Adobe Illustrator CC is a vector-based graphic design software.
$20.99
per month
Blender
Score 9.2 out of 10
N/A
Blender is a free and open source 3D creation suite available in under the GNU General Public License. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
Blender Cloud is a related service accessible via subscription, and is a training and content platform providing access to expertise from the Blender Institute for advancing one's use of Blender.
$11.50
per month
Pricing
Adobe Illustrator CC
Blender
Editions & Modules
Yearly - Billed Monthly
$20.99
per month
Monthly
$31.49
per month
Yearly - Billed Upfront
$239.88
per year
Blender Cloud Membership
$11.50
per month
Offerings
Pricing Offerings
Adobe Illustrator
Blender
Free Trial
No
No
Free/Freemium Version
No
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
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More Pricing Information
Community Pulse
Adobe Illustrator CC
Blender
Considered Both Products
Adobe Illustrator
Verified User
Anonymous
Chose Adobe Illustrator
I have been using all of these tools for years. Illustrator is usually my go to tool. Once you learn Illustrator, it makes using all of the other programs easier to learn and it integrates with them beautifully. For the most part, each tool has it's own strengths - InDesign …
We selected Adobe Illustrator CC as a company because of it's wide array of other programs that we can bundle together. It's a tool that most our vendors are also familiar with so it simplifies our workflow to use it. I like the functionality and the fact it's a tool I'm super …
Adobe Illustrator CC is the best program to use for creating vector illustrations and graphics, whereas Photoshop is best for pixel-based digital pieces. Indesign is best for printed pieces and Adobe Illustrator CC is a great collaborator tool to use for Indesign projects. The …
The integration with Creative Cloud Libraries and Adobe Fonts, combined with the powerful array of tools offered in Adobe Illustrator makes up for the high price compared with other tools that are often free. You even get an outstanding 3D renderer built in with excellent …
Adobe Illustrator gives you much more control over every aspect of the design process. Canva has several limitations like being unable to customize gradients or creating clipping masks. Inkscape only works in RGB space and has a less intuitive user interface. They benefit from …
Gimp does not have a lot of reference information, so it takes time to solve problems. Illustrator takes less time because there is a lot of reference information on the Internet and in books. Also, Gimp does not allow batch processing, so the work must be repeated. Illustrator …
There are so many things you can create in Adobe Illustrator CC. It's easy to use and the options for saving and exporting are fantastic. Fortunately, this is the only software of its kind that I have used. I know other people that have used lesser quality products and turned …
Both are powerful design/vector art tools. And they do the same things - just in a little different way. Tools and interface are a little different. Illustrator thinks like a designer, Corel thinks like an architect. I picked Illustrator mostly due to integration with …
I know a lot of designers that like to work in Photoshop, when text is involved I prefer Adobe Illustrator CC. You can outline your text and kern and correct there, it is crisp and easy. I would rather push vector points than pixels. I also really appreciate the multiple boards …
Illustrator has never let me down recently. There have been times where the program didn't do things I wanted it, but over the years the updates gradually modified how I used the program to the point where everything we need to do can be done.Whatever the situation is, Adobe …
Simply stated, Adobe Illustrator CC just offers more. Not all projects require 'more', but when you need it, it is nice that you don't have to jump programs and start over on a project. Inkscape is simple to use, but so is Canva. Point being, just because a program has a great …
I chose Rhinoceros 3D because it is accurate to make drawings in it and it is better to make drawings in Rhinoceros 3D and then put them in Adobe Illustrator. But while printing or scaling it is much easier to put it in Adobe Illustrator. This makes the whole printing aspect of …
Illustrator has a wide capability for editing ability and can be used in combination with any of the other programs I've listed and used. This makes it incredibly versatile and one of my favorites. Each of the other products have specific purposes, making them less likely for …
Before using Adobe Illustrator CC, I was using other design tools and struggled with the lack of control over my artwork. Adobe Illustrator CC has given me so much more control over my designs. The interface is beautiful and easy to use; new features like Live Shape and the …
They complement each other, each with its own specific characteristics, but within a marketing sector, an experienced designer knows that the use of these tools in sets makes all the difference. It is possible to combine their uses and create really relevant materials that will …
All these software integrate and each one has a purpose, I, particularly, always work with almost all of them together and I don't see competition between them, [but rather] an integration [with] different purposes and uses. I use them all and they all serve me in the best way …
