Audition works great for recording and doing moderate audio production work as for a podcast or an advertisement. I use it whenever I need to set up a quick recording session and throw a few basic effects, or do some rudimentary audio editing and splicing for a small task like …
I am relatively agnostic about what audio software I use. I still use WaveLab to this day, 21 years later, for applications where I want to apply effects chains and tweak them in real-time. Sound Forge even can't do this for some reason. But when I have a lot of editing to do, …
I would recommend the program if they need to record some VO and already have the Adobe Suite. If they don't use Creative Cloud, I would say there are better programs for audio production on the market. However, the fact that I have it with Adobe Creative Cloud is beneficial and makes me choose it over other programs.
WaveLab is well-suited when you want to apply a lot of VST FX processing to audio, or do a real-time recording and be able to hear how the FX processing sounds as you're recording. It is an excellent tool for recording in the studio. However, it lacks the sophisticated multitrack capabilities you find in a Digital Audio Workstation (DAW), instead of focusing on the features of an audio editor. It is also great for quickly opening, editing, and saving a lot of files because of how fast it is.
Sound waves - Sound originates in the air, arising from its vibrations. The source of air vibrations can be, for example, a person's vocal cords, a drum or loudspeaker membrane, or guitar strings. These vibrations push nearby molecules together, slightly increasing the air pressure.
Bit depth - The bit depth (depth) of digital audio determines the dynamic range for an audio file. When a sound wave is digitized (sampled), each sample is assigned an amplitude value that most closely matches the amplitude of the original sound wave. The higher the bit depth value, the greater the dynamic range, the lower the noise level, and the higher the digital sound quality.
Automatic filters and special effects - Adobe Audition includes a suite of new sound effects ranging from circuit-optimized Surround Reverb to a suite of diagnostic effects.
Analog Audio: Positive and Negative Voltage - The microphone converts the pressure of sound waves into electrical current: high air pressure becomes a positive voltage, and low pressure becomes negative. As these voltage changes move along the microphone wire, they can be recorded (as changes in magnetic field strength) onto magnetic tape or onto a vinyl record (by resizing the grooves on the disc).
High-performance code - Adobe Audition has received a new redesigned code. This means increased speed of audio processing, accurate and smooth sound reproduction during preprocessing, the ability to work with multiple files and audio tracks at the same time, high overall performance.
Editing, enhancing and restoring audio - Any professional working with sound dreams of making the source material as close to ideal as possible. For this, special studios are being built with soundproofing, special acoustic form, and equipment. Indeed, if there is such an opportunity, then it is better to record sound in the studio. Even in this case, insignificant noises and unwanted sounds can be received at the input: a click of a switch, a weak background of a poor-quality or punctured cable, or, for example, a defect in human diction, in which some hissing sounds turn into whistling sounds. It is worth going out to record an interview, for example, in an office space - phone calls or conversations in the next room, the noise of the city outside the window, sounds of the door being opened, etc. will be added.
Realtime FX Chain - This is the big one for me. I always had both WaveLab and Sound Forge (along with some other audio editing programs, and using Pro Tools at school). Of the two, I preferred Sound Forge for its user interface and hotkeys, but I preferred WaveLab for its realtime FX. The ability to easily chain FX together and tweak them on the fly while the audio is playing is enormous for me.
Speed - Quite simply, saving a huge file in WaveLab is orders of magnitude faster than in Sound Forge. To this day, I don't know why that is, but it's just faster. Opening and saving files is a breeze in WaveLab, while in some other audio editing programs, it can take 30 seconds or a minute for a large file.
User Interface and Hotkeys - I've always struggled with the UI in WaveLab, and even after all these years, I am just much faster in Sound Forge. I used to have a job as an audio editor, where I edited hundreds of hours of interviews. By using the "Mark" feature, I could easily cut out silence, "ums" and "ahs," and other audio artifacts in Sound Forge. I struggled to do the same in WaveLab but was never able to work even a fraction as quickly.
Built-In Audio Processing - I much prefer Sound Forge's built-in audio tools like time-stretching, normalization, compression, and so on. WaveLab has many of the same tools, but I have not found them to be as easy to use, and in some cases, nonexistent (relying instead on a VST plugin).
The only drawback to using Adobe Audition is that it is incredibly powerful with so many features that it can be very time consuming and complicated, especially when first using the product. With such a vast array of functionality, even finding the features you want to use can be quite time consuming or confusing. Thankfully, Adobe provides extensive documentation and tutorials.
I have not contacted support but given the large amount of users, I have no doubt that most problems can be solved fairly easily. A cursory search for known issues in Adobe Audition yields a support website with many workarounds posted by the official Audition team. They seem responsive and eager to continue fixing bugs and improving the application, which I take as a sign that their support is top notch, as I would expect from my experience using other Adobe products.
I have never contacted Steinberg, so I am not sure how responsive they are. Still, I've watched countless tutorials on audio editing and mastering in WaveLab, so I am pleased with the level of support available from the online community of users. It is a much-loved program among audio industry professionals, and there are all sorts of great tutorials, tips, and tricks available online.
Although I don't use it NEARLY to it's full capacity, Audition is the clear winner in post-production editing software. Audacity would likely come the closest, but its free. So remember... you get what you pay for. When I export a final track from Protools, I immediately open it in Audition to make sure it doesn't look "smashed" or that the transients aren't too tall
I am relatively agnostic about what audio software I use. I still use WaveLab to this day, 21 years later, for applications where I want to apply effects chains and tweak them in real-time. Sound Forge even can't do this for some reason. But when I have a lot of editing to do, I'll typically open Sound Forge instead, because I prefer the workflow of using the "M" hotkey to mark the audio as it's playing, and then quickly skip through markers and edit out audio artifacts. When I'm recording a vocalist, however, if I am not using a Digital Audio Workstation (like Ableton Live), then I do prefer WaveLab. I can apply VST effects in real-time to the audio coming in through the sound card input and playing back in their headphones.
Since I already have the Adobe Creative Suite, Audition is a sunk cost. But since I have it and it fits my needs perfectly, I don't have to purchase a separate product, which saves me money.
Since Audition looks and feels like the other apps in the Creative Suite, it's that much more approachable if you already use Photoshop, After Effects, etc. While that obviously doesn't substitute for training, users of other Adobe apps should feel right at home.
Even if I didn't have the Creative Suite, I would still buy Audition. At $20/mo, it's still the product I would want to perform audio editing.