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Sketch

Sketch

Overview

What is Sketch?

Sketch is a visual design tool of use for application prototyping, coming with a wide variety of extensions, plugins, and an active user community.

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Recent Reviews

TrustRadius Insights

Easy to use interface: Reviewers have consistently found Sketch's interface to be easy to understand and navigate, with similarities to …
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Review of Sketch

8 out of 10
June 14, 2022
Incentivized
Sketch allows us to create mockups of email builds before they begin. Before Sketch, we used Photoshop or Illustrator to lay out emails, …
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Awards

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Pricing

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What is Sketch?

Sketch is a visual design tool of use for application prototyping, coming with a wide variety of extensions, plugins, and an active user community.

Entry-level set up fee?

  • No setup fee

Offerings

  • Free Trial
  • Free/Freemium Version
  • Premium Consulting/Integration Services

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What is Figma?

Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.

What is Adobe XD?

Adobe XD is a prototyping and UX/UI option for website and mobile application design, featuring a range of UI tools and and templates, a versatile artboard and contextual layer panels, and deep integration with Adobe's creative suite of products for fast import of objects from these applications.

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Product Details

What is Sketch?

According to the vendor, Sketch is a software application exclusively available for Mac computers. Its primary objective is to serve as a platform that empowers designers in their creative endeavors by offering a wide range of features including design creation, collaboration, and prototyping capabilities. Additionally, it provides a web-based interface where individuals can conveniently review designs, provide feedback, inspect specific elements, and facilitate project handoffs through any internet browser. Although the precise industries or professions targeted by Sketch are not explicitly identified by the vendor, it claims to be an all-encompassing design tool suitable for professionals working in diverse fields with a focus on design-oriented tasks or responsibilities.

Wide Range of Tools and Features

The product is designed to offer an intuitive and user-friendly interface that facilitates the design process, catering to both inexperienced and advanced users. Sketch provides features and a platform that enables designers to effortlessly create visually impressive designs. The vendor boasts functionalities such as Libraries, compatibility with industry tools, and a plugin community, which allow for efficient creation and scalability of design systems across multiple brands and platforms. Moreover, Sketch incorporates functionality for prototyping, collaboration, and developer handoff. Its robust vector editing tool empowers users with full control over their designs throughout the entire design process. Ultimately, Sketch aims to be a comprehensive design platform addressing the needs of designers seeking efficiency, scalability, and creative flexibility in their work.

Canvas Comments

The product aims to facilitate real-time collaboration among users, enabling simultaneous work across Mac and web applications. Users can share comments and engage in conversations directly on the canvas, promoting efficient communication and feedback exchange. This collaborative feature is inclusive within the subscription at no additional cost, allowing users with subscriptions to invite others for collaborative sessions. In summary, Sketch offers robust design tools that encourage teamwork and enhance the efficiency of the design process.

Color Variables

The product is designed to enhance efficiency in the design process by allowing designers to create color tokens from color variables and synchronize them with development projects. Users can define color variables, text styles, and layer styles, which can be easily applied, reused, and updated across designs. The product offers a range of functions that enable efficient exporting, integration, and synchronization of color variables with development projects. Incorporating color variables into libraries helps ensure consistency in colors across multiple documents and facilitates collaboration among team members. Additionally, users can inspect color variables and maintain design consistency through symbols, styles, and color variables. Various functionalities are available such as finding and replacing colors or color variables and selecting preferred color models (RGB, HSB or HSL) throughout the design workflow. Convenient integration into projects is enabled through support for downloading or generating URLs for CSS or JSON formats of color tokens. These features collectively contribute to maintaining design element consistency while offering customization flexibility.

View & Mirror

The application seeks to deliver a smooth user experience for designers, enabling them to easily access and navigate their Sketch documents on mobile devices. The provider asserts that it allows designers to preview prototypes in real-time, which proves valuable for presentations or the exchange of ideas with stakeholders. Additional functionalities include offline mode, Handoff compatibility, and the ability to mirror content from Mac to iPhone or iPad devices. The product places emphasis on its capacity to swiftly transform mockups into immersive prototypes, affording designers an opportunity to evaluate designs directly through a browser or an iPhone device. Furthermore, the View & Mirror app furnishes users with a comprehensive Canvas view on iPads, facilitating exploration and browsing of their workspace from any location. Overall, this feature-rich application endeavors to heighten designers' efficiency by offering document viewing flexibility and prototype testing while ensuring synchronization across multiple devices.

