Overall Satisfaction with Figma
Mainly for creating prototypes for usability testing. Sharing static content with stakeholders is fraught with risks where they misinterpret or assume behaviour. Being able to rapidly create interactive prototypes and share them enables us to have a test platform, a vehicle to get feedback from stakeholders, and a way to communicate intent with developers.
- Hifi concepts
- Prototypes
- Sharing of concepts
- Version control
- Export of resources
- Comment threads
- Sometimes setting up sharing permissions can be a pain
- Variable and conditional logic is weird and debugging is a nightmare
- Vector drawing is a bit quirky
- Components don’t always behave how you expect
- Figma enables communication between business analysts, designers and developers
- Figma makes it easy to communicate concepts and prototypes to stakeholders and get decisions made
- Figma is good for producing training materials - static and interactive
Figma is much more evolved than Sketch, that requires a lot of plugins to be comparable. It’s more collaborative and easy to jump into calls without leaving the Figma environment. Adobe XD was ok but seems to be on the wane, and had performance issues. Axure RP is powerful, allowing user input and better logic but takes a lot more work, and it’s harder to get realistic looking results.
Do you think Figma delivers good value for the price?
Yes
Are you happy with Figma's feature set?
Yes
Did Figma live up to sales and marketing promises?
I wasn't involved with the selection/purchase process
Did implementation of Figma go as expected?
I wasn't involved with the implementation phase
Would you buy Figma again?
Yes