Figma vs. InVision

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Figma
Score 9.0 out of 10
N/A
Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
$15
per month per editor
InVision
Score 7.5 out of 10
N/A
InVision is a collaborative design and prototyping platform with features such as freehand drafting mode and interactive mockups, collaboration, idea management, user testing, and integration with Slack and other collaboration tools. According to the vendor, 1 million designers are using the free version.
$0
Pricing
FigmaInVision
Editions & Modules
Professional
$144
per year
Organization
$540
per year
Starter
Free
Free
$0
Pro
$7.75
per user/per month
Enterprise
Contact Sales
Offerings
Pricing Offerings
FigmaInVision
Free Trial
NoNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
FigmaInVision
Considered Both Products
Figma
Chose Figma
Figma has become more expensive recently, but licenses and users are very easy to manage in comparison to the other tools. We've had a lot of positive Feedback from our designers after we migrated from InVision to Figma. On top of that, most of our product owner also preferred …
Chose Figma
InVision was much better when it came to building and interacting with prototypes while Miro and Mural are much better visualization and collaboration tools. But from a pure design and development perspective Figma has been the best I have used and the one preferred by all …
Chose Figma
InVision was the dominant product (not that long ago, about 6-8 years) before Figma came on the scene. The ability to easily share Figma designs via link to colleagues who did not yet have Figma accounts was a key unlock that allowed it to quickly grow, because the more people …
Chose Figma
I will be specific here -
With Adobe XD it was very difficult to prototype, it was also very complicated to learn.
With Sketch - We had to use InVision for prototype and share and there were limited feature were available compared to Figma.
Chose Figma
Figma is the best for collaboration, most intuitive interface and compatible with the most outside softwares. Plugin library is also expansive
Chose Figma
Figma is by far the best prototyping tool out there. I am such a fan of this tool.
Chose Figma
I prefer using Figma the most so far during the past several years over tools like JustInMind and/or UX Pin.
Chose Figma
Figma is the only tool that was build from the ground up for enterprise level distributed teams. If I were a one man shop or even a small team, I would consider Sketch or other cheaper alternatives. For a large enterprise team, the only winner is Figma.
Chose Figma
Figma is the best for collaborative work. Very easy to learn, so easy that most people dont use it properly (which is good and bad at the same time). Prototyping is where I'd wish it will improve. Axure was awesome.
Chose Figma
Figma covers all our use cases. It helps with our design systems, pattern libraries, and prototyping; it's helpful to be cloud-based and sharable. Its plugins and usability for all team members make it very useful. Autolayout functionality is head and shoulders above the rest …
Chose Figma
I believe when it comes to prototyping and visualisation I would say Figma is way better than above mentioned tools. However, when it comes to workshops, brainstroming exercises and running sessions, I feel Miro might be better as compared to figjam and Mural. Figma is quite …
Chose Figma
We migrated from Sketch to Figma and appreciated the design system when selecting Figma. We also liked the increased collaboration it would enable. We've found both to be incredibly helpful in practice and are very happy with our decision. Figma is intuitive and committed to …
Chose Figma
Previously, we were using more than 1 tool for a specific use case related to design needs, but learned that Figma was more comprehensive, thus we were able to reduce usage of 2+ tools into one saving our overall budget on UX tools. Figma also seems to be an industry-wide …
Chose Figma
Figma is truly a Swiss army knife in the retrospect that it does everything...but better that you'd expect it to be where you think...hmmm maybe I don't need this prototyping tool, or this design library framework app, or this simpler solution, because I can just use Figma for …
Chose Figma
Better performance or Multiplatform availability when compared to competition.
Also easiness of use.
Chose Figma
In theory it can do the all the things these other apps offer. And it does to a certain extend. if your prototypes are not too complex it can completely remove the need for other prototyping software. Through Figjam presentation and collaboration, alternatives provide no extra …
Chose Figma
What Figma does best above its competitors is allow collaboration without compromising design capabilities. The interface is incredibly intuitive and user-friendly, which made a big difference to us as not everyone on our team has the same skillset and design familiarity. …
Chose Figma
Figma ruled them all out by having regular updates and becoming the leader in collaborative design app. Personally I liked Adobe XD better, it had a better feeling when working on a project, it was also faster but Figma won because of the “collaborative” part that it offered. …
Chose Figma
Figma can do it all and can do it all much better than the others. It covers all of our client and internal needs within a single platform that is highly collaborative and live, unlike these others. The robust nature of capabilities is also superior.
Chose Figma
I selected Figma because there is many good features like It is based on web so we can easily work wherever and any system only we need login our account. In Figma we can easily work together in single file as well.
Prototyping is very easy in Figma, we can make any (Web/App) …
Chose Figma
In Figma we have it all! From sketches, wireframes, to complex design systems, components, tokens, libraries, etc.

