Adobe Photoshop is the best known graphics product on the market.
$20
per month
Autodesk 3ds Max
Score 8.8 out of 10
N/A
Autodesk offers 3ds Max, 3D modeling and rendering software for design visualization, games, and animation. The vendor states that users can produce professional-quality 3D animations, renders, and models with an efficient and flexible toolset to help create better 3D content in less time.
$235
per month per user
Pricing
Adobe PhotoShop
Autodesk 3ds Max
Editions & Modules
Single App
$20.00
per month
Monthly Subscription
$235
per month per user
Yearly Subscription
$1875
per year per user
3-Year Subscription
$5625
3 years per user
Offerings
Pricing Offerings
Adobe PhotoShop
Autodesk 3ds Max
Free Trial
No
Yes
Free/Freemium Version
No
No
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
—
Flex pricing available for limited usage. Minimum plan $300 for 100 tokens. 3ds Max costs 6 tokens per day.
Sketch-up week to be vertically integrated to produce concept all the way to high-end render, an animation (effects, particles, soft-body, etc..) All 3 other softwares are fully capable, it just comes down to what software an operator is most familiar with and if it works in …
Back when 3d programs were becoming more powerful and
stable, 3d Studio (yes, it was 3d Studio before it was 3ds Max, more on that
later) and Maya were owned by different companies. At that time, you had to
Photoshop is a useful tool for everything from creating social media graphics to editing and sizing photos. There is a bit of a learning curve, so you need to have a bit of experience to master it and use it for a variety of tasks. You also need to have a good sense of file organization so you can find files quickly without losing track of them.
For print media for marketing and for 3d animations for web spots and TV ads/movies/programs. It is less suited for quick 3d graphics or images that you get from AI image programs, but it is much more powerful than most AI image programs.
We get a lot of use out of this software. It's vital for work with production in our industry and has a lot of cross-functionality - creating social media images, retouching photos, editing photos, creating gradients, and more. It's pretty fuss-free in that we haven't had to reach out to support and the program hasn't crashed on us. We are trained on the software (so again, this isn't for beginners), but for detail-oriented designers and creatives like ourselves - it's a no-brainer.
It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
Adobe PhotoShop is a professional-grade tool that requires months/years to get a grasp of how to use it well. Even then, after over a decade of using Adobe PhotoShop both casually and professionally, I feel like I'm still unfamiliar with a large percentage of the available tools. Without a dedicated training program, it can be extremely overwhelming and/or you may not get good use out of it. That being said, once you do get comfortable with it, the layout and workspace are excellent with myriad shortcuts that speed up your workflow exponentially. Put in the time to learn it, and you'll love it.
It is a very difficult program to learn to use and even harder to use well. But once you get to using it it is a great software package to know how to use. Getting to be good at using it takes lots of use.
Adobe Photoshop is very reliable, but is never 100%. There have been times when Adobe Photoshop has had trouble opening, but nothing a little computer restart couldn't fix. I use Adobe Photoshop on a Mac for both work and at home on a daily basis, and I would be lost without it.
Speed can be an issue when you are dealing with large files for large format printing or billboards. When working on web images, speed is not an issue.
While I never contacted Adobe directly, there is so much content out there in the form of YouTube videos, Lynda/LinkedIn learning that almost any issue, including bugs, can be worked around (and this method is generally faster as there's no turnaround time involved).
I took a course so it really helped. I didn’t take the course until much later after beginning to use it, so I wish work would have sent me right off the bat. It would have alleviated a lot of frustratinon
[Adobe] Photoshop offers the best photo editing as well as content creation. The layer-by-layer approach of [Adobe] Photoshop helps to work between two apps or even two PCs of entirely different Creative Cloud apps seamlessly. The stability and the speed of the tools in photoshop make it even better to make a canvas of creativity.
Sketch-up week to be vertically integrated to produce concept all the way to high-end render, an animation (effects, particles, soft-body, etc..) All 3 other softwares are fully capable, it just comes down to what software an operator is most familiar with and if it works in the production pipeline for the client.
It does take a long time for the program to start up, however
The most difficult task is onboarding new employees into Adobe PhotoShop who don't have experience with it. It's an investment for their future so we see value in it.
3ds Max has one of the best control tools that can help someone to sculpt almost anything. With the vertex tool and polyline edit function we can create almost any complex geometry.
Default rendering is equipped with almost everything that is needed for process, V-Ray for 3ds Max is the best 3rd party plugin for getting crisp renders.
The four view port tools for viewing the model helps from each and every angle. The moment and selection tools in the 3ds Max are quit easy to operate.