Adode Illustrator is better for the design work in the company, sice it works with vectors and easy shortcuts, the other adobe software is not so useful because we do not work with video editing or rendering. Adobe Illustrator CC meets all our needs and expectations and that is …
Honestly, Adobe illustrator is the best in the market in terms of what the software is capable of doing. I've used other software in my career, and honestly, I just haven't found anything that has the tools and the capabilities like adobe illustrator. I honestly will pay extra …
I have not used any other graphic design software but I have used Photoshop and InDesign. If you're looking to create graphics, especially scalable vectors, Adobe Illustrator CC is, hands down, the best tool out there. Photoshop is much better for photo editing and …
In addition to being free to use, Blender is competent and complete enough to do the same things as these programs. While some stabilization is still needed in some aspects, many of these They work quite well and practically the same as them. In addition, Blender has a …
Most obvious answer for why we have chosen blender over others is cost. The cost of other software is too high but because blender is free it helps to put our money and resources in the right places. It also helped us to get quality output without additional cost as octane is …
We selected Blender for most of use cases because it's availability and ease of use. Having no commitment in terms of plans or pricing also gives us more freedom to try it out, and we ended up staying with Blender.
Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have …
It fulfills my expectation to make 3D animation and cartoons to show my concept of research results to the audiance ranging from low-level to excellent in the field. It saves a lot of time to explain and makes attraction to the audiance. It exceptionally helps my class room …
Again, Blender wins over its competition in the number of users and its large community because it is free software. Whether you like it or not, that's a kickstart that makes a noticeable difference. But, indeed, its competition is usually much more powerful and professional, …
Blender is first of all free and open source software. It has very easy to use tools which can help one in navigating and modifying easily and efficiently. It is also very less in size, on my system it is of 355 MB. The rendering engine Cycle works simultaneously in the …
We've only used the consumer (non-pro) version of Sketchup, which we love, but is very limited in features and output capabilities compared to Blender. While Blender's learning curve is MUCH steeper than Sketchup, it feels like truly complete, professional design software.
As already mention , a Wide range of features and complete set of tools without paying anything . Suitable with any operating system. Getting started with Blender is also easy.
I have to start off but stating the obvious. Blender is full-featured and free. Yes, I repeat, "free." Adobe makes outstanding products but at a high initial cost. Blender does a similarly fantastic job, but for free. Adobe Substance is able to perform all the tasks I need to …
Ease of use and free, Zbrush has a very steep learning curve and Blender seems to be better at realistic image rendering. Plus free upgrades and amazing support made it a no-brainer. Lots of online tutorials and add-ons Blender comes out on top.
Blender is a more user-friendly version of these programs; not only that, but the community behind blender is great; posting everything you need on youtube or offering courses has made it so much easier to learn new ways to make renders or assets, also there are plenty of free …
Again, Blender has a great advantage compared to other software which is being “ open source “ & free which can let anybody uses it without any worries. Compared to Ansys, Blender is ok since it doesn’t have all the features that Ansys got which is fine since Ansys is quite an …
The biggest advantage of Blender over these alternatives was how easy it was to learn, even for team members with no previous experience in 3D modeling, design, or any artistic field. The fact that it allows you to import or export files in most of the existing 3D model …
Every software has its own use. Despite being similar software, we use every software for different purposes. Personally, I use Blender for modeling and sculpting, Maya for animation, substance painter for texturing, and so on. So, my advice for you is that you should explore …
To date, Maya has been and is the undisputed
leader in the sector. Despite being at such a high price,
there is really no substitute for Maya's quality. Therefore, the use of
Adobe Animate doesn't do half of the things that Blender can. Blender is an all-around better program in the fact that it can 3D model, sculpt, and animate in real-time. Blender is also completely free and has tons of free resources available to everyone. I highly recommend …
Blender is just as good as Cinema 4D. One huge advantage Blender has is that its free and you don't have to worry about upgrades or license upgrades when wanting to download or purchase the latest version
Adobe Illustrator is used to help make drawings look good but not make them. It is easy to add color or texture but it is hard to actually make the drawings in it. I would recommend using other software to make the lines for plans and sections and using Adobe Illustrator to make it look good.