Artboard Templates

The product offers the ability to convert a desired Artboard into a reusable template, whether it be a specific layout or combination of layers. The vendor recommends integrating these templates into a Library for easy accessibility in other projects, eliminating the need to start from scratch and saving designers time and effort. With flexible Artboards and Templates, organizing designs becomes smoother, enabling an efficient workflow for users. Users can select preset Artboard sizes or create custom ones as per their needs. The Components view allows convenient display and reorganization of Symbols and Artboard templates while providing options to modify Text Styles, Layer Styles, and Color Variables. This feature focuses on promoting efficiency by avoiding redundant work and offering tools such as resizing options for different screen sizes and customizable grid settings for precise design. Sketch provides an extensive range of features specifically designed to enhance productivity throughout the design process.

Sketch Technical Details

Operating SystemsUnspecified
Mobile ApplicationNo

Frequently Asked Questions

Sketch is a visual design tool of use for application prototyping, coming with a wide variety of extensions, plugins, and an active user community.

Reviewers rate Support Rating highest, with a score of 9.1.

The most common users of Sketch are from Enterprises (1,001+ employees).
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Comparisons

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Reviews and Ratings

(267)

Community Insights

TrustRadius Insights are summaries of user sentiment data from TrustRadius reviews and, when necessary, 3rd-party data sources. Have feedback on this content? Let us know!

Easy to use interface: Reviewers have consistently found Sketch's interface to be easy to understand and navigate, with similarities to other prototyping applications. This positive sentiment is shared by many users who appreciate the user-friendly design, making it accessible for both novice and experienced designers.

Versatile symbol libraries: Many reviewers have praised Sketch's ability to create custom symbol libraries or download available ones for free or purchase. This feature allows users to easily create and customize their designs, resulting in a versatile and fast tool that can be tailored according to their specific needs.

Time-saving features: A significant number of users have mentioned that Sketch eliminates the need for manual creation of form fields and UI elements before using them in wireframe layouts. This time-saving feature has been highly appreciated by reviewers, as it allows them to focus more on the creative aspects of their designs rather than repetitive tasks.

Buggy software after release: Many users have reported experiencing bugs in the software shortly after a new release, indicating a lack of thorough QA testing. Some users have encountered frequent crashes, especially when reloading plugins.

Limited features and functionalities: Users have mentioned that the software lacks certain features, necessitating the use of plugins for additional functionalities such as design system management, accessibility, repository, and live collaboration.

Clumsy user interface: The user interface can feel awkward to navigate, particularly when working with documents that have numerous pages. Users have expressed frustration over the absence of an option to organize pages into a folder hierarchy, resulting in having to scroll through a lengthy list to locate specific pages. Manipulating nested symbols can be confusing and challenging due to the interface displaying a plain list of items without clear visual separation between objects.

Users commonly recommend using Sketch for a wide range of digital design tasks, including wireframing, static prototyping, visual design for web and mobile products, vector graphics, design experimentation, and creating efficient page layouts. They suggest that Sketch is a powerful tool for UX and web design and that it saves time in designing mockups for mobile and web.

To improve efficiency in design work, users recommend taking advantage of Sketch's features such as symbols and plugins. They suggest mastering symbols and character styles in Sketch and installing plugins to enhance productivity. Users also advise reading up on tips and tricks to get started with Sketch.

In order to further improve the design workflow in Sketch, users recommend considering complementary tools like Craft manager and Zeplin. They suggest thinking about how these tools can integrate with Sketch to streamline the design process. Additionally, users recommend exploring the realistic design capabilities of Sketch.

Overall, users find Sketch to be a valuable tool in the design industry due to its ease of use, versatility, and affordability. They suggest comparing it to other illustration tools to see if it meets specific needs and recommend trying the 30-day free trial before making a purchase.

