Adobe After Effects allows users to create cinematic movie titles, intros, and transitions, remove an object from a clip, start a fire or make it rain, or animate a logo or character. The vendor states that with After Effects, users can apply motion-graphics and animation to any digital object.
$20.99
Per User Per Month
Adobe Animate
Score 8.3 out of 10
N/A
Adobe Animate (or Animate CC) supports but replaces the former Adobe Flash, and allows users to design interactive animations for games, TV shows, and the web. With it, the vendor states users can bring cartoons and banner ads to life, create animated doodles and avatars, and add action to eLearning content and infographics. With Animate, users can publish to multiple platforms in many formats, and reach viewers on any screen.
$20.99
per month
Autodesk Maya
Score 8.4 out of 10
N/A
Autodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators, used to create realistic characters, models, and scenes, as well as effects such as explosions, cloth movement, etc.
$234
per month
Pricing
Adobe After Effects
Adobe Animate
Autodesk Maya
Editions & Modules
Annual Plan (Paid Monthly)
$20.99
Per User Per Month
Monthly Plan
$31.49
Per User Per Month
Annual Plan (Prepaid)
$239.88
Per User Per Year
Annual Plan, Paid Monthly
$20.99
per month
Monthly Plan
$31.49
per month
Annual Plan, Prepaid
$239.88
per year
Monthly
$235
per month per user
Yearly
$1875
per year per user
3-Year
$5625
3 years per user
Offerings
Pricing Offerings
Adobe After Effects
Adobe Animate
Autodesk Maya
Free Trial
No
Yes
Yes
Free/Freemium Version
No
No
No
Premium Consulting/Integration Services
No
No
No
Entry-level Setup Fee
No setup fee
No setup fee
No setup fee
Additional Details
—
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Maya is also available through Autodesk's Flex plan and pricing. Tokens expire 1 year from date of purchase. Not all products and features are available with Flex. Students and teachers at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community.
More Pricing Information
Community Pulse
Adobe After Effects
Adobe Animate
Autodesk Maya
Considered Multiple Products
Adobe After Effects
Verified User
Employee
Chose Adobe After Effects
Because they are part of the Creative Cloud platform, all Adobe software. They are well integrated into each other. If I create a vector in Illustrator and save it, load it up in After Effects, and notice that I need to adjust it? Well I don't have to fully close out of After …
Compared to other software, Adobe After Effects is more useful for motion graphics and composition. Adobe After Effects is simpler and easier to use for video editing and adding effects.
The family apps advantage puts Adobe After Effects at a higher preference for me, but I have heard that Final Cut Pro is also great if you deal with footage and animation.
After Effects is on par with most of these other non-Adobe software. It is able to edit, create, render, illustrate, stabilize video content; and so much more.
We have taken After Effects because Adobe Animate is completely focused on animation rather than other things which After Effects can handle very easily, like we needed a program which can handle the professional animation, speed up our workflow, and can do various things like …
i can say Adobe Animate is far better in results of animation among Cartoon Animator or Toon Boom Harmony. but it is lot more difficult to animate and learn how to animate in Adobe Animate. so if you want to learn quick Cartoon Animator is easy but if you need industry standard …
We initially used after effects for many of our animations because it was part of our creative cloud subscription and some teammates had experience. We discovered some of the all-in-on features of Animate and decided to migrate a large percentage of our training video …
I find After Effects more difficult to learn. Both are in the same Adobe CC subscription and both have a great interface. But the possibilities in features make After Effects more difficult. Therefore I like to use Animate when the assignment does not need to much complexity, …
Adobe Animate works best for advanced animation and cuts and works well with the entire Adobe suite. There is nothing that compares when it comes to working within the same product.
We were evaluating the products within the Adobe portfolio like Adobe Animate, Adobe PhotoShop, Adobe After Effects majorly among few others before finalising on the Autodesk Maya. One of the major reasons for that was earlier experience with the Autodesk Maya tool for the …
Autodesk Maya is better than these other softwares because Autodesk Maya is a software that does not have updates every time, and this means that you do not have to waste time seeing what has been updated and what has not.
Animating in Autodesk Maya is much more convenient and easier in comparison to Blender. It's easier to use features like constrains, motion trails, and attribute editors in Autodesk Maya. Most of the time I use Blender for modeling and Autodesk Maya for animation. Either way, I …
I would recommend Adobe After Effects to a colleague above all other comparable software that I have used, however, with the caveat that it can be time-consuming to learn to use and can be frustrating if you are not familiar with the software. Difficulty aside, once you begin to understand how to use Adobe After Effects, it is the only software for the job.
