MeshMixer is a 3D design and modeling tool for 3D printing or scanning, supported by Autodesk (acquired 2011). While not discontinued, the product will not receive updates and Autodesk states they intend to include all functionality in updates of Fusion 360.
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Onshape
Score 9.5 out of 10
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Onshape is a cloud-native product development platform with integrated CAD, data management and analytics. Onshape aims to accelerate time to market and improve innovation by: 1) Access: Unlike file-based CAD which is on-premise only, Onshape enables remote access for designers and engineers from anywhere, and on any internet-connected device -including tablets and smart phones. 2) Collaboration: Onshape aims to eliminate the version control problems and blocking of file-based…
$1,500
per year per user
Pricing
Autodesk MeshMixer
Onshape
Editions & Modules
No answers on this topic
Standard
1,500
per year per user
Professional
2,500
per year per user
Enterprise
Contact sales team
per year per user
Offerings
Pricing Offerings
MeshMixer
Onshape
Free Trial
No
Yes
Free/Freemium Version
No
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
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No dedicated hardware is required. Works on all web-connected devices including tablet, Chromebook, iPhone, Android.
Autodesk MeshMixer is best for repairing STL files and basic modifications toward 3D printing. It is excellent for hollowing out models and adding escape holes for SLA printing or lost-wax casting. Its CSG (Boolean) functions to combine different meshes are good too and seldom cause the program to crash. There is even an integrated algorithm to optimize the layout of multiple files on a print bed in case of small-batch production. Autodesk MeshMixer's sculpting tools are there yet limited and there are a few better alternatives. Best of all, it is completely free.
Onshape shall be used by organizations where cost is a major factor as the license is relatively competitive than the competition. Where Onshape , excels the most is the ability to be operational on any device with internet connection and webbrowser. Onshape doesn't require your hardware to be beefed with Graphic cards (if added better). Where onshape can be better. If they are able to include simulation packages bundled like SOLIDWORKS.
The remeshing tool needs to be faster, as in some cases it takes up to a day of waiting time.
The sculpting tools need the addition of a proper brush for creating sharp creases and ridges.
The standard shape library is rather limited. It would be nice to have this connected to online repositories such as Thingiverse, MyMiniFactory, or Cults3D.
Dimensioning a hole feature in a drawing when there are multiple holes, the hole count does not parametrically update. For example, when there are 3x of the same hole, Onshape forces you to manually type in 3x instead of parametrically populating the hole count. This gets very dangerous if say, one of the 3x holes changes but you forget to update the 3x to 2x. Other CAD software does provide this.
I know Onshape provides guidance on performance considerations and how to structure a project through their literature, however, a dedicated video from Onshape that directly addresses the guidelines on how to minimize file load and reload times would be beneficial to all future and current Onshape users. I think they should incorporate this directly in their training. Poindexter by Design went through the growing pains of this issue but through the Onshape literature and our own experiences we've developed guidelines on how to keep our Onshape performance maximized!
Familiarity and ability to work from any location. Also easy to cooperate with potential customers, existing customers, systems users, and fabricating shops. Most of the standard designs are now in On Shape and I would like to continue using it. It is easier to run versions to clarify imrovements to the previous designs
Been fairly standard experience with support team. Issues have always been addressed, but is understandably focused on business side applications which typically has different issues than education applications. I have very few IT issues with the design side of the software, my issues are more often with the control of users and access
I might be biased by coming from using three different CAD softwares in the past, so I already understood many modeling concepts, but the training OS offers is really good. Videos are clear, they explain operations in good detail and besides that OS has a really good help system that explains even more how every tool works.
Onshape is revolutionary. Its advantage is that it can be used without having to download it. You are free to work wherever you want. This means that even if you take a vacation or attend a family event, your work will not be interrupted. You can still bring your work and complete it quickly.
Using Blender for STL file preparation is like swatting a mosquito with a wrecking ball, plus its boolean functionalities can be glitchy. ZBrushCoreMini proved too limiting as a sculpting tool, but so did Autodesk MeshMixer, so I am sticking to Sculptris. Materialise Magics and Netfabb are somewhat better at STL file repair and offer more advanced functionalities. But Magics does not remesh as well and Autodesk MeshMixer is far more compact and faster than Netfabb, so remains my weapon of choice.
I have used SOLIDWORKS for over four years, and the vault system is time intensive for control of design history, and revision management. I have used Pro-E for over four years, and this has the capability but is not user-friendly. Not needing high-end computers is another great reason to choose Onshape