Likelihood to Recommend - Inexpensively and rapidly creating multi-device (
Android , iPhone) native apps. - Quick ramp-up time allows for rapid development. - Open source tools can be used to develop. - Lightweight code-based can be easily shared and developed in a team environment. - Use of React, Vue, and angular leverages well-known coding and application design frameworks that are transportable.
Read full review If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and effort from your development team to be able to build applications seamlessly for android, IOS, Windows, and web on a single platform instead of requiring multiple tools to get the job done.
Read full review Pros Nice command line interface for repetitive development and deployment tasks. Realtime preview (in web browser) during development. Easy to update and keep current (open source) via command line. Provides nice set of mobile widgets for consistency across devices. Read full review Xamarin allows you to write cross platform code. This allows companies to build apps more quickly by writing less code. Having code abstracted and reused across multiple platforms allows for more testing and less issues overall. The ability to use Visual Studio is a huge plus. Visual Studio is one of the best IDE's available and being able to write cross platforms apps while in a great IDE makes everything less painful. Xamarin is now free with a large company backing. This means that bugs on the platform get fixed more quickly and there is a large community of developers. Read full review Cons Slightly better documentation when it comes to command line build troubleshooting. Increased widget library (even though it's much improved today). Native chart/graphing widgets. Read full review Forms - not 100% there. Still needs work but is production ready. iOS - sometimes errors can be hard to understand, if they even show up. Insights - Xamarin offers their own crash analytics software. However, it's not perfect and sometimes doesn't pick up crashes. Read full review Likelihood to Renew Xamarin has been great for developing different projects efficiently and effectively. It's nice to reuse the core business logic across different platforms so that there are less to maintain and little replications are needed. The biggest benefit is that C# programmers do not have to learn a different language to do mobile development.
Read full review Usability If you are required to develop applications that are cross-platformed, Xamarin is a great tool to use. It will help save time and efforts from your development team to be able to build applications seamlessly for android, IOS, windows, and web on a single platform instead of requiring multiple tools to get the job done
Read full review Support Rating I never had to contact support for any help. Most of the problems we ran into, we were able to identify and use peer support through blogs and other internet sources to resolve the problems. There are plenty of sources online which provide tutorials, discuss problems, etc. Example: StackOverflow
Read full review Implementation Rating Just with any programming tasks, have a plan first. Design out the system, spend time to build it correctly the first time and have plenty of testing and user acceptance opportunities. Xamarin was easy to implement for a C# programmer. However, you need to do tutorials to realize the platform's capabilities.
Read full review Alternatives Considered Android Studio Busy Confusing Marginal IDE Large footprint Single device development IonicFramework Lean, no IDE needed Web browser preview Multi-device development Scripting of build packages for deployment Read full review Xamarin runs natively on MacOS, and the debugger and other integration and auto-complete tools are far better than
Eclipse for C# .NET. It also carries much of the plugin/add-on capabilities that are so desirable on Atom.
Eclipse is a better for generalized software development, provided a developer is comfortable switching between the IDE the command line for certain parts of their workflow, like building, package management, or debugging. But for C# .NET development on MacOS specifically, Xamarin is the best product I've used for the job.
Read full review Return on Investment The ability to create a mobile app quickly by a single developer (saving $20K). Increased customer satisfaction. Avoids outsourcing costs of $10k-$20k. Read full review Saves development time and deliver fast. Allows inhouse developers build both Android and iOS application without switching languages. Allows use coding in C# in Visual studio IDE from which we can code in different languages. We don't need multiple IDEs installed Read full review ScreenShots