Autodesk offers Maya, a 3D animation, modeling, simulation and rendering tool available to artists, animators, and educators, used to create realistic characters, models, and scenes, as well as effects such as explosions, cloth movement, etc.
$234
per month
Onshape
Score 9.5 out of 10
N/A
Onshape is a cloud-native product development platform with integrated CAD, data management and analytics. Onshape aims to accelerate time to market and improve innovation by: 1) Access: Unlike file-based CAD which is on-premise only, Onshape enables remote access for designers and engineers from anywhere, and on any internet-connected device -including tablets and smart phones. 2) Collaboration: Onshape aims to eliminate the version control problems and blocking of file-based…
$1,500
per year per user
Pricing
Autodesk Maya
Onshape
Editions & Modules
Monthly
$235
per month per user
Yearly
$1875
per year per user
3-Year
$5625
3 years per user
Standard
1,500
per year per user
Professional
2,500
per year per user
Enterprise
Contact sales team
per year per user
Offerings
Pricing Offerings
Autodesk Maya
Onshape
Free Trial
Yes
Yes
Free/Freemium Version
No
Yes
Premium Consulting/Integration Services
No
No
Entry-level Setup Fee
No setup fee
No setup fee
Additional Details
Maya is also available through Autodesk's Flex plan and pricing. Tokens expire 1 year from date of purchase. Not all products and features are available with Flex. Students and teachers at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community.
No dedicated hardware is required. Works on all web-connected devices including tablet, Chromebook, iPhone, Android.
Autodesk Maya is a great software, it has so many tools that you can create a full movie without even jumping to any other software. Although it's pretty hard to learn but there is nothing more fun, once you get a hang of it. In general, its tools are best for modeling and animation.
Onshape shall be used by organizations where cost is a major factor as the license is relatively competitive than the competition. Where Onshape , excels the most is the ability to be operational on any device with internet connection and webbrowser. Onshape doesn't require your hardware to be beefed with Graphic cards (if added better). Where onshape can be better. If they are able to include simulation packages bundled like SOLIDWORKS.
Right now Maya has no good viewport like Blender 2.8 has. It is good that Maya 2019 devs focused on performance and stability but it's strange to see that mainstream soft aren't on trend in developing really cool and helpful tools.
Maya LT is very good for artist who don't need complex FX tools. So the devs must add python API to Maya LT.
Add more helpful tools to modeling section especially for retopology.
Dimensioning a hole feature in a drawing when there are multiple holes, the hole count does not parametrically update. For example, when there are 3x of the same hole, Onshape forces you to manually type in 3x instead of parametrically populating the hole count. This gets very dangerous if say, one of the 3x holes changes but you forget to update the 3x to 2x. Other CAD software does provide this.
I know Onshape provides guidance on performance considerations and how to structure a project through their literature, however, a dedicated video from Onshape that directly addresses the guidelines on how to minimize file load and reload times would be beneficial to all future and current Onshape users. I think they should incorporate this directly in their training. Poindexter by Design went through the growing pains of this issue but through the Onshape literature and our own experiences we've developed guidelines on how to keep our Onshape performance maximized!
Familiarity and ability to work from any location. Also easy to cooperate with potential customers, existing customers, systems users, and fabricating shops. Most of the standard designs are now in On Shape and I would like to continue using it. It is easier to run versions to clarify imrovements to the previous designs
As Autodesk Maya was one of the first softwares I learned, so I feel very fun to work with it. The overall usabilty feels very natural to me and I felt it's easy to learn but tough to master kind of software. Some people find it very difficult to learn, so I deduced some rating points.
Been fairly standard experience with support team. Issues have always been addressed, but is understandably focused on business side applications which typically has different issues than education applications. I have very few IT issues with the design side of the software, my issues are more often with the control of users and access
I might be biased by coming from using three different CAD softwares in the past, so I already understood many modeling concepts, but the training OS offers is really good. Videos are clear, they explain operations in good detail and besides that OS has a really good help system that explains even more how every tool works.
Onshape is revolutionary. Its advantage is that it can be used without having to download it. You are free to work wherever you want. This means that even if you take a vacation or attend a family event, your work will not be interrupted. You can still bring your work and complete it quickly.
We were evaluating the products within the Adobe portfolio like Adobe Animate, Adobe PhotoShop, Adobe After Effects majorly among few others before finalising on the Autodesk Maya. One of the major reasons for that was earlier experience with the Autodesk Maya tool for the engineer and also it has more to offer than Adobe with multiple products.
I have used SOLIDWORKS for over four years, and the vault system is time intensive for control of design history, and revision management. I have used Pro-E for over four years, and this has the capability but is not user-friendly. Not needing high-end computers is another great reason to choose Onshape