Blender is an excellent tool for everything from simple to complex 3D animations, the creation of 3D images, etc. It performs excellently in all of these areas. In the realm of 3D modelling, animation and rendering, there is very little that Blender is not suited for.
Creating complex polygonal geometries is very easy in Blender.
Edit Mode and Sculpt Mode helps in creating non uniform surfaces for objects like rocks, surfaces, terrains etc.
Blender can use various external plugins to make it work in more smoother way. For example to import any 3d object one can use sketchfab plugin and easily import the free assets from web after logging in.
Blender has a better rendering engine known as Cycles, it is far more better than any other stock rendering engine which can generate realistic lightning, shadows and reflections.
The animations can easily be generated with blender animation toolbar and also it incorporate any other animations made in any other software.
The bone generation and its behavior of animations can be achieved easily in blender.
Illustrator Files can get large/cumbersome when you begin to incorporate high resolution photography, especially if you 'place' the photo instead of linking to it's source file
Typography can sometimes be a challenge, especially if you working on different machines that may not always have the font you need installed or sending the file to a commercial printer
OLDER versions of Illustrator can be a bit temperamental about being backward compatible though this issue has been greatly reduced with Adobe's move the Cloud Based subscription model
Not great for large print layouts (books, magazine etc) you're better off to move the project to Adobe InDesign in that case.
It would be great to see a render queue added. This would increase my productivity significantly. Currently I don't have budget for a render farm. Meaning I have to do my renders overnight, however some renders only take a few hours. A render queue would allow me to make the most of the 12+ hours I'm out of the office.
UV editing, in particular unwrapping or projecting can produce varied results.
While Adobe Illustrator CC is one of the only true design software out there, it really stands heads above the other products. It's clean UI and menu structure is easy to navigate.
There's a bit of a learning curve to this software vs other similar tools that can take some time to learn and get familiar with but the amount of functionality that Adobe Illustrator CC offers is quite large compared to simpler tools.
Because while it's a pretty good piece of software, the default built-in commands, the interface layout, and certain functions aren't as logical in their way of being arranged and executed. This, of course, doesn't diminish its use or effectiveness in your field of work, but it is quite awkward at first. A big advantage is that Blender lets you customize the interface however you want as well as keyboard shortcuts and several general program parameters.
I normally already know how to do whatever I'm trying out, but the documentation (as well as a simple Google search) makes any question quick to resolve. The Adobe boards themselves are a fantastic resource, especially for resolving questions between new programs and iterative releases.
I have been using all of these tools for years. Illustrator is usually my go to tool. Once you learn Illustrator, it makes using all of the other programs easier to learn and it integrates with them beautifully. For the most part, each tool has it's own strengths - InDesign for layout, Photoshop for pixels, etc., but for me, working with vectors is my prime need.
Well, in fact, I haven't used any of that software, but there is one thing I know: Blender is free. That's huge for small business owners like me; it is the difference between having the tool and not having it. I have heard other people saying that the Autodesk offerings have some other tools Blender doesn't have and are better for animation, especially Maya, but no small-engineering business owner cares for that. Now, from the animation and artistic point of view, even if my business was making animated movies indie, I'd used Blender simply by its cost.
As it is a beginner-friendly software with increasing demand in the animation sector again, it positively impacts the business.
Except in some specific cases, no one will use Blender on their own at a professional level.
When I was a beginner, it took me a lot of time to learn, consequently designing the creation. But if we want to learn to master Blender, we can do it. As long as we have time and a lot of willpower, since, we repeat, it is not a simple program and hides thousands of tools and possibilities.