Adobe Photoshop is the best known graphics product on the market.
$20
per month
Adobe XD
Score 7.3 out of 10
N/A
Adobe XD is a prototyping and UX/UI option for website and mobile application design, featuring a range of UI tools and and templates, a versatile artboard and contextual layer panels, and deep integration with Adobe's creative suite of products for fast import of objects from these applications.
Canva is a great tool to use for creating your own designs but there is a lot more that you can do when it comes to image editing with photoshop. If you are looking to edit images in different ways then it is better to use a tool such as photoshop.
Each adobe tool really is created to stand alone for different purposes. I don't think I can compare Adobe PhotoShop with other tools simply because they do different things. As far as Canva goes, I do enjoy using Canva, but there are at times more complicated things I need to …
Adobe PhotoShop has so much more functionality and features compared to Canva and Canva Pro. There are so many more options in editing and designing. Many Canva designs can end up being repetitive because of the lack of options and Photoshop opens up a lot more possibilities …
There is no comparison needed. Each of these apps has a place in one's production tasks. You don't compare a donut to a glass of orange juice. They both taste pretty good. One is for fun (and fat). The other is for thirst-quenching and health benefits. Adobe Photoshop is for …
A lot of the newer, younger staff, have worked extensively in Express and/or Canva. Some things in those platforms, like one-button background removal, have made it very easy for them to quickly do mock ups. But if they have to do something a bit more complex, Adobe PhotoShop …
I've used Gimp a little bit but not enough to really compare. It's certainly a contender and improving all the time. If I didn't have the budget for a pro tool like PhotoShop I would likely use it more. I've also heard good things about Krita and Affinity but haven't tried them.
Krita has been open-source and around for a while, though lacks many of the key features that Adobe PhotoShop has as standard and the easy usability. Krita lacks UX friendliness often leading to greater confusion when trying to learn the software. Krita has not been in …
I used all of these for different reasons. For a quick job that is a duplicate of previous efforts, Canva can get the job done. For actual illustration, Clip Studio Paint is a better choice for drawing. Adobe PhotoShop is the all-arounder, though, that can accomplish any of the …
Sometimes PhotoShop just gives that extra edge when it comes to functionality when you have to edit a very detailed picture. PhotoShop has a lot more tools and is thus great for creating visuals that you can later use in print settings, for example; we want this tablecloth to …
Every software has its kind of users, and Photoshop is ranked as one of the most competitive softwares and is used mainly by professionals. Figma is great for working in collaboration and designing Ui/Ux interface. Illustrator is great for vector-based work, such as logos and …
I selected Adobe PhotoShop over other as it is more useful and convenient then other platform,It helps in giving a pro touch in every images and it helps to adjust each and every single element in a photo as we can manually adjust that how much exposure is needed our how much …
Adobe stands out for the quality of the results of the work it provides. You will of course have to be well trained but Adobe is complete and has all the assets
Adobe photoshop is flexible with simple tool. The user interface is not clumpy but very clean. You can customize the canvas to what you like and set your own shortcuts key to keep the software accustom to yourself. Photoshop is unmatched when it comes to images manipulate and …
I'd say there are different use cases for each tool. PhotoShop is a beast at image editing, I haven't used anything else for this purpose. But with the other tools, they serve different purpose - Canva is good for templated stuff, illustrator is good for anything …
every software work is different ... indesign is good for making multiple pages like magazine booklet and illustrator is good in picking colors and directly fill them in object just clicking ... Adobe Photoshop can do everything but every software has its own speciality.
PS is a notable device for a long time and I have been a client since before they utilized the CS part.For the adaptability the device has and every one of the capabilities, I never "totally" changed to different apparatuses, I utilize different devices for different things. …
Photoshop is definitely way more comprehensive than Canva when it comes to creating complex designs. For simpler design needs, we use Canva's free version
Adobe Photoshop is really best if we compare this software with other graphic designing software. There are several reasons, but the most important reason is the difference in tools and features because Adobe Photoshop offers a number of incredibly professional tools that allow …
Adobe XD used to be able to stack great, but I would select Figma over Adobe XD any day. Much better features, better quality of life features and includes darkmode. Another great part of Figma is the fact you can strickly use it in a browser without having to install any apps, …
More and more competitors, agencies, start-ups, tech companies are using Figma instead of Adobe XD or sketch so our company is trying to get licenses of Figma in addition to Adobe XD. At a large company like us, we already have an Adobe Creative Cloud license so it makes sense …
First off if we talk about Sketch, then Adobe XD has the upper hand because it supports both Windows and Apple Macintosh. Then coming on Axure RP, Adobe XD is far better than Axure. Because it comes with extensive features. Finally, about Figma, Figma is the only rival to Adobe …
Figma is also a very good product, but the reason we are still using Adobe XD is because we can grab this software and have multiple projects that are going on at the same time, so it's very hard for to move on to other software. ** The Repeat Grid Feature is super good and, in …
If we compare with Sketch, I would still prefer Adobe XD. Sketch is a pioneer as a UI design tool, but the features and integration (without plugins) that Adobe XD provides are number 1, especially on the prototyping side.
