Autodesk Inventor 3D CAD software offers professional-grade 3D mechanical design, documentation, and product simulation tools. These blend parametric, direct, freeform, and rules-based design capabilities. Inventor includes integrated tools for sheet metal, frame design, tube and pipe, cable & harness, presentations, rendering, simulation, and machine design. It also features TrustedDWG® compatibility and Model-Based Definition capabilities for embedding manufacturing information directly in…
$300
12 days over 1 year via Flex pricing 100 tokens
Figma
Score 9.0 out of 10
N/A
Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
$15
per month per editor
Pricing
Autodesk Inventor
Figma
Editions & Modules
Subscription - Monthly
$305
per month per user
Subscription - Yearly
$2440
per year per user
Subscription - 3 Years
$7320
3 years per user
Professional
$144
per year
Organization
$540
per year
Starter
Free
Offerings
Pricing Offerings
Autodesk Inventor
Figma
Free Trial
Yes
No
Free/Freemium Version
No
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Also available for limited use through tokens on a Flex plan.
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More Pricing Information
Community Pulse
Autodesk Inventor
Figma
Features
Autodesk Inventor
Figma
Computer-Aided Design Software
Comparison of Computer-Aided Design Software features of Product A and Product B
Autodesk Inventor is a great tool for students and faculty for engineering areas that don't require great precision or development of more thorough scientific results. Is you are conducting research, or deal with very intricate and complex systems I would recommend a more robust platform that complies more to industry standards.
I would recommend if you need to start from scratch a product UI or any customer journey that you need to implement that requires designing and visualizing different steps to complete a process. I would recommend that any design/UI/UX team brainstorm and make proposals that they can compare and discuss in a visual way.
The program is very good at simplicity. Each of the buttons, menus, and options has an explanation of exactly what the feature does, and even a more advanced description if you desire to learn more about what each one does.
Autodesk Inventor is a very fast program. Everything renders extremely quickly and there are no delays when examining a 3D model, part, or assembly. This is especially useful when giving a presentation about a product or design, and you need to be able to show a concept to an audience in real time.
The software has an extremely accurate simulation feature that lets users do stress analysis on a 3D model. It can calculate precisely where the stress concentrations are going to be in a particular model and even give you an accurate depiction of where the part could likely fracture and/or fracture during loading.
Figma allows us to create universal content. This means that if multiple designers want to re-use a piece of content, and if everyone's content should be dynamically updated from time to time, we can easily accomplish this by turning design elements into a universal instance. Then, if an update is needed, we can push the change out to all assets at once. It's very efficient and ensures we're all updating content accordingly.
Figma also allows us to set parameters for the company's brand guide and share them across various designers. This way, we can easily pull from approved brand fonts, colors, and more, which allows our assets to remain unified across multiple touchpoints.
Figma also allowed us to create and install our own plugin, which we use to export every slide we have in a frame at one time, versus the default export feature, which limits you to one slice at a time. This is particularly useful for us when we're working on email templates, since we tend to have a ton of slices in any given series.
most if it still runs on a single core. Please fix this
Crashes. In our experience, too many crashes. We have high end machines and crashes are way too common.
Autosave. I think it is simply unacceptable that Autodesk Inventor combines common crashes with no autosave functionality. We feel this pain all the time.
It will be great if Figma will consider having the Pages where interactions can be stitched together among the Pages and not just one page with so many Frames to create the stand-alone clickable prototype that can be used to simulate the intended UX
Bring back the Inspect Mode tab right on the right-side panel of the main workspace instead of hiding behind the Dev Mode.
Figma Slides feature could be improved quite a bit more in order to be easier to assemble slides into a presentation deck and having pre-built templates for slides can be useful too.
Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
It is quite user-friendly as long as you have the computing power to download and use it. However, this makes it quite inconvenient if you are trying to access files on different devices, as Inventor has to be loaded on all of those devices. While the program itself works just fine, it would be much better for my application if it, or a version, were web-based and allowed users to access and modify projects from anywhere.
There's a bit of a learning curve, but generally I think it's both more powerful and intuitive that other UX design tools. Most of what I need to do as a designer can be done in this platform, from basic wireframes to creating a design system, to creating pixel perfect designs, to prototyping to dev handoff.
I think the support for Autodesk Inventor is very good. The staff at our reseller were very knowledgable and able to walk us through problems pretty easily. The training we received was very good also. I will say that there were a couple of times we reached out to support with a question or challenge we had, and the support agent was not able to resolve our problem, and after touching base back we found out that there was not a solution for the problems we were experiencing. One of them was just how Inventor represents colors inconsistently at times, all things being equal. Another was that Inventor would not let decals on parts transcend to the assembly level. they just would not show up.
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
When it comes to solid modeling, the bad choices died out years ago. So we looked at the total ecosystem and chose Autodesk Inventor because of the integration with Nastran, HSM (machining), Autodesk CFD, MoldFlow, and AutoCAD. This means our legacy data (2D) is still a valid part of our design methodologies going forward, and we have the full breadth of engineering tools at our disposal. Other solutions in this space have similar offerings but not nearly as potent of a portfolio in total. It's worth saying that we do not consider Inventor in the same space as CATIA or NX, but that the entire Autodesk portfolio (e.g. Alias, PowerMill, etc) includes a total toolset that exceeds these industry giants.
Miro is more user-friendly than Figma, but is less robust in terms of web prototyping and graphic design. While Figma isn't made to be used as a design tool, our team has taken to using it as such because it's richer in functions and personalizations compared to Miro and Figma.
Working on a project designed with Inventor provides a modular design platform that can quickly be configured or changed as required. This allows for the quick turn around time for the design and revision of drawings.
We've used Inventor over the years (since 2013) and the updates and newly released versions of Inventor do not require re-training or restrict use.
Autodesk follows an intuitive approach and users or designers who have worked on other design platforms like SolidWorks can transition easily to Inventor.