Miro vs. Sketch

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Miro
Score 9.1 out of 10
N/A
Miro is a web-based Collaborative Whiteboard platform that provides teams with an infinite digital canvas for visual planning, diagramming, and workflow mapping. The platform integrates a spatial user interface with automated drawing tools and natural-language processing (NLP) to structure freeform ideas into defined project workflows and database schemas.
$0
Sketch
Score 6.1 out of 10
N/A
Sketch is a visual design tool of use for application prototyping, coming with a wide variety of extensions, plugins, and an active user community.
$10
per month billed yearly per editor
Pricing
MiroSketch
Editions & Modules
1. Free - To discover what Miro can do. Always free
$0
2. Starter - Unlimited and private boards with essential features
$8
per month (billed annually) per user
3. Business - Scales collaboration with advanced features and security
$16
per month (billed annually) per user
4. Enterprise - For work across the entire organization, with support, security and control, to scale
contact sales
annual billing per user
Standard Subscription
$10
per month billed yearly per editor
Standard Subscription
$12
per month per editor
Mac-only license
$12
per seat
Business Subscription
$22
per month billed yearly per editor
Offerings
Pricing Offerings
MiroSketch
Free Trial
YesNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeOptionalNo setup fee
Additional DetailsMonthly billing also available at $10 per month for the Starter plan, or $20 for the Business plan.
More Pricing Information
Community Pulse
MiroSketch
Considered Both Products
Miro
Chose Miro
I'm from a graphic design background and Miro truly wins point for its look. Its cool and not overwhelming. Without mentionning the video calls and the slideshow that doesnt exist in any competitor. This makes it the perfect tool for a facilitator
Chose Miro
I personally tested Microsoft Visio and Mural for the same work that we do now with Miro. These tools were good but were not offering all the features in the same place. Other than that these application felt like slow to me if we compare them with Miro that is why gave my …
Chose Miro
It was the tool available within the enterprise environment that is approved for use. Generally lower barrier to entry and requires less approval.
Chose Miro
Miro is simpler than Figma without sacrificing many features. It has also been much easier for me to share Miro boards with teammates who may not have Miro installed. With Figma, we'd often encounter issues when sharing a board with non-Figma users. Aside from getting signed up …
Chose Miro
More friendly to use, neat, more modern, more comprehensive, more easy and accessible, better interface, more templates etc
Chose Miro
not many to be honest, Miro is definitely leading its category
Chose Miro
Miro allows for more freedom when facilitating remote lessons and workshops that require lots of participant interaction and drawing diagrams. Other diagramming tools require learning how to use it. Same with design prototyping tools.
Chose Miro
Microsoft Powerpoint and Microsoft Excel
Chose Miro
We evaluated so many tools before jumping to Miro. Those tools would be Mural, Google Jamboard and Notions. Google Jamboard was easy to use but it was more suitable for basic brainstorming. Notion is excellent for documentation and knowledge management. Mural was a good choice …
Chose Miro
Miro is faster to enter as a free tier and good enough for freelancers or very small teams. Also, FigJam does not include a UI library like Miro. Whimsical is the closest competitor.
Chose Miro
There are many reasons and its different for each. FigJam provides excellent experience for design focused collaboration and it works particularly well since we are pretty invested in the Figma ecosystem.
Jira and Jira product discovery are valuable for tracking execution and …
Chose Miro
we had tried draw.io, figjam google whiteboard earlier as well so they work well for basic, but Miro is the easier and more functionality than these apps. in the Miro have the more feature like real time editing and team collaboration and remote team, so Miro is better …
Chose Miro
For me, it’s my go-to tool, and aside from the few use cases mentioned earlier I’ve been using nothing but Miro for a long time.

Pour moi c'est ma référence et hormis les quelques cas d'usage mentionnés précédemment, je n'utilise que Miro et depuis longtemps.
Chose Miro
Miro is well-suited to our organization, offering many features not available in the above-mentioned software. The above-mentioned software is not up to the mark compared to Miro, and Miro is better than Draw.io. So, we stopped using Draw.io and shifted to Miro.
