Visual Studio (now in the 2022 edition) is a 64-bit IDE that makes it easier to work with bigger projects and complex workloads, boasting a fluid and responsive experience for users. The IDE features IntelliCode, its automatic code completion tools that understand code context and that can complete up to a whole line at once to drive accurate and confident coding.
Apache Cordova is the mother of all other frameworks. The Ionic developed framework is well suited for development but most of their features are offered by paid services.
As Apache Cordova is open source and has a license to modify it, it has no legal problems to work with it. …
VS is more resource hungry than it's lighter-weight counterparts, but makes up for it in a much more robust feature set. VS Code and Xamarin both have very limited interactivity ("Go to declaration/implementation," e.g.), and no built-in build or debug features. For C#, …
Xamarin was a great tool, however after it merged with Visual Studio, everything is finally in the same place. XCode is great for Swift/Objective C development, however that's not exactly cross compatible. Visual Studio has a lot of different environment targets and is …
Visual Studio can do what all of these alternatives can do and does them well. PowerApps is RAD and you just can't tweak apps like you can in Visual Studio. Xamarin is now supported in Visual Studio and IntelliJ is javascript which you can create inside of Visual Studio. Would …
Visual Studio is better than NetBeans or Eclipse when writing software that will only run on a Windows OS. I would not recommend Visual Studio for writing software running on other OSs.
For .NET development, there are few alternatives. And now that you can develop with Visual Studio for mac and mobile, I don't see any reason to use another IDE.
Xamarin is a good platform compared to Cordova, as it gives better API access, documentation and customer support as well as a robust community. It allows you to develop code using native Visual Studio and helps the developer to reuse the codebase for different platforms, …
Apache Cordova is nothing more than a HTML Web VIew App. I've built an app using Cordova and it was a mess. With Xamarin, you get the platform level capabilities, which make the performance, in theory, no different than real native development. Cordova is not suitable for any …
Xamarin allows us to natively code against IOS and Android as opposed to just putting a Skin over it. Because of this native code stack the performance on Xamarin is off the charts better. You can really see the performance when you are using native phone features like GPS, …
In Native app development we need to employ specialized developers solving some business problems in different technologies. Xamarin solves that problem to some extent delivering a native application experience. Hybrid has the same code base but suffers from lack of performance.
Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software …
None of the HTML-based cross-platform solutions can easily provide a native look and feel like Xamarin can. I've had to rescue multiple organizations that went down this path only to be disappointed with the results.
It is suitable for making portable applications, with almost the same code for several platforms. You can access native features of the device or use an open source plug-in from the repository to create a local database and access the internal storage of the device. It is wonderful for the construction of a native application, through the use of standard web code. It is not recommended for enterprise applications.
When working with base C# code for desktop and web projects, then Microsoft Visual Studio is ideal as it provides the libraries and interfaces needed to quickly create, test and deploy solutions. It is when slightly more complex scenarios are required that issues can arise. The built-in integration for things like PowerBI Paginated Reports and dashboards is far from ideal.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and effort from your development team to be able to build applications seamlessly for android, IOS, Windows, and web on a single platform instead of requiring multiple tools to get the job done.
Adobe Phone Gap has an extremely simple user interface that allows for easy learning to occur.
Adobe Phone Gap provides support for web languages and allows you to write in three of the main languages and transfer them to another language for use. This solves a common programming issue and is the greatest strength of the software.
Their desktop application allows for easy installation and programming.
Adobe provides quick support with questions about how to use the software.
The build interface notifies you of errors extremely quickly and helps identify the issue in your programming. You get an easy idea of what needs to be updated and adjusted.
Xamarin allows you to write cross platform code. This allows companies to build apps more quickly by writing less code. Having code abstracted and reused across multiple platforms allows for more testing and less issues overall.
The ability to use Visual Studio is a huge plus. Visual Studio is one of the best IDE's available and being able to write cross platforms apps while in a great IDE makes everything less painful.
Xamarin is now free with a large company backing. This means that bugs on the platform get fixed more quickly and there is a large community of developers.
Cordova app code runs inside a webview component. So, expect the performance to be a little slower as compared to the native apps. This is more noticeable on older devices though. It is hardly noticeable when it comes to newer mobile devices.
Crashes can be hard to debug since the crash logs will not point you to the culprit javascript code. This is not a limitation of Cordova alone. Any other hybrid mobile app development platform suffers the same problem.
Even with tools like Safari debugger and Chrome debugger, it can be tricky to measure graphics and animation performance. Achieving smooth animations can be a bit of a challenge sometimes with hybrid mobile apps in general.
VS is the best and is required for building Microsoft applications. The quality and usefulness of the product far out-weight the licensing costs associated with it.
Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
I love the overall usability of Microsoft Visual Studio. I’ve been using this IDE for more than 20 years, and I’ve seen it evolve by leaps and bounds. Today, with AI and code-suggestion/completion features, developers no longer need to remember countless libraries, methods, or language syntax, or invest a huge amount of programming effort to complete a project. It truly offers everything a developer needs to program, debug, test, and deploy in a single IDE.
If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
There are many resources available supporting Visual Studio IDE. Microsoft whitepapers, forum posts, and online Visual Studio documentation. There are countless demonstration videos available, as well. If users are having issues, they can call Microsoft Support, but depending on the company's agreement with Microsoft, the number of included support calls will vary from organization to organization. I've found that Microsoft support calls can be hit or miss depending on who you get, but they can usually get you with the right support person for your issue.
I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
IT is very complicated to understand all the functions that the environment has if you are not familiar with this type of development environments. It is important to select a good in-person training to achieve to understand all the possibilities and the capacity of the application. In this case, you will be able to develop a lot type of different applications.
If you are not accustomed to develop in this type of development environments it would be complicated to follow all the parts of the course because if the course does not include a great tour with all the concepts to develop you will not have the option to understand all the functions.
Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
Apache Cordova is the mother of all other frameworks. The Ionic developed framework is well suited for development but most of their features are offered by paid services. As Apache Cordova is open source and has a license to modify it, it has no legal problems to work with it. Also, most well-known IDEs recognize the Apache Cordova snippets.
I personally feel Visual Studio IDE has [a] better interface and [is more] user friendly than other IDEs. It has better code maintainability and intellisense. Its inbuilt team foundation server help coders to check on their code then and go. Better nugget package management, quality testing and gives features to extract TRX file as result of testing which includes all the summary of each test case.
Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom. Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.
Using the integration between Visual Studio and our source control service, the cost of re-work and losing code is drastically reduced.
Paid versions of Visual Studio enable developers to be so much more productive than hacked-together open source solutions that it's hard to imagine developing in Windows without it.
When combined with support subscriptions and the vast array of free online help options available, Visual Studio saves our developers time by keeping them coding and testing, not wasting their time trying to guess their way out of problems or spend endless hours online hoping to find answers.