Likelihood to Recommend Figma is well suited for UX Design- I personally think it is the best tool out there. Our team started with
Sketch , but ultimately switched over when it became clear that it was the superior tool. It's pretty good for handing off designs to developers, although other tools claim to be able to take design to code more easily. It's not the most powerful tool for graphic design, though I still use it for simple things (e.g. icon creation) because I am not well versed in Illustrator and the learning curve for Adobe platforms seems rather steep.
Read full review Proto.io is the perfect solution for UX/UI designers that need to create and share interactive prototypes. Proto excels at the interactive part. There are so many different ways to make elements change or interact, whether you're viewing the prototype on a computer (mouse clicks) or on a phone (screen touches). We could build and prototype our entire mobile app on here if we wanted to because Proto.io has the customization that we need to make the app look and feel like ours. If you're looking for a software to create wireframes and static mockups, Proto.io is probably overkill for you.
Read full review Pros It's efficient, very efficient. Many things that take multiple clicks on other platforms can be completed in less than half the clicks, for example. Alignment of objects is fast, accurate and easy as red line guides appear when moving objects around. Autolayout ensures a balanced visual experience and aligns with CSS grid systems. The ability to specify a grid and use it. For example, a 2pt or 4pt or 8pt grid. Components and the ability to create a design system speeds up future work tremendously and creates design and brand consistency. Read full review Easy to use Great interface Integrated icons and easy management of images Read full review Cons Animated prototyping. Tappable overlaid layers - bugs on fixed components, such as an app navigation footer in a prototype Swapping a component but retaining inputted copy or imagery. Performance on prototypes to work better in UserZoom - having to delete hidden layers manually, optimize images, and streamline the file, in general, is time-consuming Folder structures - larger teams need multiple layers of folder structure to help find things. Branch performance - we need better, more user-friendly solutions to get designs to merge better. Branch performance - branching with the option to choose which pages you want in the branch without deleting each page you don't need. Default sharing options need improvement. Responsive ratios' in prototyping without having to recreate pages. Better collaboration with Jira to bring in links in the design mode not just dev mode. Read full review complex transition animations robust interactions Read full review Likelihood to Renew Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
Read full review Usability It's easy to use for designers who are familiar with design terms and functions from Photoshop and Illustrator. However, non-tech and non-designer collaborators have a hard time figuring out how to leave comments and apply changes, compared to other online design tools like Canva and Squarespace. Even simple drag-and-drops and rearrangement of certain blocks become too complicated due to uncommon functions like Hug and Lock.
Read full review Reliability and Availability The only regret I have is, its not available when there is no internet
Read full review Performance I think its great, As there are many other software or systems which can be integrated with it as plugins or API's
Read full review Support Rating I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
Read full review I never had to use Proto.io support.
Read full review In-Person Training In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
Read full review Online Training Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
Read full review Alternatives Considered Figma compared to other tools has user friendly UI which is very easy for all levels of designers. Compared to
Adobe XD and
Sketch Figma is stable, while in other tools I have faced software crashing in the middle of the work which resulted in loss of data/design. Compared to other tools it's fast and shows less lag. Collaboration in Figma is very easy as it is cloud based but in XD it's not that smooth working with other designers.
Read full review Proto.io is definitely the premier mockup and wireframe application.
Lucidchart shares some of the capability but can be a bit clunky. Proto.io is interactive and smooth and helps you to see exactly how your UI will look and behave before the development stage. Additionally, it's library of native components is robust.
Read full review Scalability I think this is great and as I mentioned at ADP we use Figma extensively whether by designers, researchers or content writers
Read full review Return on Investment Allows us to get funding for further phases of the project (which is uncountable) Well, it lets us show off when needed due to well suited UI-oriented character Easily approachable by anyone (browser use) User friendly interface More advanced cooperation requires some of the users to have a license Read full review It helped us rebrand a company to have a better strategy for the target audience It helped a small company new to UX and UI understand it a little more It was easy to teach new people minimizing on boarding time Read full review ScreenShots