Chose Miro
that was long time ago. Lots of game developers are familiar with Miro
Chose Miro
I have used Figma and an Excel sheet to brainstorm and create diagrams. Both are useful, but I found Miro to be more flexible when working with large groups and other types of projects. What I like most about Miro is that it brings all our tasks into a single workspace, like …
Chose Miro
Miro is far superior to Mural (and I used to be a heavy Mural user a few years ago). The rate of innovation at Miro has helped the product blow Mural out of the water.
Sketch
Chose Sketch
In terms of comparing Sketch with some of it's competitors, I would say that Sketch falls behind Figma due to the fact that it doesn't not have the power of inline collaboration that Figma has developed. It's also not quite as powerful as Axure in terms of providing a usable …
Chose Sketch
I constantly use various tools, selecting the right one for each task based on my experience and understanding of their strengths. This allows me to combine the advantages of each tool to complete tasks more efficiently and achieve better results. For example, I primarily use …
Chose Sketch
Figma and Adobe XD provide features surpassing Sketch in key areas, such as collaboration, cross-platform support, and advanced prototyping. For those who need these capabilities, either Figma or Adobe XD is likely the better choice over Sketch, depending on whether integration …
Chose Sketch
I think Sketch it better than Illustrator in a lot of respects. I feel like Sketch allows for more accuracy and precision. I do think it lacks in its collaboration. Unlike Figma it doesn't allow live collaboration.
Chose Sketch
I would say that it's different enough from the others that it has its place right alongside them. Nothing beats Sketch in terms of its ability to quickly wireframe.
Chose Sketch
Sketch's approachable UI allowed those using outdated technologies to transition efficiently. Among its peers, Sketch performs comparably with most prototyping tools. It falls behind compared to those that can better handle movement, like Invision Studio, which combines …
Chose Sketch
The interfaces of Adobe and Figma are very similar, but I would say that Figma's collaboration tool is great with onboard live collaboration. For Sketch, that is a separate payment. XD is great for free usage and for Windows collaboration, but some parts of the collaboration …
Chose Sketch
Very easy to start in Sketch. But less community as compared to Adobe, and fewer features as compared to Figma.
Chose Sketch
If we compared to popular design tools right now (Figma and Adobe XD ).
Sketch app is still no 1, in terms of popularity, compatibility, and cost.
Chose Sketch
Sketch works well against any UI design apps and the pricing is also affordable.
Chose Sketch
Sketch works in a similar way to programs like Figma and InVision. Sketch is a mac only program so it works well in a mac environment. Tools like Figma and InVision have better collaboration tools and are both cross-platform. Sketch is easier to use and more intuitive for most …
Chose Sketch
Sketch is great for creating digital assets quickly and easily. It is simple to figure out and easy to use. It has a very clean user interface and isn't a resource hog like Adobe products tend to be. Its export feature is fantastic, generating multiple asset sizes/resolutions …
Chose Sketch
At the time of evaluation, Sketch provided a full feature design tool at the cost we needed. We also had required integration with Abstract, Zeplin, and InVision. Our design team already had familiarity with the Sketch interface. these considerations made it an easy decision to …
Chose Sketch
We went from designing websites in Photoshop to designing in Sketch, and it is certainly much quicker and easier to design in Sketch, and you're more easily able to make sure that our designs are exact in Sketch, as far as spacing exact pixels. I have never used AdobeXD and …
Chose Sketch
Sketch works perfectly well with Adobe Illustrator, you can seamlessly copy and paste vector artworks and open PDF files. It also [works] very well with prototyping tools such as proto.io and Bravo App. At ExMachina we also selected Sketch for its handover capabilities and …
Chose Sketch
Sketch is much better for web design than Adobe products. It's easier to learn and use, and it's a much more efficient way to hand off design files to developers. However, given a choice between Figma and Sketch, I'd choose Figma because of its cloud file storage and …
Chose Sketch
  • We use Sketch for its clarity. While Figma and InVision Studio have some "google-doc-escrow" collaboration tools, I've found them hard to make pixel-perfect designs, which is necessary while working with IT and clients.
