ActCAD is a very very easy fit. That along with pricing, being able to purchase it outright without having to do a yearly lease or whatever it's called make it a very cost-effective solution for a small business allowing us to appropriate funds to continue to grow our business
I use Blender, Maya is expensive learned it once but about the same as 3ds Max, just more expensive. Blender is great, open source and hard to learn, but work it. But since I have so much experience in 3ds Max it is my go to software.
Great integration with After Effects made editing seamless and quick. It was a steep learning curve but not as tough as others in the market. Coupled with the AE integration, it was the tool that made the most sense. As a side note, I used Cinema a lot for artwork (non-work) that I'd create. I is the most fun (and beautiful) program I've ever used.
Having to take comments on and re-render a set of single multi-camera shots wastes a lot of time, as there is also an error "batch render." Slows down my completion of a job, even for the most minor image updates.
Not being able to offer my freelance/contractor services period in-house on studios that are exclusively Mac. They don't even offer Autodesk 3ds Max as an option because they have never been able to see it in action. Huge loss of potential hires, with my 33year 3DStudio/Autodesk 3ds Max experience
When most current version is needed I jump onto the subscription temporarily and this eats severely into my profits. As clients want lower and lower prices with international and AI competition. Especially when I know many International houses for a fact use pirated 3D software.