Adobe After Effects allows users to create cinematic movie titles, intros, and transitions, remove an object from a clip, start a fire or make it rain, or animate a logo or character. The vendor states that with After Effects, users can apply motion-graphics and animation to any digital object.
$20.99
Per User Per Month
Adobe Illustrator
Score 9.3 out of 10
N/A
Adobe Illustrator CC is a vector-based graphic design software.
$20.99
per month
Blender
Score 9.2 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Pricing
Adobe After Effects
Adobe Illustrator CC
Blender
Editions & Modules
Annual Plan (Paid Monthly)
$20.99
Per User Per Month
Monthly Plan
$31.49
Per User Per Month
Annual Plan (Prepaid)
$239.88
Per User Per Year
Yearly - Billed Monthly
$20.99
per month
Monthly
$31.49
per month
Yearly - Billed Upfront
$239.88
per year
Blender Cloud Membership
$11.50
per month
Offerings
Pricing Offerings
Adobe After Effects
Adobe Illustrator
Blender
Free Trial
No
No
No
Free/Freemium Version
No
No
Yes
Premium Consulting/Integration Services
No
No
No
Entry-level Setup Fee
No setup fee
No setup fee
No setup fee
Additional Details
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Community Pulse
Adobe After Effects
Adobe Illustrator CC
Blender
Considered Multiple Products
Adobe After Effects
Verified User
Contributor
Chose Adobe After Effects
Adobe Illustrator is used for creating templates, logos, cartoons but you can animate the beautiful logo or cartoon with the help of a camera and 3D space, it worth the experience no matter what...
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Executive
Chose Adobe After Effects
Adobe After Effects and Final Cut Pro are quite similar in the sense of their functionalities as far as I'm aware and the interfaces are more or less similar. But Adobe After Effects is preferred over Final Cut Pro mostly because of the fact that it is part of the Adobe …
I've created videos with Adobe Premiere Pro and Adobe PhotoShop (with the GIF function), as well as Canva and other online products. Adobe Premiere Pro does not have the same capabilities for creating vector-based content, meaning if that is necessary, Adobe After Effects is …
Because they are part of the Creative Cloud platform, all Adobe software. They are well integrated into each other. If I create a vector in Illustrator and save it, load it up in After Effects, and notice that I need to adjust it? Well I don't have to fully close out of After …
Adobe After Effects stands out for its comprehensive set of tools for creating motion graphics, visual effects, and animations. Its seamless integration with other Adobe software, vast community, and extensive tutorials make it user-friendly. It offers a wide range of 2D and 3D …
[Adobe After Effects] is a beast and VEGAS Pro is just a baby when compared to Adobe. It doesn't match [Adobe After Effects] when it comes to the feature and performance it offers.
Adobe After Effects is a great bridge from still graphics and vector, to motion graphics. The integration with Premiere makes things work seamlessly and the way it can ustilise native PSDs and ai files makes working in Adobe After Effects ideal for most clients.
In Adobe After we can do Motion Graphics, 2d Animation, Text Animation, 3d Animation, Video Editing, Chroma Key Cutting, Visual Effects, Color grading, Motion Tracking all this can be done in After Effects only, and I have been using this software quite a while so it's a …
Compared to other software, Adobe After Effects is more useful for motion graphics and composition. Adobe After Effects is simpler and easier to use for video editing and adding effects.
After Effects is more versatile for animations than Premiere for sure. And now, with the .mogrt templates, it can be great for keeping consistent animations and branding guides when sharing work with other animators and editors. I also like their 3d plugins and advanced …
After Effects is on par with most of these other non-Adobe software. It is able to edit, create, render, illustrate, stabilize video content; and so much more.
Adobe Illustrator gives you much more control over every aspect of the design process. Canva has several limitations like being unable to customize gradients or creating clipping masks. Inkscape only works in RGB space and has a less intuitive user interface. They benefit from …
The integration with Creative Cloud Libraries and Adobe Fonts, combined with the powerful array of tools offered in Adobe Illustrator makes up for the high price compared with other tools that are often free. You even get an outstanding 3D renderer built in with excellent …
GIMP does not have a lot of reference information, so it takes time to solve problems. Illustrator takes less time because there is a lot of reference information on the Internet and in books. Also, GIMP does not allow batch processing, so the work must be repeated. Illustrator …
Verified User
Contributor
Chose Adobe Illustrator CC
There are so many things you can create in Adobe Illustrator CC. It's easy to use and the options for saving and exporting are fantastic. Fortunately, this is the only software of its kind that I have used. I know other people that have used lesser quality products and turned …
Adode Illustrator is better for the design work in the company, sice it works with vectors and easy shortcuts, the other adobe software is not so useful because we do not work with video editing or rendering. Adobe Illustrator CC meets all our needs and expectations and that is …
Adobe Illustrator CC has so much more options and tools to create the perfect vector graphics when compared to other programs. Illustrator is often the program that I use to create graphics, and then insert those files directly into the other programs listed. The other programs …
Adobe Illustrator is generally preferred to use over the use of InDesign and Photoshop mostly due to the nature of our work. It's usually the most efficient in getting what needs to be done, done. It's easier to use than Photoshop for a lot of things. InDesign also has a pen …
I like to use Illustrator concurrently with PhotoShop and InDesign. Illustrator is better for working with vectors, whereas PhotoShop is better for using pixels, editing and creating raster-based art. When it comes to Illustrator in comparison to InDesign, the latter is better …
Macromedia Fireworks Fireworks probably isn't available anymore as the parent company was bought out by Adobe, it's main selling point was it's seamless integration into FLASH animations which browsers no longer support. It wasn't a bad program but it's extremely dated at this …
When compared to other vector-based artwork programs, Adobe Illustrator CC is far more robust, feature-rich, and user-friendly. Other programs fail to deliver adequate exports of varied file types. With Adobe Illustrator CC, there are many workflow options, user tools, and …
Like most people, I came from using Adobe PhotoShop and learned Adobe Illustrator CC later (in my case, in college as a required class for my digital media degree). I didn't realize the power of vector illustration until I took that class, and ever since I've been using Adobe …
Ease of use and free, ZBrush has a very steep learning curve and Blender seems to be better at realistic image rendering. Plus free upgrades and amazing support made it a no-brainer. Lots of online tutorials and add-ons Blender comes out on top.
