Creative Collaboration across Timezones
July 16, 2024

Creative Collaboration across Timezones

Keith Malone | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User

Overall Satisfaction with Miro

We use Miro as a collaboration tool as we have teams that are spread out geographically that need to collaborate. Not everyone could should be in every meeting so a shared board is a visual space to share information. I run a large Global creative team Creatives are notoriously bad at reading meeting min, following agendas etc. So we couple the creatives with a Project Manager who know how to use the tool and nothing gets lost across timezones.

Pros

  • It's a visual space that allows "visual thinkers" tools for concepting
  • its great for structuring meetings we give participants a few min to write the things that are most important to discuss and the use the voting function to prioritize
  • I find the templated boards helpful

Cons

  • people, especially new users move unlocked things a lot by accident.
  • I've seen numerous cases where people cant get access to a board even when invitations have been sent.
  • its gets cumbersome at times to jump back and fourth between a board and live video. Perhaps if that functionality were included in Miro, it would be easier.
  • its improved remote ideation, saving travel cost
  • allows less need for meeting attendance saving work time
  • saves ideas in one place so they can be easily accessed
We are a large global company and need tolls like this to function properly.

Do you think Miro delivers good value for the price?

Not sure

Are you happy with Miro's feature set?

Yes

Did Miro live up to sales and marketing promises?

I wasn't involved with the selection/purchase process

Did implementation of Miro go as expected?

I wasn't involved with the implementation phase

Would you buy Miro again?

Yes

It's great for non-localized teams to collaborate.

I use it for writers rooms and the writers can continue ideation after the physical meeting is over, pitch ideas and describe how the storyline is evolving. the developers can challenge and the Toy designers can get inspiration and spar with Writers and story Producers.

Everyone participating needs to be on board with working in a board environment if there are detractors or people who believe "its to hard to learn" then it derails the effectiveness of the tool

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