Before XD came to the company, screens were designed in Illustrator or Photoshop and a PDF presentation was generated, which was extremely time-consuming. XD saved us a lot of time (and money) by generating interactive prototypes, which are much more tangible for the client …
A little change in layout can lead to massive process in Wix, Although templates and ADI system is good it makes issues sometimes. ADOBE XD has more powerful tools than it and for a customized website, It works very well. basic designing particles in the library can be used …
While I have used Zeplin, Invision, and Adobe XD on various projects, partly dependent on in-house client teams preferences, Adobe XD is the most familiar to me based on 20+ years [of] working within Adobe applications. They all can do most of what I am looking to do within …
It's a lot easier to prototype ideas and make mock-ups faster in Adobe XD than it is to in say Photoshop. Figma is fairly similar but XD works with the Adobe ecosystem and I feel is easier to learn and use and the way you can share XD links is what I really like.
Adobe XD is very comparable to most of the other wireframing and UX builders on the market. One of the big advantages is that it works on both a Mac & PC environment removing a possible tech barrier. The similarity with the other Adobe products makes it easy to get up to …
I do not use Sketch consistently as it is designed for Mac computers but Sketch is an alternative to consider if you don't have an Adobe Creative Cloud Subscription. Sketch is a one-time charge, has an intuitive interface. There is a low learning curve and has useful …
Compared to Sketch, Adobe XD is perfectly capable for most prototyping needs that we have. And it's free! I am less familiar with Figma, but can only say that it was a cost-prohibitive choice at the time we were evaluating. I do believe that Figma has become more sophisticated …
Highlighted previously, but Sketch is likely a better product. We have XD included in Creative Cloud so it was no additional cost, and half the team is on Windows. Otherwise would be paying for Sketch.
Adobe XD is a very useful tool for building wireframes, but I've now turned to Figma for my go-to wireframing and prototyping software. The thing that both Adobe and Figma have going for them is that they're available on Windows, as well as Mac. A lot of tools are Mac-only. …
I think in the next year XD will make Sketch irrelevant. It's sad to see giants like Adobe flat out copying independent companies, but it's hard to say no when XD is already included in my CC subscription. They have (mostly) the same features, so it's just a no-brainer.
We actually use Figma, Sketch, and InVision along with XD in our design practice. We mainly use XD on quick prototypes or experimentation for mobile projects. We always end up falling back to Sketch+InVision for our Design System Implementations and developer collaboration …
We have used Sketch software alongside Adobe XD to make prototypes and wireframes of our projects. There are some features which are exclusively available into Sketch and we don't want our clients to get shorted on any features, so that's why we use both.
The managment selected Marvel, the users selected Figma. Thus, we work on Marvel and we have issues with the UX of our apps because of that. Figma enable to zoom out and easily design across several screens. It enables component that have a behaviour in one screen. Figma is a …
In some works, I prefer to use InVision than Marvel for high fidelity prototypes, as there is a wide variety of interactions and micro-interactions available, but still, I use marvel a lot for quick prototyping. It also uses Figma a lot for high-fidelity prototypes. The …
Marvel isn’t the most robust prototyping tool, but its simplicity is what makes the tool rise to the top when it comes to creating quick, simple prototypes to elicit feedback on designs and iterate upon them. While tools like InVision and Axure provide many tools to make more …
Ultimately, InVision was just a better fit for our company's needs. It's probably faster to create prototypes using Marvel, but InVision's collaboration features (comments, notes, etc.) are much more robust, which was helpful for our large team spread across multiple …
Marvel creates prototypes much faster than InVision. Both tools use global hotspots---a global hotspot is a linked area which is visible on multiple screens. Marvel has a better UX for setting up new hotspots. Marvel asks only necessary questions, does not interrupt the flow, …
Marvel has replaces InVision for me in terms of quick prototyping for high-fidelity mockups. There is a greater variety of interactions, especially between screens, and overall it seems to just have a sleeker feels. I still use Principle over Marvel for more detailed …
Marvel is a very competitive product as compare to all these other products, but the products I have mentioned, mostly are paid application except for Vectr. Considering the amount of features you get and quality of the application for free is awesome and that is why I …
Photoshop is a useful tool for everything from creating social media graphics to editing and sizing photos. There is a bit of a learning curve, so you need to have a bit of experience to master it and use it for a variety of tasks. You also need to have a good sense of file organization so you can find files quickly without losing track of them.
Adobe XD is particularly useful and extremely easy to learn if you are a designer or a frequent user of the Adobe Creative Suite. Like all Adobe software, the tools, shortcuts, and interface are very similar to each other and allow for easy migration. Now, if you are not a frequent user of Adobe, it will probably cost a bit more to learn how to use the software, plus it is probably not going to be worth the price just for Adobe XD.