Attribute Ratings

Reviews

(26-35 of 35)
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Albert Ellenich | TrustRadius Reviewer
Score 10 out of 10
Vetted Review
Verified User
Incentivized
Sketch is used by the UX department only, which consists of 2 of us. We use it extensively for fast comps to illustrate possible UI ideas and layouts for our company's web-based software products. It serves as a tool for us to visualize ideas we can share in larger groups, making it much easier for stakeholders to provide useful feedback and additional requirements. "A picture is worth a thousand words" right? In this case, Sketch lets us make those pictures to gather intel and then create final wireframes of every aspect of our systems. The flexibility of its symbols allows us to quickly create visual ideas without a lot of manual object creation. And the ability to sync our sketch pages to a project on InVision is invaluable to us in collecting feedback and keeping a living version of our products online for constant improvement.
  • The ability to create a custom symbol library and/or download available libraries for free or purchase make Sketch incredibly versatile and fast. Sketch eliminates the need for creating form fields and other UI elements by hand before using them in wireframe layouts. This saves so much time! The flexibility of symbols in Sketch allows for easily creating multiple width views of pages for responsive design.
  • Nesting symbols in sketch provide the ultimate flexibility in creating product UIs that have variations throughout a system. Nesting allows you to change aspects of a symbol on a per-instance need as opposed to forcing the creation of a unique symbol every time you need to display something a little different.
  • Multiple canvases on a page allow for creating multiple views of the same page based on conditional variables. Or for responsive design. There's no need to flip between pages in Sketch to do this. You can see multiple views as canvases in the same Sketch page. This helps greatly in keeping your Sketch files organized when you are dealing with a large system.
  • One of the key benefits to my work is Sketch's ability to work with 3rd party plug-ins and extensions. This allows me to immediately sync a single canvas or collection of canvases on a page with InVision, a tool my company uses to house all our UX documentation for feedback from stakeholders.
  • The Sketch interface can feel a bit clumsy when you're working with a document that has many pages. As an example, I regularly work in a document that captures 10 different aspects of a product. Sketch doesn't allow me to organize all those pages into any type of folder hierarchy. I have to scroll through the complete list of pages to try and find the page I want. You can drag pages into a different order in Sketch, but that doesn't remove the lengthy list or provide visual demarcation between groups of related pages.
  • Nested symbols are extremely useful, but the interface available on the right panel of the screen to manipulate a nested symbol in a canvas is not clearly organized to find what you're looking for quickly. It displays as a list of items in your nested symbol with no visual delineation between objects, so it can be a bit of guesswork to make sure you're making changes to the correct element.
  • It would be nice if Sketch offered the ability to create a workflow with automatic connection of objects via lines and arrows, like a sitemap or process flow. I use Sketch to create all my screens, but still need to leave the app to create my visual diagrams in a separate app.
  • A fresh take on the UI to better delineate things visually would be a great help. As mentioned, pages can't be organized, nested symbols are cumbersome to read through, etc. Separating the main central area of the app where canvases are displayed visually from the tools on the left and right would make for a cleaner work environment.
Sketch is well suited for the following:
  • Quick mockups of UI ideas to gather feedback
  • Creating custom UI elements you can reuse throughout your project or share as a library with collaborators
  • Full UI comps which can be used via sync for feedback in InVision or within AdobeXP for prototype creation
  • Creating responsive systems requiring multiple size views of a screen
Sketch is less suited for creating system diagrams and workflows with connections that are maintained and automatically flow as objects are moved around on the screen.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
We use Sketch as our primary design software. While Adobe products are still in use, we rely heavily on Sketch for product designs and marketing collateral of every variety. We love the integrations Sketch offers, especially to Zeplin, as well as plugins like Magic Mirror. Sketch has become a staple in our tech stack.
  • Plugins are extensive and robust.
  • High fidelity wireframes are a breeze.
  • The interface makes it easy for advanced designers, as well as less experienced ones, to thrive.
  • Collaborative design.
  • Prototyping is pretty basic.
  • Large file handling.
Sketch is a must-have for product teams, as well as a really useful tool for marketing teams. We use it to do everything from product design to social graphics. It's a simple, yet robust platform and it's only $99 a year for the license. At that cost, it's one of the very best investments we've made for our team.
Lou Gallo | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User
Incentivized
