The Best Texturing Software in Existence
July 18, 2023

The Best Texturing Software in Existence

Yaco Lioi | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User

Modules Used

  • Substance 3D Painter
  • Substance 3D Designer

Overall Satisfaction with Adobe Substance 3D Collection

We use Adobe Substance 3D to create and improve our textures. We then
integrate the exported files with Blender and Unreal Engine. Adobe Substance 3D has been great since the start, it's easy to use, reliable, and it just
works. We have been using it a lot lately with the new features they
introduced after being acquired by Adobe. They are integrating it into the
Adobe Suite, with more updates on the way!
  • Great performance
  • Excellent Adobe support
  • Fast and easy
  • Sometimes, it can take a lot to load heavy files
  • It could be better at the time of exporting, it requires a pro user to make it right
  • The interface can be messy if you're not familiar with it
  • Good support
  • Reliable updates
  • Ease of use
  • We saved time when texturing models
  • With better looking assets, it's more money in the bank
  • Less time testing, more time doing
For texturing, Adobe Substance 3D is much better than the other options. In other fields, it's another story. I find it excellent for game engines and realistic renders, but it only solves textures. We, then, move to Blender because it has more compatibility with exports, and we can import them into our preferred render engine. We mostly use Unreal Engine, but also Blender3D to do the final rendering.

Do you think Adobe Substance 3D Collection delivers good value for the price?

Yes

Are you happy with Adobe Substance 3D Collection's feature set?

Yes

Did Adobe Substance 3D Collection live up to sales and marketing promises?

Yes

Did implementation of Adobe Substance 3D Collection go as expected?

No

Would you buy Adobe Substance 3D Collection again?

Yes

It's great if you don't want to mess around trying fixes or subpar software. Adobe Substance 3D is the default, and it just works when you need it. From textures to complex materials, it gets the job done with no worries. It's really good for new users, because the new UI features they implemented simplify the software a lot, and the learning curve is gentle. It is well suited for game development, renders, and top-notch material creation. One of the main features we use is the creation of dynamic materials that have different colors on the edges. This is useful because it adds a lot of realism, for example, in metals.