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    Overview
    ProductRatingMost Used ByProduct SummaryStarting Price

    IBM Storage FlashSystem

    Score8.9 out of 10
    N/AIBM Storage FlashSystem, an all-flash storage array, delivers ~2 PB of effective capacity per single rack unit. Engineered with unique FlashCore Modules, it offloads data services including compression, encryption, deduplication, and ransomware threat detection ensuring optimum performance and resiliency.N/A

    Unreal Engine

    Score8.8 out of 10
    N/AOriginally designed in 1998, Unreal Engine is a game engine designed to build games of all type, with sharp graphics and control, using the C++ language.N/A
    Pricing
    IBM Storage FlashSystemUnreal Engine
    Editions & Modules
    No answers on this topic
    End User License Agreement for Publishing
    Free
    5% of royalties after gross product revenue exceeds 1M
    End User License Agreement for Creators
    Free & Royalty Free
    Custom Licenses
    Contact sales team
    Offerings
    Pricing Offerings
    IBM Storage FlashSystemUnreal Engine
    Free Trial
    YesNo
    Free/Freemium Version
    NoNo
    Premium Consulting/Integration Services
    NoNo
    Entry-level Setup FeeNo setup feeNo setup fee
    Additional Details——
    More Pricing Information
    Community Pulse
    IBM Storage FlashSystemUnreal Engine
    Considered Both Products
    IBM
    No answer on this topic
    Epic Games
    No answer on this topic
    Key User Insights
    Would buy again
    100%
    Would buy again
    54 Answers
    No answers on this topic
    Delivers good value for the price
    98%
    Delivers good value for the price
    51 Answers
    No answers on this topic
    Happy with the feature set
    100%
    Happy with the feature set
    54 Answers
    No answers on this topic
    Lived up to sales and marketing promises
    100%
    Lived up to sales and marketing promises
    45 Answers
    No answers on this topic
    Implementation went as expected
    96%
    Implementation went as expected
    46 Answers
    No answers on this topic
    Features
    IBM Storage FlashSystemUnreal Engine
    Enterprise Flash Array Storage
    Comparison of Enterprise Flash Array Storage features of IBM Storage FlashSystem and Unreal Engine
    Feature
    IBM Storage FlashSystem
    8.1
    157 Ratings
    9% below category average
    Unreal Engine
    -
    Ratings
    Flash Array Performance9.0152 Ratings00 Ratings
    Flash Array Integration8.1148 Ratings00 Ratings
    Data Compression7.7152 Ratings00 Ratings
    Non-Intrusive Upgrades9.1144 Ratings00 Ratings
    Simplicity8.4154 Ratings00 Ratings
    Power Savings6.2147 Ratings00 Ratings
    Best Alternatives
    IBM Storage FlashSystemUnreal Engine
    Small Businesses
    No answers on this topic
    No answers on this topic
    Medium-sized Companies
    Dell Compellent (discontinued)
    Score8 out of 10
    No answers on this topic
    Enterprises
    Everpure FlashArray
    Score8.2 out of 10
    No answers on this topic
    All AlternativesView all alternativesView all alternatives
    User Ratings
    IBM Storage FlashSystemUnreal Engine
    Likelihood to Recommend
    8.5
    (157 ratings)
    9.2
    (2 ratings)
    Likelihood to Renew
    7.6
    (6 ratings)
    -
    (0 ratings)
    Usability
    8.8
    (23 ratings)
    -
    (0 ratings)
    Availability
    8.2
    (1 ratings)
    -
    (0 ratings)
    Performance
    9.3
    (21 ratings)
    -
    (0 ratings)
    Support Rating
    9.1
    (6 ratings)
    -
    (0 ratings)
    In-Person Training
    9.1
    (1 ratings)
    -
    (0 ratings)
    Online Training
    8.2
    (1 ratings)
    -
    (0 ratings)
    Implementation Rating
    9.0
    (3 ratings)
    -
    (0 ratings)
    Configurability
    9.1
    (1 ratings)
    -
    (0 ratings)
    Ease of integration
    9.0
    (3 ratings)
    -
    (0 ratings)
    Product Scalability
    5.1
    (2 ratings)
    -
    (0 ratings)
    Vendor post-sale
    8.8
    (2 ratings)
    -
    (0 ratings)
    Vendor pre-sale
    9.0
    (2 ratings)
    -
    (0 ratings)
    User Testimonials
    IBM Storage FlashSystemUnreal Engine
    Likelihood to Recommend
    IBM
    IBM Storage FlashSystem is the only good option. It is possible to do with other brands but not with the same compatibility and support. So in the IBM i world, there is not that much options if you want reliable products, performance and compatibility with overall system: IBM Storage FlashSystem product is the one. You may need to adjust performance to your needs and IBM has a complete range of systems for entry (FS5X00), mid-range (FS7X00) or high-end (FS9X00). In IBM i world, IBM Storage FlashSystem is the best, but knowing the product, I would probably recommend it for other platforms. And many of my customers are using it as a cross-technology platform (mainly virtualization on x86 like VMWare).