It is also very easy to share interactive prototypes, the developer team can also access the files from anywhere, without installing anything on their computers, …
Chose Figma
It's the organization's decision to move from Google Suite to Microsoft, so we changed our design tool to Figma.
Chose Figma
Yes definitely, it is way easier to use and has way better collaboration compared to Adobe Illustration and Sketch. Figma has better integration with the development team as it can export code and maintain assets as well.

Another big upside of Figma is prototyping, since the …
Chose Figma
Figma is a one stop tool which has all the functionality over using multiple tools
InVision
Chose InVision
InVision is a great tool to use and well worth the price. However, if you're looking for some variety, UXPin and Figma are worth looking into too. While UXPin may be a tad simplistic in the design ability, Figma is a great competitor to InVision. Both tools are worth looking …
Chose InVision
I choose InVision over Sketch, however Figma is leading because of the cloud feature collaboration and open source plugins
Chose InVision
InVision is a bit limited overall compared to other programs like Figma, Photoshop, Illustrator and XD. At the time we selected InVision they were one of the leaders and introduced a lot of new features that were beneficial. However now we've moved back to many of the Adobe …
Chose InVision
Main difference is InVision's easy to use prototyping capability. When it is compared to Marvel and Axure RP, while it has less capabilities on tools it is more robust than both. I believe Figma is just a new and upgraded version of InVision where you could do everything online …
Chose InVision
InVision can be a powerful tool when paired with Sketch and other platforms like Freehand. However, Figma is currently the industry leader in terms of functionality and usability for collaborative UI design and prototyping. Invision's sharing and prototyping features are its …
Chose InVision
We went with InVision because we were already bought into that ecosystem. We have since decided to move to Figma, as we were not receiving the features we needed from InVision and the associated tools (Whimsical, Sketch, Abstract, and Zeplin). The ROI of Figma allows us to free …
Chose InVision
we use different 'similar' applications for different usecases.
Chose InVision
InVision's design is much more polished and seamless due to its apps on mobile and web. They are very easy to learn and gather feedback compared to Sketch or Principle. Although these features are quickly coming to the other apps, InVision has an upper hand at the moment with …
Chose InVision
Other design tools have been creating their own prototyping functionality, which has made InVision less valuable over time. It is much more convenient to use the same tool for both design and prototyping, because it removes the unnecessary steps of exporting, importing, and …
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User Ratings
FigmaInVision
Likelihood to Recommend
9.0
(207 ratings)
7.0
(49 ratings)
Likelihood to Renew
10.0
(7 ratings)
8.0
(1 ratings)
Usability
8.2
(40 ratings)
6.0
(2 ratings)
Availability
5.5
(1 ratings)
-
(0 ratings)
Performance
8.2
(1 ratings)
-
(0 ratings)
Support Rating
5.0
(17 ratings)
8.8
(4 ratings)
In-Person Training
9.1
(1 ratings)
-
(0 ratings)
Online Training
6.4
(1 ratings)
-
(0 ratings)
Configurability
6.4
(1 ratings)
-
(0 ratings)
Contract Terms and Pricing Model
7.3
(1 ratings)
-
(0 ratings)
Ease of integration
6.4
(1 ratings)
-
(0 ratings)
Product Scalability
7.3
(1 ratings)
-
(0 ratings)
Professional Services
8.2
(1 ratings)
-
(0 ratings)
Vendor post-sale
7.3
(1 ratings)
-
(0 ratings)
Vendor pre-sale
7.3
(1 ratings)
-
(0 ratings)
User Testimonials
FigmaInVision
Likelihood to Recommend
Figma
I would recommend if you need to start from scratch a product UI or any customer journey that you need to implement that requires designing and visualizing different steps to complete a process. I would recommend that any design/UI/UX team brainstorm and make proposals that they can compare and discuss in a visual way.
Read full review
InVisionApp Inc.
InVision is well suited for design reviews and immersing yourself in the experience of an app-to-be. As a Product Manager, it's difficult to take abstract concepts, user pain points, and business needs, and produce a vision for an app without a visual aid to communicate a vision. InVIsion offers PMs, designers, and developers the opportunity to sketch a vision, communicate about it with inline commenting, and shareable with other stakeholders.
Read full review
Pros
Figma
  • Figma allows us to create universal content. This means that if multiple designers want to re-use a piece of content, and if everyone's content should be dynamically updated from time to time, we can easily accomplish this by turning design elements into a universal instance. Then, if an update is needed, we can push the change out to all assets at once. It's very efficient and ensures we're all updating content accordingly.
  • Figma also allows us to set parameters for the company's brand guide and share them across various designers. This way, we can easily pull from approved brand fonts, colors, and more, which allows our assets to remain unified across multiple touchpoints.
  • Figma also allowed us to create and install our own plugin, which we use to export every slide we have in a frame at one time, versus the default export feature, which limits you to one slice at a time. This is particularly useful for us when we're working on email templates, since we tend to have a ton of slices in any given series.
Read full review
InVisionApp Inc.
  • Very easy to export Sketch files (where prototypes are actually created) into Invision and preserve the interactivity.
  • Additional interactivity can be added in InVision. Like scrolling with locked footer.
  • Clients, designer and developers can collaborate - leave notes and respond to notes made by others.
Read full review
Cons
Figma