  • Illustrator may have been the first of these vector-based …
Chose Sketch
Sketch eliminates all the complexity of Photoshop and it simplifies the screen design process for web, UI, UX designers. It is also much faster software with capabilities to make responsive design quickly.
Chose Sketch
I was a big Fireworks user when it was discontinued by Adobe. At the time most people used Photoshop, but I've never liked Photoshop for web designs because it was built for photo editing, not vector graphics. I've heard Illustrator might be a pretty good alternative now, but …
Chose Sketch
The simplicity, good UI and UX, integration with other apps, and mainly the plugins are the main reasons why we selected it.
Chose Sketch
Again, I would say that Sketch stacks up very well against similar Adobe products in the field. I get the sense, just from the little bit I've used it, that It may not be as robust as some of the Adobe products. However, for my needs (fundamental to the middle of the road use), …
Chose Sketch
I think they are both similar and different. I can generally choose an Adobe product when I'm looking for a specific end result. I use Sketch a lot for layout, UI and UX design cause it just takes all the frills out of the equation while giving me an equal end product. They are …
Chose Sketch
Although there's a lot of overlap, we use these different platforms for different purposes. InVision allows us to create more robust prototypes, Zeplin is a better tool for design/dev handoffs, and Marvel is great for basic wireframes. None of these tools beat Sketch when it …
Chose Sketch
Sketch had been great and improved a lot in the past, but so has Adobe. If you are going to start new, it's better to plan long term and based on needs see what suits more. Figma is relying a lot on new technologies which are not bug-free, but that may be the future of design.
Chose Sketch
Sketch is the industry leader when it comes to visual design for mobile apps and websites. However, its competitors are catching up very quickly and starting to offer features that Sketch doesn't have. While I think Sketch is still the best visual design software out there for …
Best Alternatives
MiroSketch
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Score 9.0 out of 10
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OmniGraffle
Score 9.8 out of 10
Medium-sized Companies
Lucid Visual Collaboration Suite
Lucid Visual Collaboration Suite
Score 9.0 out of 10
OmniGraffle
OmniGraffle
Score 9.8 out of 10
Enterprises
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Score 9.0 out of 10
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Score 9.8 out of 10
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User Ratings
MiroSketch
Likelihood to Recommend
9.0
(0 ratings)
4.5
(0 ratings)
Likelihood to Renew
9.3
(0 ratings)
9.0
(0 ratings)
Usability
8.5
(0 ratings)
6.3
(0 ratings)
Availability
8.9
(0 ratings)
-
(0 ratings)
Performance
8.8
(0 ratings)
-
(0 ratings)
Support Rating
7.1
(0 ratings)
9.1
(0 ratings)
In-Person Training
3.3
(0 ratings)
-
(0 ratings)
Online Training
8.6
(0 ratings)
-
(0 ratings)
Implementation Rating
9.0
(0 ratings)
-
(0 ratings)
Configurability
8.5
(0 ratings)
-
(0 ratings)
Ease of integration
8.0
(0 ratings)
-
(0 ratings)
Product Scalability
8.6
(0 ratings)
-
(0 ratings)
Vendor post-sale
6.4
(0 ratings)
-
(0 ratings)
Vendor pre-sale
6.5
(0 ratings)
-
(0 ratings)
User Testimonials
MiroSketch
Likelihood to Recommend
For me, the greatest joy is watching a messy tangle of abstract thoughts instantly click into place. I can quickly drag in colorful sticky notes, connect them with smooth lines, and watch a beautiful, structured workflow come to life right before my eyes. It takes the stress out of alignment by letting everyone see the big picture immediately.
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Sketch may still be a solid tool, especially for Mac-based designers focused on high-precision design and creating static design systems. However, Figma excels in real-time collaboration, cross-platform support, and interactive prototyping. If you need features beyond simple vector design—like collaborative prototyping or working across different operating systems—Figma is a more comprehensive solution.
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Pros
  • Makes internal coordination between admin team and tutors extremely painless. It's like a single place where everyone can drop ideas, get updates and notes without loss of context which usually happens in long email threads.
