Figma vs. Marvel

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Figma
Score 9.0 out of 10
N/A
Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
$15
per month per editor
Marvel
Score 9.0 out of 10
N/A
Marvel is a prototyping and wireframing app.N/A
Pricing
FigmaMarvel
Editions & Modules
Professional
$144
per year
Organization
$540
per year
Starter
Free
No answers on this topic
Offerings
Pricing Offerings
FigmaMarvel
Free Trial
NoNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
FigmaMarvel
Considered Both Products
Figma
Chose Figma
Figma enables people to create designs AND collaborate. The difficulty of keeping all of the feedback on a design in one place (or tracking it down!) can be difficult when working with other programs, and Figma facilitates the ability to have streamlined feedback loops all in …
Marvel
Chose Marvel
In some works, I prefer to use InVision than Marvel for high fidelity prototypes, as there is a wide variety of interactions and micro-interactions available, but still, I use marvel a lot for quick prototyping. It also uses Figma a lot for high-fidelity prototypes. The …
Chose Marvel
The managment selected Marvel, the users selected Figma. Thus, we work on Marvel and we have issues with the UX of our apps because of that. Figma enable to zoom out and easily design across several screens. It enables component that have a behaviour in one screen. Figma is a …
Best Alternatives
FigmaMarvel
Small Businesses
OmniGraffle
OmniGraffle
Score 9.5 out of 10
OmniGraffle
OmniGraffle
Score 9.5 out of 10
Medium-sized Companies
OmniGraffle
OmniGraffle
Score 9.5 out of 10
OmniGraffle
OmniGraffle
Score 9.5 out of 10
Enterprises
OmniGraffle
OmniGraffle
Score 9.5 out of 10
OmniGraffle
OmniGraffle
Score 9.5 out of 10
All AlternativesView all alternativesView all alternatives
User Ratings
FigmaMarvel
Likelihood to Recommend
9.0
(207 ratings)
5.1
(7 ratings)
Likelihood to Renew
10.0
(7 ratings)
-
(0 ratings)
Usability
8.2
(40 ratings)
-
(0 ratings)
Availability
5.5
(1 ratings)
-
(0 ratings)
Performance
8.2
(1 ratings)
-
(0 ratings)
Support Rating
5.1
(17 ratings)
-
(0 ratings)
In-Person Training
9.1
(1 ratings)
-
(0 ratings)
Online Training
6.4
(1 ratings)
-
(0 ratings)
Configurability
6.4
(1 ratings)
-
(0 ratings)
Contract Terms and Pricing Model
7.3
(1 ratings)
-
(0 ratings)
Ease of integration
6.4
(1 ratings)
-
(0 ratings)
Product Scalability
7.3
(1 ratings)
-
(0 ratings)
Professional Services
8.2
(1 ratings)
-
(0 ratings)
Vendor post-sale
7.3
(1 ratings)
-
(0 ratings)
Vendor pre-sale
7.3
(1 ratings)
-
(0 ratings)
User Testimonials
FigmaMarvel
Likelihood to Recommend
Figma
I would recommend if you need to start from scratch a product UI or any customer journey that you need to implement that requires designing and visualizing different steps to complete a process. I would recommend that any design/UI/UX team brainstorm and make proposals that they can compare and discuss in a visual way.
Read full review
MarvelApp
Marvel is a very strong tool in scenarios where designers seek to quickly create simple prototypes on their desktops using a simple, intuitive interface. It offers “just enough” functionality to create somewhat realistic designs to present to stakeholders and other designers. However, there’s a limit to how “realistic” those designs can be, given that Marvel has somewhat limited functionality around animations. Marvel is not a strong option for those who want to create very complex prototypes with many animations, or for those who want to edit prototypes on their tablet or phone. Marvel is a jewel for simplicity but starts to be difficult to use when creating complicated designs. For creating more complicated prototypes, I would recommend a more robust tool, such as Axure.
