Hololink is a web-based Augmented Reality editor which enables creation of AR through a visual no-code solution. AR created in Hololink is served directly in the mobile browser without the use of an app, making the whole process from creation to end-user 100% browser-based. Hololink gives creators access to: A visual storyboard to ensure a clear overview of all end-user interactions and the entire user journey, making it possible to use rich storytelling. The…
$59
per month For 1 white label including all pro features
Spark AR Studio
Score 7.3 out of 10
N/A
Spark AR Studio is an augmented reality SDK, from Facebook.
Bypassing the need for a native app brings experiences made with Hololink closer to the consumer, than any of the others. Hololink thus becomes everyday use. Other products will appeal to most people only on occasion or when it is part of some larger environment, as in the case …
I only know Hololink from an educational point of view, but as a teacher, I find it easy to use and a fun way to incorporate tech in reports and presentations. My knowledge of the demands in other traits is too little for me to decide whether Hololink is up for the task. For the tasks I've had at hand, Hololink has been a good choice.
Spark AR Studio is used to create AR experiences for the Brand Partners. The AR experience is created so interactive that the user is attracted to use the filter many times
As opposed to all other AR creation tools that I know, Hololink does not require consumers to download an app, thereby bypassing the primary problem of creating AR experiences, which is getting people to download an app. Let it be known that native apps are going away, the future is web-based because it is easier.
The Hololink image-tracking, which enables AR elements to be projected upon real-world objects and images is exceptionally good compared to other AR projects that also use image-tracking. In Hololink your buttons, 3D models, and videos do not sail away from the objects that they're supposed to be attached to.
The people working on Hololink are very focused on UX, and the few times that I have had suggestions, they have been very attentive.
Hololink comes pre-packed with a lot of 3D models there are cases where I would like to write text on models directly, instead of using the annotation function which Hololink provides. It would be easier than having to upload my own 3D models, which is also possible.
A long time ago I use Aurasma. As I recall it was quite heavy because you had to transfer the Aura from your computer to the student's smartphones through signup on the internet and making them connect to your user with an invitational code, and if it didn´t work it was hard to figure out why. Hololink is just a scan away and you don´t have to connect to any user accounts to see other student products.
I have used Spark AR Studio for the first time to create AR experiences and it deeply satisfies me. I have never used other software similar to this. It is most simple and creative software which I have ever found till now.
AR is hot right now and thus helps attract people. In the future, the AR-excitement might lessen, but it has clear affordances in terms of communication that will continue to be relevant as long as people have smartphones or google-glasses or the likes.