  • Versioning and board history are handled very well, which drastically reduces the workload. They help me track how a policy or math guideline has evolved, and also make it easy to revert changes if something doesn't work.
  • Comments stick exactly where they are meant to, making internal reviews much clearer. Admins don't have to guess which note refers to which rule or section.
  • Exports are clean, so even non-Miro teammates get it instantly.
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  • Auto Saving your work
  • Great library of plugins to use to make the software your own
  • Easy to understand interface that is very similar to other prototyping applications
  • They have been around for 12 years so you know the support and legacy stands
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Cons
  • It looks somewhat hokey at times and can come off as a little cartoony.
  • Its singular focus can often be its drawback, given that it has multiple use cases, but those are often not explored with its core features.
  • It could be a bit more complex, which somewhat ties into my above point.
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  • The Sketch interface can feel a bit clumsy when you're working with a document that has many pages. As an example, I regularly work in a document that captures 10 different aspects of a product. Sketch doesn't allow me to organize all those pages into any type of folder hierarchy. I have to scroll through the complete list of pages to try and find the page I want. You can drag pages into a different order in Sketch, but that doesn't remove the lengthy list or provide visual demarcation between groups of related pages.
  • Nested symbols are extremely useful, but the interface available on the right panel of the screen to manipulate a nested symbol in a canvas is not clearly organized to find what you're looking for quickly. It displays as a list of items in your nested symbol with no visual delineation between objects, so it can be a bit of guesswork to make sure you're making changes to the correct element.
  • It would be nice if Sketch offered the ability to create a workflow with automatic connection of objects via lines and arrows, like a sitemap or process flow. I use Sketch to create all my screens, but still need to leave the app to create my visual diagrams in a separate app.
  • A fresh take on the UI to better delineate things visually would be a great help. As mentioned, pages can't be organized, nested symbols are cumbersome to read through, etc. Separating the main central area of the app where canvases are displayed visually from the tools on the left and right would make for a cleaner work environment.
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Likelihood to Renew
Miro saves my day. I would spend at least 4x more time on documenting my projects and work without this tool. It support my day to day role and helps me be successful while saving my capacity. It is not only very easy to start working on it without additional training required, but also adapts to any use case that I might need to implement
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Sketch is a core tool for us and the cost to keep it going with our teams is low. It provides a good alternative to other screen design tools for our team members who prefer to use it.
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Usability
This is a hard one.. and totally subjective.. Initially when i started using Miro, i had trouble scrolling here and there.. the canvas was so vast and zoomed out .. Now i have learnt how this works .. I feel we need some kind of indexing at board level, which will give the topics / headings in a concise way .. Like a birds eye view of the components on the board. That might improve usability a bit.
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At the end of the day, it's just simple. This goes a long way in design and goes even further when your talking productivity, intuitive design and turnover rate. It's not difficult to figure something out even if it's not something your directly familiar with, i.e. if you want to export in certain file formats or change the size of the canvas, you don't have to delay your end product trying to figure it out. Similar situations took me less than 30 seconds to solve without a Google search. That's Usability.
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Reliability and Availability
I have not encountered events where Miro is not available. It is quite nice and reliable to be fair, even on my freemium version (startup) I don't have reliability issues. It does have sometimes where the screen refresh or "freezes" or "consumes a lot of data" and we have to rewind windows and the likes, this instances are very less
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No answers on this topic
Performance
I took the loading quickly to be related to availability which I commented on before, so ditto with those comment on load time here. Although to reemphasize, Miro doesn't crash or just refuse to load like some other programs. The weak point of Miro for me is integration of files like Word, Excel, or PowerPoint (especially the later two). When you embed these, it gets slow, and complicated to bring them up while you're in the application.