Scenarios where Adobe Animate is well suited:2D animation for web, mobile, and video games: Adobe Animate is well suited for creating 2D animations for web, mobile, and video games. With its vector-based drawing tools, bone rigging, and inverse kinematics features, it's easy to create smooth, scalable graphics and realistic movement.Scenarios where Adobe Animate is less appropriate:Complex 3D animation: Adobe Animate is primarily a 2D animation software, and while it does have some basic 3D features, it is not as robust as specialized 3D animation software like Autodesk Maya or Blender.
Autodesk Maya is a great software, it has so many tools that you can create a full movie without even jumping to any other software. Although it's pretty hard to learn but there is nothing more fun, once you get a hang of it. In general, its tools are best for modeling and animation.
Adobe After Effects allows you to exercise a great level of control over how to animate just about every aspect of an object. You can control animation speed of entry and exit, the direction of rotation, scale, position, and so many more attributes.
Adobe After Effects is so popular that you can find so many paid and free third-party plug-ins and scripts to incorporate into your project.
There is such a breadth and depth of features available in Adobe After Effects, you will never get tired of exploring the program and using its many features to take your projects to new heights
Adobe After Effects works well with other products in the Adobe Creative Suites including, Adobe Illustrator, Photoshop, and Media Encoder
Adobe After Effects allows you to customize the setup of your workspace and panels
The adaptability of what Adobe Animate can do makes it so helpful. You can accomplish something basic like make a ball bob on-screen over certain letters prior to showing your logo, or something more mind-boggling like building up a vivified short to show.
Utilizing Adobe Animate recordings on sites is typical, so individuals are accustomed to seeing it and have the essential modules introduced as of now.
The records are little, and the pressure is extremely smooth. This aids in the event that you are attempting to send substance to cell phones or essentially keep your site impression little to guarantee quick stacking times.
There are too many updates and they are constantly popping up - especially during the middle of a projects, which causes me to shut down the application and restart the program. Wastes time.
There is no mobile browser or device support. Limits a lot of projects - especially apps.
Right now Maya has no good viewport like Blender 2.8 has. It is good that Maya 2019 devs focused on performance and stability but it's strange to see that mainstream soft aren't on trend in developing really cool and helpful tools.
Maya LT is very good for artist who don't need complex FX tools. So the devs must add python API to Maya LT.
Add more helpful tools to modeling section especially for retopology.
I will renew my use of After Effects since it's affordable and always has been reliable. They also always continue to update new features and add new things to compete with other software out there. I also like all the 3rd party plugins out there that keep my interest for the future and new toolsets and creative solutions.
There's a lot of features and functionality that Adobe After Effects offers that can be hard to navigate at times. Depending on the depth you plan to use the software for, that can take some time to learn. The built-in templates and tutorials really help soften that learning curve. Once you get past some of the basics, it's fairly simple to use.
Adobe Animate is difficult to learn because its totally different from the other animation tools but one thing for sure if you want to build a quality on industry standards then Adobe Animate is your knight in shining armour. so using Adobe Animate is easy but you have to spend a lot of time learning it and practicing it. their ui is more like a design software with added keyframes. but if you know your way to work it will be a legend to work with.
As Autodesk Maya was one of the first softwares I learned, so I feel very fun to work with it. The overall usabilty feels very natural to me and I felt it's easy to learn but tough to master kind of software. Some people find it very difficult to learn, so I deduced some rating points.
Adobe customer support is wonderful. They genuinely care about their product and the end user experience. The products they create have always been innovative and continue to improve. They have a huge chunk of the user market in their field and still strive to improve. This is such a big deal for me and other small business/organizations that need their products and don't have a large voice on our own.
I find Adobe After Effects to be superior to iMovie and Final Cut Pro in that I am able to do much more with the software. It isn't as limiting as the other two. I also like that it isn't an Apple product. Personally, I'm not a huge fan of Apple. There is a bigger learning curve with After Effects, but once you get the hang of it, there's really no comparison.
Adobe Animate was always the preferred software as the support was much better than the competition. And the ease of rendering was also a deciding factor. Results with character animations are much more crisp with Adobe Animate than in any other 2d based animation software.
We were evaluating the products within the Adobe portfolio like Adobe Animate, Adobe PhotoShop, Adobe After Effects majorly among few others before finalising on the Autodesk Maya. One of the major reasons for that was earlier experience with the Autodesk Maya tool for the engineer and also it has more to offer than Adobe with multiple products.
Negative, anyone who spent time learning the program now feels sad that it's going away.
Animation that was done on Flash but can now be made with Toon Boom or even Adobe After Effects.
On the plus side, since it's an Adobe product, you can rent it instead of buying the full license. That means potentially people could use it for a little longer without having to shell out as much money.