Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
PicMonkey
Score 8.5 out of 10
N/A
PicMonkey, from the company of the same name in Seattle, is an application designed to help users create standout visuals for Insta posts, Facebook covers, YouTube thumbnails, web pages, holiday cards, posters or anything with a visual, offering graphics and templates, unlimited stock photos and features to support illustrative presentations.
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
I would definitely recommend PicMonkey! It is diverse for the average person or the business professional. If you need to edit pictures, create graphics, or implement marketing media this is the tool to use! It may not be enough for someone who needs something a bit more advanced like Photoshop, but in my experience it has covered everything I need.
Creating complex polygonal geometries is very easy in Blender.
Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
The bone generation and its behavior of animations can be achieved easily in blender.
It's really a hard question, but it could be: a game engine. Older versions used to have it; I would use it to simulate machines game-like.
I'm struggling to find another one; maybe the fact that it is so powerful and has so many features that learning it can be daunting; better documentation WITH examples and/or a map of Blender capabilities would help to know where you are in terms of knowledge and the planning the roadmap to where you want to go.
Precision modeling. Coming from CAD and using Blender as part of my design workflow, I'd love to be able to model inside Blender as I model with CAD tools. At this moment, it's simply impossible.
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
PicMonkey's usability is outstanding! I was able to learn how to edit my photos and create graphics in a short period of time. Between the tutorials and the amazing user interface, I felt like a pro! PicMonkey is very detailed but not so overwhelming that you miss out on great features.
I personally never really need support with PicMonkey. It works great, and I can find what I need. There may have been a few times when I've Googled for an answer related to PicMonkey, but I've not had a question answered.
We've only used the consumer (non-pro) version of SketchUp, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than SketchUp, it feels like truly complete, professional design software.
Adobe Photoshop is a better service with many more options, but for basic image manipulation for someone who is a beginner, PicMonkey is superior. There is almost NO learning curve. Canva has much better templates and design options, but not as many photo editing options. I like to use a combination of PicMonkey and Canva for my small-business marketing needs.
As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
Except in some specific cases, no one will use Blender on their own at a professional level.
When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.