Read full review
Pros
Figma
  • Figma allows us to create universal content. This means that if multiple designers want to re-use a piece of content, and if everyone's content should be dynamically updated from time to time, we can easily accomplish this by turning design elements into a universal instance. Then, if an update is needed, we can push the change out to all assets at once. It's very efficient and ensures we're all updating content accordingly.
  • Figma also allows us to set parameters for the company's brand guide and share them across various designers. This way, we can easily pull from approved brand fonts, colors, and more, which allows our assets to remain unified across multiple touchpoints.
  • Figma also allowed us to create and install our own plugin, which we use to export every slide we have in a frame at one time, versus the default export feature, which limits you to one slice at a time. This is particularly useful for us when we're working on email templates, since we tend to have a ton of slices in any given series.
Read full review
MarvelApp
  • Easy to use with a fast learning curve
  • The handoff option allows developers to extract CSS code to copy design styles
Read full review
Cons
Figma
  • It will be great if Figma will consider having the Pages where interactions can be stitched together among the Pages and not just one page with so many Frames to create the stand-alone clickable prototype that can be used to simulate the intended UX
  • Bring back the Inspect Mode tab right on the right-side panel of the main workspace instead of hiding behind the Dev Mode.
  • Figma Slides feature could be improved quite a bit more in order to be easier to assemble slides into a presentation deck and having pre-built templates for slides can be useful too.
Read full review
MarvelApp
  • I really miss being able to duplicate, make a copy of the prototype I'm working on. Sometimes, I want to make a comparison with detail changes and without being able to duplicate it is difficult.
  • Compared to other similar services, I feel the animations could be more fluid and smoother.
  • It could have more free sophisticated icons and images.
Read full review
Likelihood to Renew
Figma
Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
Read full review
MarvelApp
No answers on this topic
Usability
Figma
There's a bit of a learning curve, but generally I think it's both more powerful and intuitive that other UX design tools. Most of what I need to do as a designer can be done in this platform, from basic wireframes to creating a design system, to creating pixel perfect designs, to prototyping to dev handoff.
Read full review
MarvelApp
No answers on this topic
Reliability and Availability
Figma
The only regret I have is, its not available when there is no internet
Read full review
MarvelApp
No answers on this topic
Performance
Figma
I think its great, As there are many other software or systems which can be integrated with it as plugins or API's
Read full review
MarvelApp
No answers on this topic
Support Rating
Figma
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
Read full review
MarvelApp
No answers on this topic
In-Person Training
Figma
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
Read full review
MarvelApp
No answers on this topic
Online Training
Figma
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
Read full review
MarvelApp
No answers on this topic
Alternatives Considered
Figma
Miro is more user-friendly than Figma, but is less robust in terms of web prototyping and graphic design. While Figma isn't made to be used as a design tool, our team has taken to using it as such because it's richer in functions and personalizations compared to Miro and Figma.
Read full review
MarvelApp
Ultimately, InVision was just a better fit for our company's needs. It's probably faster to create prototypes using Marvel, but InVision's collaboration features (comments, notes, etc.) are much more robust, which was helpful for our large team spread across multiple continents. InVision also offers more advanced features, and Marvel felt a little too limited for our overall business needs.
Read full review
Scalability
Figma
I think this is great and as I mentioned at ADP we use Figma extensively whether by designers, researchers or content writers
Read full review
MarvelApp
No answers on this topic
Return on Investment
Figma
  • Allows us to get funding for further phases of the project (which is uncountable)
  • Well, it lets us show off when needed due to well suited UI-oriented character
  • Easily approachable by anyone (browser use)
  • User friendly interface
  • More advanced cooperation requires some of the users to have a license
Read full review
MarvelApp
  • It helped me improve my productivity. It took me lot of time to manually design mockups earlier when I used Adobe Photoshop to do it.
  • Because of quickly creating mockups, now I provide my clients with more than 4-5 options which is welcomed by clients and make them happy.
  • Definitely the ROI and improved, because of time saved and happy clients.
Read full review
ScreenShots