Plastic SCM is a full stack version control system that aims to make software configuration easy. It focuses on enabling dev teams get work done by facilitating branching, diffing and merging. The vendor says that for those purposes it provides cross-platform apps and GUIs with: Branch explorer Diffing and merging tools (both syntactic and semantic) On-premises and cloud repo management Code review mergebots (last mile…
$6.95
per user
Sourcetree
Score 7.5 out of 10
N/A
Sourcetree, by Atlassian, is a free version control client for Mac and Windows that works with Git and Mercurial repositories. It's distributed version control allows developers to visualize code, review changesets, stash, cherry-pick between branches or commit with a single click.
$0
per month
Pricing
Plastic SCM
Sourcetree
Editions & Modules
Cloud Edition
$6.95
per user
Team Edition (on prem)
$9.95
per user
Enterprise Edition
$23.25
per user
Enterprise Edition (perpetual)
$595.00
per user
No answers on this topic
Offerings
Pricing Offerings
Plastic SCM
Sourcetree
Free Trial
Yes
No
Free/Freemium Version
Yes
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
Optional
No setup fee
Additional Details
* Educational institutions receive a substantial discount on Plastic SCM licensing fees
* Corporate/volume pricing is available
* For more information, please contact sales at sales@codicesoftware.com
Plastic has best integration with unity - zero issues, native, straightforward. GitHub feels more stable but for smaller and or indie teams plastic s version control feels much more under control - you click, you feel safe. moreover, there is no need for extra tools such as …
Plastic SCM is well suited for the distributed development environment, where branching and merging can easily be handled. Its a good tool for version controlling, especially for a big team which is contributing to a big project simultaneously. Situation where Plastic SCM is not at all well suited are : If the project is smaller one and need to be handled by couple of people. So in that case setting up Plastic SCM and educating people to work on it is not at all efficient
Sourcetree is a great tool for any Git user. Whether you're well versed using Git commands in the terminal or a newbie, this tool wonderfully supplements your workflow. A quick glance at the UI and you know where your project stands. I find it most helpful when I need to determine what changed in a particular file in past commits. Having a visual graph of branches helps me to understand the big picture. Even though I'm comfortable operating Git most often in the command line, I always have Sourcetree open to check my work and see where my colleagues are.
There's lots of information about the repo, commits, authors, branches etc. For example you can explore the metadata of a single commit such as when it happened, it's ID, it's parent ID, the author, and any labels.
You can explore the history of the repo as a branch graph - This can be helpful to see what branches were live and what other work was going on at that time. You can explore each branch, commits etc. And the visualisation makes it easier to understand how 'busy' a repo was at a certain time period and see how branches were merged.
There's lots of functions and features which can make complex git actions more streamlined and GUI based. This is great for anyone looking to perform complex git actions or really dive into 'under the hood' management of repos. The merge conflict actions in particular can be helpful.
Adding tooltips when hovering UI elements would make Sourcetree even more intuitive for beginners
During installation, Sourcetree suggests creating or signing into Bitbucket account. This step can be skipped and is not a requirement but it's not intuitive whether these accounts are required to use Sourcetree.
Sourcetree has lots of information about the repo, it's history, metadata, and has lots of features, tools and actions. However absolutely none of this is helpful to the average developer and actually slows down the developer lifecycle and can be overwhelming. In my opinion, Sourcetree should only be used by those wanting to do complex git tasks or auditing. For everyone else, this tool will slow you down and make things needlessly complex.
Plastic has best integration with unity - zero issues, native, straightforward. GitHub feels more stable but for smaller and or indie teams plastic s version control feels much more under control - you click, you feel safe. moreover, there is no need for extra tools such as gitkraken, gitlab, Sourcetree, fork, etc. it is really easy to develop games this way.
I tried GitHub Desktop for a couple of days, but it is just not visual enough for me. It has no graph display for branches. Too much clicking is required to get info that the Sourcetree UI shows by default. Sourcetree gives you that "Big Picture" dashboard. GitHub Desktop seems unfinished to me due to its lack of this overview screen.