Overall Satisfaction with Miro
As a UX designer, I use Miro regularly as a way of getting ideas out of my head and onto a canvas to make them tangible. I find the collaborative element really useful as I can pull in other members of my team to help generate ideas quickly and quickly share them with my manager to gain feedback on UX decisions that impact the whole team.
- Collaboration onboarding - It's super easy to get people on the board.
- Simple, easy to use UI. Less time faffing, more time creating.
- It has power features like timers, voting, etc. to enhance facilitation for workshops.
- Templates - ability to quickly add common templates from within a board. It's easy to do this before you start but I often want to add them in ad-hoc as I'm working.
- Free limitations - Would like a few more projects on the free plan before having to pay for it. It's really difficult to get sign-off when working at a big corporate company.
- Ice breakers and fun games to warm everyone up at the start of a session
- Reduced time to complete a landscape analysis from 3 days to 1 hour, as multiple members of the team can contribute examples
We have workers in Manchester, London, and Cornwall - some of whom have never met in person. It's a great way to get people on the same page without being in the same location.
Do you think Miro delivers good value for the price?
Not sure
Are you happy with Miro's feature set?
Yes
Did Miro live up to sales and marketing promises?
Yes
Did implementation of Miro go as expected?
I wasn't involved with the implementation phase
Would you buy Miro again?
Yes
We’ve actually decided to go ahead with FigJam as designers wanted to keep all their project work together, and the features FigJam has do everything we need. We like the fun aspects a little bit more and the community templates are brilliant. Miro would likely be a better option for the whole organisation, but for the design team FigJam is working for us at the moment.