OctaneRender vs. Unity

Overview
ProductRatingMost Used ByProduct SummaryStarting Price
OctaneRender
Score 8.0 out of 10
N/A
OTOY, headquartered in Los Angeles, offers OctaneRender, a GPU rendering engine.N/A
Unity
Score 9.0 out of 10
N/A
Unity Technologies headquartered in San Francisco offers the Unity real-time 3D and 2D development platform.
$200
per person/per month
Pricing
OctaneRenderUnity
Editions & Modules
No answers on this topic
Enterprise
$200
per person/per month
Plus
$399
per person/per year
Pro
1,800
per person/per year
Personal
Free
Offerings
Pricing Offerings
OctaneRenderUnity
Free Trial
NoNo
Free/Freemium Version
NoNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Best Alternatives
OctaneRenderUnity
Small Businesses
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Score 9.5 out of 10

No answers on this topic

Medium-sized Companies
Adobe PhotoShop
Adobe PhotoShop
Score 9.2 out of 10

No answers on this topic

Enterprises
Adobe PhotoShop
Adobe PhotoShop
Score 9.2 out of 10

No answers on this topic

All AlternativesView all alternativesView all alternatives
User Ratings
OctaneRenderUnity
Likelihood to Recommend
8.0
(1 ratings)
9.4
(10 ratings)
Usability
-
(0 ratings)
9.0
(1 ratings)
Support Rating
-
(0 ratings)
9.1
(4 ratings)
User Testimonials
OctaneRenderUnity
Likelihood to Recommend
OTOY
I have been able to import an environment and create realistic lighting rather quickly by using the power of GPU rendering. Paired with its ability to create instances of geometry, it makes it easy to render a megacity environment in half the time. One issue with this is the clutter that can be made with connecting nodes.
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Unity Technologies
Unity is excellent for 2D and 3D games and educational experiences. It is well-suited for VR and AR development. It is also a great platform for mobile games. It is less-suited for non-game purposes (although it can certainly be used for those as well), or educational experiences. It is also less-suited for AR experiences that are highly complex, where you will probably want to write the native code in Android Studio or Xcode, as the case may be. It is theoretically less-suited for cases where performance is a huge concern as well, although, in my experience, performance has never been a problem.
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Pros
OTOY
  • Octane uses GPU rendering so it takes advantage of the video card.
  • It gives you a good selection of options to tweak and refine your model rendering.
  • It can use 3D instances so it doesn't overuse computer resources.
  • There are plugins that can be incorporated into other 3D packages for rendering.
  • Octane is particularly inexpensive compared to other 3D render packages.
  • You are able to copy certain sections of nodes in order to create different iterations of the same environment or model. For example, changing the lighting or camera features.
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Unity Technologies
  • Unity is a multiplatform game engine. It has more than 20 options for exporting your game, ranging from desktop, mobile, console, web and, lately, VR and AR. Unity was one of the first game engines able to export games playable on internet browsers and it helped to cement the World Wide Web as a place fit for gaming.
  • Unity has a very smooth learning curve for beginners. It is easy to start and soon you are seeing some tangible results of your efforts. The game engine has all sorts of helpers and shortcuts to facilitate some frequent tasks in game development.
  • Another of Unity's advantage is the access to Assets Store from within the game engine, allowing the user to import instantly objects, scripts and textures from the store into their projects. Such easy access to these elements from inside a project greatly enhances speed production and is particularly helpful to beginners.
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Cons
OTOY
  • Its user interface could use some improvement.
  • It is node-based so there is a slight learning curve when using it as a beginner.
  • It doesn't import FBX files.
  • It requires a 3D model to have UVs in order to import it into Octane.
  • At times it may not be as stable.
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Unity Technologies
  • To create an app, you'll need to integrate a variety of technology.
  • Compatibility Issues arises sometimes after update
  • Continue to develop ML learning models for AI.
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Usability
OTOY
No answers on this topic
Unity Technologies
It's actually incredibly easy to use given the complex tasks you have. Once you learn the various windows it becomes second nature. Compared to something like Blender (which I would probably rate as a 2 on usability), the learning curve of Unity is a breeze! The only improvements I can think of would be to streamline some common workflows so you don't have to dig through menus to find them.
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Support Rating
OTOY
No answers on this topic
Unity Technologies
I have not had to use Unity's support extensively. This is likely because there is so much documentation and so many classes available for free online. Due to this, there is little need for support. They were very responsive when I requested educational licensing. Setting it up and providing it all quickly.
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Alternatives Considered
OTOY
Although both have their pros and cons, Octane is far less expensive and it allows for more control over the geometry within a scene with better lighting and camera controls.
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Unity Technologies
We love utilizing unreal engines but we seem to have a better use case for the architectural visualization side of things. This has given us the ability to find better more photo-realistic assets from not only the marketplace but 3rd party sites that have a unity bases file to work off of.
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Return on Investment
OTOY
  • Octane has had a huge advantage of GPU rendering.
  • It's relatively inexpensive compared to other rendering packages.
  • It allows for more control over the scene compared to packages like Keyshot.
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Unity Technologies
  • Unity has a positive impact because, as of now, we don't have to pay for our license because we do not go beyond the revenue roof.
  • We cannot say more than that because the games that we are producing in Unity are not yet launched.
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ScreenShots