As a member of our product definition and user experience team, we have many tools to design the user interface of our product and Sketch is typically used for nearly all of our design and layout. The product is primarily used by our team to mock up pixel-perfect ideas, click-throughs and communicating workflow to our development team. Sketch is also coupled with a few other tools/plugins that allow us to make click-through user tests and some content control, allowing us to share ideas in a native way with our developers. Although this is used exclusively in our UX team, we try to include many of our teams in the process of UX and design so we have developers and quality engineers that are also using templates and asset sheets so they can simply layout and share ideas quickly.
  • Sketch has a nice plugin and partner set of applications so you can extend the use through partnerships they have built. These plugins can also speed up layouts as well as templates that can be reused quickly.
  • Sketch has a great layout, support of an eye friendly dark mode and has great organization of assets. You can quickly create pages, groups and control all aspects of the visual effects of each and every level.
  • Drawing tools are wonderful and they have all the expected graphics based drawing and boolean options necessary for building layouts, icons and effects.
  • Although they have gotten much better, the stability of large sketch files was a bit flaky.
  • I would like to see some online services provided natively to Sketch for things like version control (instead of using Abstract)
I think Sketch is a great tool for design for those that may not want to be tied to the workflow of an Adobe suite and have to switch and swap out tools for a variety of needs. If you are not trying to do photo editing or have to do some blending to photos, but are trying to do pixel-perfect layouts with custom icons, shadowing and other effects, Sketch is a great tool. Personally, I have used Adobe's tools but was never an expert in them. Sketch is a quick study and you can build amazing design assets that are easy to share and output. If you build exports of image files for a variety of formats to support many platforms like web, mobile, website etc. that is easy to automate.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
Sketch has been fully implemented by our web design team and has been responsible for dramatically improving our web development process. Previously, our team used Photoshop to design websites and built multi-layered PSD files that were problematic for a number of reasons. Sketch was a VERY easy transition for the team and has really revolutionized how we design websites. We use sketch libraries to streamline the design process and create a central repository of design assets. Sketch has improved version control and has vastly improved collaboration and hand off to the development team. Sketch's integration with InVision provides a one-two punch to allow for easy prototyping and sharing conceptual designs with clients.
  • Libraries are incredibly helpful in centralizing design components and establishing a design system
  • The design tools and interface are Adobe-like, which means the software is intuitive, but there are a lot of well-thought-out features that builds on the Adobe concept
  • The pricing is very reasonable and manageable for small teams or individual designers
  • The third-party Developer Community features some very helpful extensions
  • While the prototyping tools are pretty good, we still use Invision with clients. Hopefully, in the future, Sketch will catch up and we can ditch InVision
  • I wish they offered a "lite" version for our developers. They don't need a full-fledged app, only certain features are needed. Seems like a wasted license sometimes.
  • It would be nice if the volume discounts were a little more aggressive
Sketch is recommended for anyone designing websites and other digital projects. Whether you are a freelance, work for a small agency, internal team or part of a large organization, Sketch is powerful enough and simple enough to work for nearly all situations. There are a fair amount of legacy "photoshop or illustrator" web designers that have resisted the move to another tool, but I think Sketch is an easy transition from the Adobe suite.
Score 8 out of 10
Vetted Review
Verified User
Incentivized
  • From Wire framing of a new product to UI Designing sketch is involved from day 1 of the product development.
  • The use of sketch starts with the UI/UX team, and revolves around the development teams as well.
  • The designing team can layout a design and developers can collaborate alongside for changes and tweaks.
  • Use of extensions - Directly generate code from the sketch and paste it on for HTML/Swift/Objective-c/Kotlin/Java.
  • Exports - Directly export the design to other software like Zeplin.
  • Ease of use - The easiness that the tool carries is quite good as compared to other software in the same category, even a novice can start using it in very less time.
  • Community Support - The best part is that the software is used by a very large audience, and the community support is quite large and good.
  • Quick saves - sometimes quick saves don't work, and the progress for last few minutes is lost.
  • Layers choices - Choosing layers among nested layers becomes complicated if you have not kept this in mind from the start.
  • Pre-designed styles - Some pre-designed styles can be given to be built upon to reduce design time even more.
  • Prototyping - Easily create prototypes.
  • Designs - Well suited in case of visual designs.
  • Transitioning - If you had been using another software with clashes from your internal team on UI elements and frequent changes and need a fast pace designing it would be best tool to opt for this tool, and learn it in lesser time.
December 15, 2018