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No answers on this topic
Support Rating
We have never reached out to or contacted support because Miro's platform has been incredibly intuitive and user-friendly. The comprehensive resources available, such as tutorials, documentation, and community forums, have provided all the guidance we needed. The seamless integration with our existing tools and the reliability of the platform have ensured that we rarely encounter issues that require external assistance. This self-sufficiency has allowed us to focus more on our projects and collaboration without interruptions. Overall, our experience with Miro has been smooth and efficient, eliminating the need for additional support
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The support is relatively decent, and they are quick to respond. However, their releases are not great. Sketch could use more robust testing of their software before releases. Over the last four years, I have had many days lost while waiting for Sketch to patch issues with their releases. It's actually a running joke in our office. So, support, good. Releases in the first place? Not great.
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Online Training
There was a series of webinars which Miro hosted with our organization that went over the basics, then progressively became more advanced with additional sections. The instructors were knowledgeable, and provided examples throughout the sessions, as well as answered peoples' questions. There was ample time and experience on the calls to cover a range of topics. The instructors were also very friendly and sociable, as well as honest. Of course Miro isn't a "God-tool" that does absolutely everything, but the instructors were aware and emphasized the strengths where Miro had them and sincerely accepted feedback.
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No answers on this topic
Implementation Rating
Easy to learn, Miro has a series of videos on YouTube that effectively taught this program to my team members and me. The program is drag-and-drop and works excellently. People pick up on how to use it efficiently, and it's great for organizing ideas more freely. This product is more challenging for some older audiences who are not accustomed to using a touchpad, but for most, it was very easy to use.
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No answers on this topic
Alternatives Considered
We looked at other tools for the freeform communication and collaboration, as well as for tracking timelines and roadmaps, and Miro was just the best overall tool because we can keep everything in one spot and our team only has to learn and one use tool, as opposed to having to log into multiple spots.
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I constantly use various tools, selecting the right one for each task based on my experience and understanding of their strengths. This allows me to combine the advantages of each tool to complete tasks more efficiently and achieve better results. For example, I primarily use Figma at work, but if I need to draw an icon quickly, I prefer Sketch and then export it to Figma.
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Scalability
Miro is great for scaling. In every department and subdivision across my entire organization, there is someone using it. From Sales to marketing, to manufacturing and operations; and even in legal and finance, there isn't a process or a department that is not using Miro, and if they aren't, they're missing out! Even at the highest to the lowest levels of the organization, it is essential for virtual collaboration.
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No answers on this topic
Return on Investment
  • Miro has helped increase productivity within teams because all the brainstorming, planning, and collaborative tasks can now be done within one tool.
  • Conversations about projects and decision-making processes are now quicker, allowing teams to plan and document their work much faster.
  • Working remotely has become much better because everyone can collaborate through Miro, eliminating communication gaps.
  • It has become easier to create documentation and follow up on meetings, saving time during the process.
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  • Saved time -- Intuitive interface saves us lots of time/money because it is reliable and easy to use. Other programs have caused serious confusion, leading to project delays.
  • More captivating wireframes -- Stakeholders have been finding it easier to visualize potential “final products” with vector-based Sketch designs. Because of this, we’ve been able to have more targeted, focused discussions that lead to improved final products (with fewer immediate post-launch revisions!).
  • Increased productivity -- Because Sketch is so easy to use, our designers have had more time to do more work. Rather than finagling difficult tools in previously used products, our designers feel no hesitation with Sketch, and are producing more often and more creatively.
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ScreenShots

Miro Screenshots

Screenshot of Miro's design sprint templates, used to solve big challenges, create new products or improve existing ones.Screenshot of the Sprint Planning features in Miro, that assists Development Teams in creating a transparent understanding of what can be built and how. Users can run sprints and turn a team into creative and active participants. Today, many organizations use Agile tools to manage software development and other non-IT projects.Screenshot of the PI Planning Template that brings teams toward one vision of what stories to develop. Used to manage a backlog, increase productivity, and build the foundation for a successful PI Planning event. Miro’s PI Planning Template helps to get an overview of any PI Planning event, with step-by-step frames to guide the process.Screenshot of diagrams, concept maps, and system mapping templates used to communicate complex flows and create a shared understanding. Users can check off all the essential steps of the diagramming process and gain a complete overview of operations with Miro's diagramming templates collection.