Autodesk BIM Collaborate Pro (formerly BIM360) is a construction software for project managers, site managers, and Building Information Modelling (BIM) managers. It is designed to connect the office and site components of construction, providing cloud-based access to plans and models.
$480
per user/per year
Blender
Score 9.2 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Pricing
Autodesk BIM Collaborate Pro
Blender
Editions & Modules
Autodesk Bim 360
$480.00
per user/per year
Blender Cloud Membership
$11.50
per month
Offerings
Pricing Offerings
Autodesk BIM Collaborate Pro
Blender
Free Trial
No
No
Free/Freemium Version
No
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
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More Pricing Information
Community Pulse
Autodesk BIM Collaborate Pro
Blender
Features
Autodesk BIM Collaborate Pro
Blender
Asset Management
Comparison of Asset Management features of Product A and Product B
Autodesk BIM Collaborate Pro
6.0
1 Ratings
14% below category average
Blender
-
Ratings
Tracking of all physical assets
6.01 Ratings
00 Ratings
Reporting & Analytics
Comparison of Reporting & Analytics features of Product A and Product B
Autodesk BIM Collaborate Pro
6.3
4 Ratings
20% below category average
Blender
-
Ratings
Dashboards
4.64 Ratings
00 Ratings
Standard reports
6.44 Ratings
00 Ratings
Custom reports
7.14 Ratings
00 Ratings
Data exportability
7.14 Ratings
00 Ratings
Construction Project & Field Management
Comparison of Construction Project & Field Management features of Product A and Product B
Autodesk BIM Collaborate Pro
6.9
13 Ratings
7% below category average
Blender
-
Ratings
Plan distribution & viewing
9.913 Ratings
00 Ratings
Plan markups & sharing
10.013 Ratings
00 Ratings
Issue tracking & punchlists
8.312 Ratings
00 Ratings
Photo documentation
5.612 Ratings
00 Ratings
Jobsite reports
4.711 Ratings
00 Ratings
Document sharing
10.012 Ratings
00 Ratings
RFI tools
4.611 Ratings
00 Ratings
Collaboration & approvals
9.712 Ratings
00 Ratings
As-built drawings
4.710 Ratings
00 Ratings
Mobile app
3.011 Ratings
00 Ratings
Submittal design and management
6.410 Ratings
00 Ratings
Checklists
4.74 Ratings
00 Ratings
Meeting Minutes
9.02 Ratings
00 Ratings
Specifications
5.64 Ratings
00 Ratings
Change orders
8.02 Ratings
00 Ratings
Estimating
Comparison of Estimating features of Product A and Product B
Autodesk Bim 360 is well suited to the majority of construction projects in my opinion. On the construction side I could see how the straightforward nature of the platform would be well liked. The new update with the widgets is a great touch and allows for ease of site visits by showcasing good to know info like project location on a map and the local weather. You can also customize the "widgets" as you see fit to add more information if necessary to the home screen. From my experience as a LEED consultant, Bim 360 does not differ much from other platforms used for submittal review like Procore. It is easy enough to search for what you want but searches do take a while and you need to move the cursor over every time you search and do not find what you're looking for, which seems very unnecessary. Overall it is fine for reviewing documentation but isn't anything extraordinary.
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Creating complex polygonal geometries is very easy in Blender.
Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
The bone generation and its behavior of animations can be achieved easily in blender.
Bim360 is extremely unintuitive and frequently confusing to end users.
There are multiple avenues of sharing and collaboration for models and information. The advantages/disadvantages of each and how to perform even the most basic of tasks requires extensive training and mentoring for even the most advanced of users.
There are many enormous limitations and constraints to BIM 360 that are not immediately obvious and even contrary to published marketing materials and even product naming.
Development cycles of the product are seemingly monthly, but incredibly minor. This makes the desperately-needed and glaringly obvious massive usability, capability, and performance improvements into deal-breakers and hair pulling events. Change cannot come fast enough.
There are no integrations into Microsoft's Azure AD SSO or other 3rd party SSOs available for SMBs. This makes the provided MFA a huge headache for all SMBs.
There are no integrations into the Microsoft 365 ecosystem for SharePoint/OneDrive or Outlook. This is desperately needed for most organizations using Bim360.
It's really a hard question, but it could be: a game engine. Older versions used to have it; I would use it to simulate machines game-like.
I'm struggling to find another one; maybe the fact that it is so powerful and has so many features that learning it can be daunting; better documentation WITH examples and/or a map of Blender capabilities would help to know where you are in terms of knowledge and the planning the roadmap to where you want to go.
Precision modeling. Coming from CAD and using Blender as part of my design workflow, I'd love to be able to model inside Blender as I model with CAD tools. At this moment, it's simply impossible.
It's not very difficult to use for majority of all our users. We really like storing and managing all our project data in one location so users have only one option to access the requested information. Managing our architectural engineering projects with two workflows in one system is really a good asset
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
AutoDesk support is slow and if you are not an enterprise customer they will likely tell you to go to forums and post for help pushing the support on the high-level end-users (some of which are AutoDesk employees). I haven't actually had issues requiring support with docs altough there are some features I wish it had
The saving in reduced field changes/mistakes quickly paid for the license plus some. The software allows for easy data collection, especially at project completion for field software by checklist creation. Furthermore, the internal punch-list tracking, tracking completion lists and punch lists created for us by others is optimal compared to the competition. We chose Bim360 over other options due to its ability to import out of other software programs directly into the system, adding reports in one location and then distributing it to subcontractors and internally from there to fix deficiencies. It does the tracking, importing, markups of pictures and document viewing well and fulfills our needs.
We've only used the consumer (non-pro) version of SketchUp, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than SketchUp, it feels like truly complete, professional design software.
The fact that your files are not on your servers. Anytime that the Autodesk servers go down you are down; it does not happen very often but when it does there is nothing you can do about it except wait.
Because of how BIM360 licensing is setup it does force you to manage the personnel on a project closer. This can at times be viewed as a negative but in the long run is positive because with better management comes better profit.
As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
Except in some specific cases, no one will use Blender on their own at a professional level.
When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.