The best Marvel scenario is when you have an application that has different navigability options, and it is a long project. Marvel works to design these applications, as well as give a demo in the design to present it to customers and visualize how your application will be on the client side. This is an advantage for the whole team because the client knows what to expect, and the developer know what to develop. I also appreciate the logical order between options and navigation, which allows you to carry everything out very cleanly when working. Now, if there are projects that are short and do not have a level of design that requires you to present your application to a client in a visual way, it is not necessary to work on Marvel, since the ideal use of this application is to really see the scope of a project, to see in a visual way what will be presented and how it will look, and to see functions and features that will be available in some way when the application is developed. That is the great advantage of using marvel.
Wireframing/high fidelity mockups. We're using it for both responsive websites and apps.
Prototyping. It just gets better with each update, especially with auto-automate.
Ridiculously small learning curve. In my opinion, everything seems to be just where I would expect it to be, especially being familiar with other Adobe products.
Expensive - It is too expensive to buy Photoshop alone, and hence leading the user to purchase the entire Creative Cloud Package though he/she is not even aware of half of those apps.
High System Spec - Requires high system specifications to run the application smoothly, and to use it at its best.
Process lag - When it comes to large-sized files, the application becomes laggy taking much time even to render a single layer.
Adobe Photoshop Creative Cloud 2014 is part of the Adobe Creative Cloud family of software products. Therefore, when you get a license to use Adobe Photoshop for a monthly fee, you are constantly up-to-date on any upgrades or new releases of the software. So, if you are using the product, you never have to renew and you are always using the latest version of the software, for perpetuity.
We utilize many of the applications in the Adobe CC suite and our usage of this application came about simply because it was the one that was already paid for. Bearing that in mind we will definitely be renewing the software upon the expiration of the licensing. I am not sure if this is the solution we would go with were it not already included, we would have to evaluate all other options
I've used it for a long time and would consider myself a Pro user at this point. I know where everything I need is, have custom actions set up to make common actions faster, and have my workflows automated so much that everything is easy. Occasionally, a new version of Photoshop will change a common usability feature which will slow things down for a short time before I'm able to adjust, but generally I really like my setup. However, if you're new to Photoshop, it is likely going to take you a while to figure out how you can best use the features.
Adobe XD is basically on life-support now, there are much better software out there that do everything XD can do, and a few that you don't even have to pay a monthly subscription fee on. While Adobe XD is great as shortcuts that are used in other CC software works, and its integration with CC is great. But it still lacks compared to its closest competitor.
Adobe Photoshop is very reliable, but is never 100%. There have been times when Adobe Photoshop has had trouble opening, but nothing a little computer restart couldn't fix. I use Adobe Photoshop on a Mac for both work and at home on a daily basis, and I would be lost without it.
Speed can be an issue when you are dealing with large files for large format printing or billboards. When working on web images, speed is not an issue.
While I never contacted Adobe directly, there is so much content out there in the form of YouTube videos, Lynda/LinkedIn learning that almost any issue, including bugs, can be worked around (and this method is generally faster as there's no turnaround time involved).
I have not had a need to connect with the Adobe XD support team as of yet, but from past experience when dealing with the other products, the support has been very very good, and I would have no reason to think that this product would be any different. There are a good number of training videos on the Adobe site for this product as well as on other social media sites so a quick search should let you find the answers in several different ways.
I took a course so it really helped. I didn’t take the course until much later after beginning to use it, so I wish work would have sent me right off the bat. It would have alleviated a lot of frustratinon
I used all of these for different reasons. For a quick job that is a duplicate of previous efforts, Canva can get the job done. For actual illustration, Clip Studio Paint is a better choice for drawing. Adobe PhotoShop is the all-arounder, though, that can accomplish any of the tasks you need for image editing.
Adobe XD used to be able to stack great, but I would select Figma over Adobe XD any day. Much better features, better quality of life features and includes darkmode. Another great part of Figma is the fact you can strickly use it in a browser without having to install any apps, but if you do install the apps, it works great if not better.
Marvel isn’t the most robust prototyping tool, but its simplicity is what makes the tool rise to the top when it comes to creating quick, simple prototypes to elicit feedback on designs and iterate upon them. While tools like InVision and Axure provide many tools to make more realistic, animation-heavy designs, Marvel is a go-to for a simple interface that enables designers to “just design.” Sometimes it is not necessary to have all of the bells and whistles of a stronger tool, particularly when a designer is low on time. Marvel’s simplicity allows designers to quickly design and iterate in time crunches without the distractions of fancy bells and whistles.
Creating prototypes of applications, or sites in marvel, guarantees me a considerable return, as it saves time and effort, because the client is quickly introduced to the various stages of prototyping, which avoids rework.
Another plus point, it's free!
No need to download programs, it's all done online.