    Incentivized
    Read full review
    Epic Games
    It's really well suited for experiential uses. Sure, games are made with it, but I'm guessing that more non-gaming assets are being made with it than anyone realizes. It's a fantastic post-production for 3d modeling tasks. It's fantastic for fast nearly photo real rendering. It's almost as good at rendering truly photo real assets now that Path Tracing is becoming mature. It's fantastic for creating background and matte plates for video and film production. There are few things that do that as well as it can. It's not well suited to modeling the initial 3d object so you really need to have something to build the 3d assets in. Hard asset modeling and creating is the one area that it's lacking. But, even if it never rises to the level to compete with 3ds Max or Maya, etc., that's ok, because it's just another tool and it does what it does so well, that modeling deficiencies can be overlooked
    Incentivized
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    Pros
    IBM
    • Extremely fast storage
    • Scales up as needed. Add flash core modules easily and increase volumes very quickly.
    • Applying firmware updates to IBM Storage FlashSystem is very easy to do and can be done without any downtime.
    • Replication policies are very versatile and also easy to setup.
    Incentivized
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    Epic Games
    • Achieving proper depth effect of the background layer
    • Walkthrough videos of any given layout can be easily prepared and made more immersive
    • Creating the most detailed 3D models
    • Takes very little time to produce the required renders depending on the complexity of the input
    Read full review
    Cons
    IBM
    • Definitely we need to be able to extend a volume that is part of a mirror pair or Policy-Based Replication(PBO) on the fly.
    • Expansion of mirrored volumes/volume groups should resynchronise only the changed data (Almost like making use of change-volumes) and not trigger a full resync.
    • Please allow us to select downloading drive microcode also from Fix Central directly onto the flashsystem like with updates.
    Incentivized
    Read full review
    Epic Games
    • The modeling tools are getting better but have a good way to go to really be intuitive
    • They are trying to bridge the gap between coders and artists and have done well but more needs to continue to happen to enable users who have little experience writing code to be able to use it effectively. It's not that this is a "room for improvement" thing per se, it's just that more of it needs to be done and I think they know that and are on it.
    • It's so powerful, it's difficult to find anything else that needs improvement. It's kind of mindblowing what it's capable of.
    Incentivized
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    Likelihood to Renew
    IBM
    As flash technology evolves rapidly, vendors should [adapt] to the changes and onboard them in their products. IBM is a bit slow in adopting advanced technology in [its] portfolio. Even though the current product is good, my decision is purely based on how the transformation of the product [is] being produced and supplied to [the] end-user.
    Incentivized
    Read full review
    Epic Games
    No answers on this topic
    Usability
    IBM
    The integration into our SVC and the midrange systems are very well working. We do use cross site replication and global mirror which in turn is easy setup and the consistency groups are well maintained. The storage does global mirroring but also internal cross room replication as well. The integration of cloud object storage also helps in tiering the overall system.
    Incentivized
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    Epic Games
    No answers on this topic
    Reliability and Availability
    IBM
    Yes. The last really issues I've seen in the environments of my customers were back in the "Storwize" era of systems. Issues with code updates or sometimes rarely failing critical components. BUT: since every component is at least dual redundant even back in that day real outages were very rare. And today in the "FlashSystem Era" the systems are so reliable and available even during code updates there are no complaints. I think the 5 or 6 9s are completely achieved.
    Incentivized
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    Epic Games
    No answers on this topic
    Performance
    IBM
    Latency and throughput have been excellent. The compression is done natively on the NVME modules so we do not see an impact there. the distributed parity does not seem to impact write speeds at all. We have found database performace has increased quite a bit over our old hybrid storage solution.
