Likelihood to Recommend I've used many 3d programs I've not found any more capable or well suited for about anything you throw at it. I've had scenes with over 20million polys that I can work in just fine. It's well suited to produce absolute photorealistic renders especially when you pair it with plugins like V-Ray Render. One area where is may not be as suitable is if you have to model something in a coordinate space that is a long way from 0,0,0. Max is not double precision, so when a model is very tiny or very large or a long way from the origin, odd things occur. But, this is easily mitigated by modeling near the origin or reducing or enlarging the scene by some factor to make it not too small or too large. Then, after you are finished, you can scale it up or down by that factor again and export a perfectly scaled model for use in some other program
Read full review As a mechanical engineer, it is one of the best tools to just start modeling and engineering with. The UI tools are intuitive and engineering analysis such Mold Analysis, FEA, are great! Other 3D CAD modeling tools have a longer learning curve to master. All in all, if you're not planning to design an entire airplane with large assembly files, then Solidworks is your tool!
Read full review Pros 3ds Max includes some of the inbuild modifiers which can be very good in the case of beginners. 3rd party Rendering support makes 3ds Max a powerful software for rendering out realistic images. Autodesk 3ds max in comparison to its rivals is lightweight and fast, also the animation case also. Read full review The collaborative work environment is a cool and useful feature where groups of people can work on the same model at the same time, and SOLIDWORKS ensures that you don't overwrite each other's work. The ease and amount of customization options are very useful for creating a personalized and intuitive user interface, whether SOLIDWORKS is your native CAD package or not. It is very easy to quickly edit a model you have already created. The software allows sketch and feature editing without having to take the time to actually enter the sketch/feature environment. The use of configurations and configurations-specific dimensions in the same sketch is very useful for creating different forms of the same part Read full review Cons working in 2d is very frustrating and unreliable. It just lacks the precision How scaling affects units (or doesn't) There needs to be a way for modifiers to address a change of scale in the object. Booleans are not intuitive. Especially for architecture, creating an opening and putting a door or a window is an incredibly cumbersome process. Read full review Save DWG 2D files in inches or metric easily, defaults to metric and has to be manually converted to inches When using the sketch feature, the ability to disable ALL references. If I don't know the exact shape and I want to draw/adapt my design, it harshly interprets the references which have no value to me. The easiest exact is to think about when you have a Microsoft Word document that has a lot of formatting, photos, tabs, etc. If you accidentally hit the "enter" key, you can explode the formatting and everything goes crazy. SW does this to me, I just want to "doodle" my sketches, edit/delete/etc and not be bound by arbitrary references. For the sketch feature, ability to use a DraftSight plugin of some sort. I'm super fast in DS, if I could draw using the commands in SW then I would probably never open DS again and convert to SW full time. Currently, I only use SW as a way to convert 3D files so I can build everything in DraftSight. Read full review Likelihood to Renew It satisfies 95% of my 3d visualization need. The left over 5% is handled by a few other programs. If Max just can't perform a specific task I can do that elsewhere and then bring it back to Max to finish up. But, it's rare that this occurs in my work
Read full review We have absolutely no reasons to not keep with SolidWorks for the foreseeable future.
Read full review Usability This is not a 3ds Max fault, it's like any powerful software, "you have to spend time to learn it." It, like most all others as powerful, have a "learning curve" that can be steep depending on your knowledgebase. I'm glad it's not "so simple a caveman can use it" or I'd be out of business. Everyone in the world would have it and my skills would not be needed. Having said that, it's as intuitive and any other software. If you understand 3d principles, 3ds Max will not be difficult to wrap your head around. It uses normal and expected conventions
Read full review SOLIDWORKS is very user-friendly. The user interface is intuitive. Many sources for help are available in the event you are attempting something new.
Read full review Support Rating I have contacted support many times and have had a good experience. They have always been helpful
Read full review We have an unusual arrangement. We don’t pay for support, but we’re partnered with a VAR for second-tier support.
I work with other users if I have questions but when we’ve had to ask the VAR, they always have answers. It appears that all of the VARs have access to a support platform from DS SOLIDWORKS that helps them answer most questions.
Read full review Alternatives Considered In Autodesk 3ds Max you can do camera animation with ease, its complex in
Cinema 4D . Even I think same with light setup. Setting up light is quite easy in Autodesk 3ds Max as compare to
Cinema 4D . Overall Autodesk 3ds Max is less complex in compare to other 3D softwares.
Read full review Onshape is a direct competitor. It has great entry level pricing and it is easy to access with no installation required. Being a web based app there is sometime some lag being based in NZ. Management also have concerns over where the data is stored on the cloud. With SW we can control where it is stored
Read full review Return on Investment Allows us to meet deadlines quickly - render times are minutes, not days. Digs into profits due to licensing fees - just a single seat can set us back thousands. Read full review Creation of small 3D pieces to generate cash flow. Not being able to create 3D sculptures with this tool, and not being able to fulfill the client's requirements. To be able to sell high visual quality simulations for companies that hire the service. Read full review ScreenShots