Enhancing Mobile Game Development with UserTesting
Overall Satisfaction with UserTesting
At our German mobile games company, we use UserTesting extensively to improve the user experience and interface design. This tool allows us to reach specific target audiences, allowing them to offer real-time feedback on our mobile game prototypes via recorded audio and screen activity. Our use case for user testing includes everything from pre-launch idea testing to post-launch game enhancement. We investigate responses to game pitches or early prototypes during the concept phase. We test increasingly polished iterations of the games as production moves forward, concentrating on certain features like character design, stage difficulty, and UI options. We use UserTesting even after the game launches to improve it according to how players engage with various aspects/features of the game—which is frequently surprising.
Pros
- Fast feedback from tester
- Decent filters to set the audience profile for the tests
- Mostly testers are great participants with good feedbacks
- Great customer support
Cons
- Add filters to Contributers Network feature!!!!
- Add more features for data analysis (e.g. cross data from different participants)
- Fast feedback and insights that allow us to improve our product before launching
- negative: it's hard to find your audience, since our product is too niche (German/French mobile card games)
It is super convenient to use user testing in our workflow. We don't need to stress out much about recruiting participants. This saves a lot of our time and allows us to conduct more research during product development, using the insight to prioritize MVP features, for example. The tool made this UXR part easier
The quality of the participants: they usually have good feedback and act like "professional" users. Which is good when we want a few insights in a short amount of time.
Also, the interface is good. I miss having more features, like a good transcription tool like we have in Condens.
Also, the interface is good. I miss having more features, like a good transcription tool like we have in Condens.
Do you think UserTesting delivers good value for the price?
Yes
Are you happy with UserTesting's feature set?
Yes
Did UserTesting live up to sales and marketing promises?
Yes
Did implementation of UserTesting go as expected?
Yes
Would you buy UserTesting again?
No


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