    Having a single tier of performance makes it easy to set up SLAs for workloads.
    Incentivized
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    Epic Games
    No answers on this topic
    Support Rating
    IBM
    I would rate the overall support for IBM Storage FlashSystem with a 10. The response times have consistently been fast, and the support engineers always come prepared with relevant questions and practical solutions. They demonstrate a deep understanding of the product and our use case, which means issues are typically resolved quickly and without unnecessary back-and-forth. This level of support has been especially valuable for our SAP environment, where uptime and quick resolution are critical.
    Incentivized
    Read full review
    Epic Games
    No answers on this topic
    In-Person Training
    IBM
    Very good traning by experienced personnel. I attend instructor led sessions on IBM TechExchange and STUs before as well as IBM workshops for FlashSystems at IBM Böblingen which I helped to prepare and improve after piloting them. Absolutely nothing to complain about FlashSystem training in Germany or USA. So: all good here!
    Incentivized
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    Epic Games
    No answers on this topic
    Online Training
    IBM
    THe training is often selfpaced and easy to follow if you have worked previously with other storage products. The content is clear and contains all the information needed for an admin to learn. However the troubleshooting part is not always included and this is dependent on forums or other sources where the information is not accessible very easily.
    Incentivized
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    Epic Games
    No answers on this topic
    Implementation Rating
    IBM
    I was amazed by the way IBM Flash storage provides a huge amount of storage within the limited footprint, it helped us to replace big fat storage arrays, which aided in the process of moving towards lower hardware, carbon, and energy consumption footprint. We can comfortably say that Flash helped us to host applications fast with a blazing speed and user transactions are quite quick.
    Incentivized
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    Epic Games
    No answers on this topic
    Alternatives Considered
    IBM
    For the past six months, we have been utilizing this technology in our projects to manage a massive workload and produce swift business outcomes on a crucial production database. The IBM FlashSystem 7200, which offers high performance and compression, has so far been a great experience for us. The results and functionality of this product have delighted our consumers.
    Incentivized
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    Epic Games
    Despite the fact that the Unreal Engine user interface took some getting used to, it was rather simple to navigate once we got the hang of it. Furthermore, Unreal Engine offers unrivalled flexibility and fine-tuning tools. Twinmotion has a slightly complicated UI as well, but the number of options for personalization and fine adjustment is limited
    Read full review
    Scalability
    IBM
    I'm using cognos - especially cognos reports - as a part of IBMs Storage Intelligence software to manage datacenters and report storage and overall resource consumption to my customers. The software is reliable and - my customers who are using cognos in their businesses - say that they are very satisfied about the scalability of cognos. I can give it only an 8 rating because of the quite heavy resource footprint...
    Incentivized
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    Epic Games
    No answers on this topic
    Return on Investment
    IBM
    • Easy of use is a key aspect, as we do not have dedicated storage staff.
    • Our RPO has lowered near to Zero, using PBR as replication and this is key for us.
    • DR plan testing has become easier and less time-consuming, allowing us to conduct tests more frequently.
    Incentivized
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    Epic Games
    • It's helped a tiny studio like mine to compete with larger and more financially sound studios.
    • It gives me another product from which I can derive a revenue stream.
    • Unless you are publishing a game for sale or a packaged product, UE is free to use and tinker with. You can use it to build something amazing to use in your portfolio which in turn can help you sell your skills.
    Incentivized
    Read full review
    ScreenShots

    IBM Storage FlashSystem Screenshots

    Screenshot of Flash Core Module 5th GenScreenshot of IBM FlashSystem 5600Screenshot of IBM FlashSystem 5600 (rear)Screenshot of IBM FlashSystem 7600 and 9600Screenshot of IBM FlashSystem 7600 and 9600 (rear)