The biggest advantage of Blender over these alternatives was how easy it was to learn, even for team members with no previous experience in 3D modeling, design, or any artistic field. The fact that it allows you to import or export files in most of the existing 3D model …
Blender is just as good as Cinema 4D. One huge advantage Blender has is that its free and you don't have to worry about upgrades or license upgrades when wanting to download or purchase the latest version
I would recommend Adobe After Effects to a colleague above all other comparable software that I have used, however, with the caveat that it can be time-consuming to learn to use and can be frustrating if you are not familiar with the software. Difficulty aside, once you begin to understand how to use Adobe After Effects, it is the only software for the job.
It is the only tool that I use to create logos. It gives me the flexibility to create sharp text and marks and they can then be resized at will, color changes in a second and perfect way to export. I know that some people use Illustrator for document layout, it is not ideal. While I can easily create documents here, it really is InDesign that is the perfect tool.
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Adobe After Effects allows you to exercise a great level of control over how to animate just about every aspect of an object. You can control animation speed of entry and exit, the direction of rotation, scale, position, and so many more attributes.
Adobe After Effects is so popular that you can find so many paid and free third-party plug-ins and scripts to incorporate into your project.
There is such a breadth and depth of features available in Adobe After Effects, you will never get tired of exploring the program and using its many features to take your projects to new heights
Adobe After Effects works well with other products in the Adobe Creative Suites including, Adobe Illustrator, Photoshop, and Media Encoder
Adobe After Effects allows you to customize the setup of your workspace and panels
Creating complex polygonal geometries is very easy in Blender.
Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
The bone generation and its behavior of animations can be achieved easily in blender.
It's really a hard question, but it could be: a game engine. Older versions used to have it; I would use it to simulate machines game-like.
I'm struggling to find another one; maybe the fact that it is so powerful and has so many features that learning it can be daunting; better documentation WITH examples and/or a map of Blender capabilities would help to know where you are in terms of knowledge and the planning the roadmap to where you want to go.
Precision modeling. Coming from CAD and using Blender as part of my design workflow, I'd love to be able to model inside Blender as I model with CAD tools. At this moment, it's simply impossible.
I will renew my use of After Effects since it's affordable and always has been reliable. They also always continue to update new features and add new things to compete with other software out there. I also like all the 3rd party plugins out there that keep my interest for the future and new toolsets and creative solutions.
While Adobe Illustrator CC is one of the only true design software out there, it really stands heads above the other products. It's clean UI and menu structure is easy to navigate.
There's a lot of features and functionality that Adobe After Effects offers that can be hard to navigate at times. Depending on the depth you plan to use the software for, that can take some time to learn. The built-in templates and tutorials really help soften that learning curve. Once you get past some of the basics, it's fairly simple to use.
There's a bit of a learning curve to this software vs other similar tools that can take some time to learn and get familiar with but the amount of functionality that Adobe Illustrator CC offers is quite large compared to simpler tools.
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
Adobe customer support is wonderful. They genuinely care about their product and the end user experience. The products they create have always been innovative and continue to improve. They have a huge chunk of the user market in their field and still strive to improve. This is such a big deal for me and other small business/organizations that need their products and don't have a large voice on our own.
I normally already know how to do whatever I'm trying out, but the documentation (as well as a simple Google search) makes any question quick to resolve. The Adobe boards themselves are a fantastic resource, especially for resolving questions between new programs and iterative releases.
I find Adobe After Effects to be superior to iMovie and Final Cut Pro in that I am able to do much more with the software. It isn't as limiting as the other two. I also like that it isn't an Apple product. Personally, I'm not a huge fan of Apple. There is a bigger learning curve with After Effects, but once you get the hang of it, there's really no comparison.
I chose Rhinoceros 3D because it is accurate to make drawings in it and it is better to make drawings in Rhinoceros 3D and then put them in Adobe Illustrator. But while printing or scaling it is much easier to put it in Adobe Illustrator. This makes the whole printing aspect of it much easier.
We've only used the consumer (non-pro) version of SketchUp, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than SketchUp, it feels like truly complete, professional design software.
As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
Except in some specific cases, no one will use Blender on their own at a professional level.
When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.