Sketch is great!

Score 6 out of 10
Vetted Review
Verified User
Incentivized
My organization builds websites for companies and Sketch is an integral part in our UX design process. I'm not a UX designer myself, but I know our designer and developers use this program heavily to rely on building out the website. Instead, I use Sketch for our social media graphics and campaigns for clients. Our designers are able to design templates for me (not a designer) to use, and it makes it easy for me to quickly edit and update graphics on the fly.
  • Sketch is great for saving multiple artboards in one file and keeping like-minded documents together.
  • The layers are super easy to distinguish and label and it makes editing various parts of a design really easy.
  • Sketch can be a bit buggy when it comes to saving documents or working in the latest version. If you don't have the most up-to-date version, the app can crash frequently.
  • It's not great for transferring design assets quickly like it is with Adobe products.
  • Drilling down into specific layers can be a bit convoluted.
Sketch is great if you need to make lots of iterations to a document and share with people. It's also great for compiling lots of project files into one document through the various art boards.
Fábio Zuppone Chavasco | TrustRadius Reviewer
Score 6 out of 10
Vetted Review
Verified User
Incentivized
Sketch was being used only by the design team. We were using it to iterate on existing products, defining flows and creating new ideas, concepts and wireframes.
  • Creation of wireframes
  • High fidelity prototypes (not including animation)
  • User interface design
  • Doesn't have a collaborative way of working
  • Slow on updates
  • Bad interaction with the community
It's good for designers who work alone on that specific design. The way you can create components design is incredible. The community is huge, so you can find any kind of resources or plugins for Sketch.
December 11, 2018

Reliable and trustworthy

Score 9 out of 10
Vetted Review
Verified User
Incentivized
We use Sketch for basically all of our web and product design needs. The main users are the design team, with some stakeholders also opening Sketch when need be. It solves our UI design needs as the leader in the industry.
  • Libraries — able to manage design system components comprehensively
  • Prototyping — having native prototyping built right in is so much more convenient than looping in another tool
  • Shareable — sharing Sketch designs with coworkers is easy, either via Abstract or Zeplin or with the easy-to-use built-in export options
  • Color library management is still a bit wonky
  • Not super speedy
  • Can crash sometimes
Perfect for product, user interface, user experience, web design, or whatever you call it at your organization. Some examples would include designing apps, websites or interfaces for other screens. Less suited for print design or photo editing.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
As a designer in a company of Windows users, Sketch unfortunately isn't used as wide-spread as it could be because it's a Mac-only application. However for me it handles a number of uses in doing user interface design and user experience. To name a few uses:
  • Symbol Library allows for reuse of UI elements
  • Prototyping brings ideas to life
  • Clean interface brings efficiency to the design process
  • Prototyping. Create interactive designs, publish and share for feedback
  • Design Library. Create a library of commonly used design elements from type to icons
  • Continually Updated. There's always something new happening with Sketch, it's updated frequently with new and better tools
  • Tools. Sketch allows for third-party app development so that the community can make tools that work with Sketch
  • Photo-editing is minimal
  • Work flow symbols would be nice for building flow charts
  • Prebuilt templates would be cool
Sketch is well-suited for any user experience situation. Whether you're creating a robust, high-fidelity application or a minimal, low-fidelity concept, Sketch has you covered. For instance, say that you have an idea of how a user should interact with an application. Quickly design that experience and the steps it takes to finish the process.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
I use Sketch on a daily basis to complete my design work. While using Sketch I have created vector icons, lo to mid-fi wireframes, all the way to hi-fi visual mockups for my ongoing projects. As a freelancer, it's a great tool and a solid alternative to Adobe Illustrator with a lower learning curve than most design software out there in the market. Whether if you're an entry-level designer or a seasoned veteran in any type of design (graphic, print, industrial, or UX) you'll want to add Sketch to your design toolbelt.
  • $99 dollars a year for the Sketch license
  • Thousands of templates you can find online to help jumpstart your designs
  • Whether you know the Adobe CC or not, learning Sketch will be a breeze either way
  • Symbols and reusability of artboards
  • Limited illustration support, logo design isn't possible in Sketch
  • Only available on MACOS
  • Exports can sometimes come out pixelated, export preview in Sketch doesn't always tell the full story
Sketch is well-suited for designers that are looking to build mobile and web designs quickly. There is also a prototyping feature in Sketch that allows you to quickly try out your design before you export your mocks to InVision.

Sketch is not well-suited for graphic designers looking to build a poster or graphic from an illustration, I would stick to Illustrator for work of that nature/caliber.
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