  • It will be great if Figma will consider having the Pages where interactions can be stitched together among the Pages and not just one page with so many Frames to create the stand-alone clickable prototype that can be used to simulate the intended UX
  • Bring back the Inspect Mode tab right on the right-side panel of the main workspace instead of hiding behind the Dev Mode.
  • Figma Slides feature could be improved quite a bit more in order to be easier to assemble slides into a presentation deck and having pre-built templates for slides can be useful too.
Read full review
InVisionApp Inc.
  • would be nice to have commands for quick access to shapes from the keyboard
  • Quicker integrations with Notion and lucid chart to have a slick experience
  • The auto organize option should have multiple frame selection, sometimes is not the arranged expected for the wireframe
Read full review
Likelihood to Renew
Figma
Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
Read full review
InVisionApp Inc.
it does what we bought it for, so would buy again :)
Read full review
Usability
Figma
There's a bit of a learning curve, but generally I think it's both more powerful and intuitive that other UX design tools. Most of what I need to do as a designer can be done in this platform, from basic wireframes to creating a design system, to creating pixel perfect designs, to prototyping to dev handoff.
Read full review
InVisionApp Inc.
Easy for prototyping, sharing for comments and review changes with version. lags a bit when the design is heavy and large design models learning curve is shorter so saves time with new stakeholders responsiveness could be better and auto modeling can be introduced Not much advance features that can be used
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Reliability and Availability
Figma
The only regret I have is, its not available when there is no internet
Read full review
InVisionApp Inc.
No answers on this topic
Performance
Figma
I think its great, As there are many other software or systems which can be integrated with it as plugins or API's
Read full review
InVisionApp Inc.
No answers on this topic
Support Rating
Figma
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
Read full review
InVisionApp Inc.
I didn't need to contact InVision support, as I've never needed it. They have an intuitive UI, and most of the questions are answered in their help portal or in tutorials online. Since many people use it, there a great resources available on for example YouTube. No problems so far with InVision.
Read full review
In-Person Training
Figma
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
Read full review
InVisionApp Inc.
No answers on this topic
Online Training
Figma
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
Read full review
InVisionApp Inc.
No answers on this topic
Alternatives Considered
Figma
Miro is more user-friendly than Figma, but is less robust in terms of web prototyping and graphic design. While Figma isn't made to be used as a design tool, our team has taken to using it as such because it's richer in functions and personalizations compared to Miro and Figma.
Read full review
InVisionApp Inc.
We only tested out using Adobe XD for similar uses and found it to be more challenging to fit within our processes. It didn't have as robust a set of capabilities as InVision and wasn't as easy to use enterprise wide. I recall also having issues with working with Sketch.
Read full review
Scalability
Figma
I think this is great and as I mentioned at ADP we use Figma extensively whether by designers, researchers or content writers
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InVisionApp Inc.
No answers on this topic
Return on Investment
Figma
  • Allows us to get funding for further phases of the project (which is uncountable)
  • Well, it lets us show off when needed due to well suited UI-oriented character
  • Easily approachable by anyone (browser use)
  • User friendly interface
  • More advanced cooperation requires some of the users to have a license
Read full review
InVisionApp Inc.
  • InVision helps our team better and more professionally portray the value and the work we do as designers, leading to more company buy-in in supporting and funding our work. In the past, we would create PowerPoints with screenshots to portray a user workflow that we would share out to stakeholders. Once we began to use this app, where stakeholders could click through and comment as though they were “real” users, stakeholders began to better understand our work, designs, and workflows. This has led to more productive conversations that, in turn, lead to more effective end products that have more consistently served our business goals in tangible ways.
  • InVision helps us save production time, effort, and cost, as we are able to solve design issues early in the process by having clickable prototypes to show to internal stakeholders and external users. It’s, understandably, difficult for people to provide effective feedback on screenshots. Using the clickable prototypes we created in InVision, we are able to get more effective feedback to solve user workflow issues before we spend time and money developing problematic designs (and later having to redesign them).
  • It’s easier to market designs to potential buyers with clickable prototypes than with screenshots. With these prototypes, we’ve been able to sell more digital products before product release dates, which has helped to secure many contracts and new business relationships that continue to this day.
Read full review
ScreenShots

InVision Screenshots

Screenshot of Take designs from ideas to development in one unified platformScreenshot of Collaborate in real time on an endless digital whiteboard. Start fast with a blank canvas or pre-built templates.Screenshot of Create rich, interactive prototypes. Import from Sketch, then gather feedback from any device.Screenshot of Involve your developers early and often. Collect input and provide detailed specs to keep builds on track.