Figma was far superior to Adobe PhotoShop, considering PS wasn't designer for web but a photo editing tool.
I moved from Photoshop to Sketch a good 8 years ago, and that tranisition was eye opening that we could have a web/app specific tool. The change from Sketch to Figma was …
Figma is more easy to use and most designers are well versed in figma because of how widespread its usage is. The price point is also better than that of most competitors and it’s good value for money for big teams that need realtime collaboration
Framer is making solid strides in its own world and is a great alternative to Figma. Sketch was a favorite of mine but it made it difficult to collaborate. Also, Figma's features are years ahead of what Sketch can do. Any time I have to work on Adobe XD for a client project, I …
What Figma does best above its competitors is allow collaboration without compromising design capabilities. The interface is incredibly intuitive and user-friendly, which made a big difference to us as not everyone on our team has the same skillset and design familiarity. …
Figma has a cleaner overall feel and design with a greater ability to create something as close to the final product as possible, while also being able to easily export and share with all necessary stakeholders. The detail and accuracy a designer is able to apply through Figma …
Figma is much more evolved than Sketch, that requires a lot of plugins to be comparable. It’s more collaborative and easy to jump into calls without leaving the Figma environment. Adobe XD was ok but seems to be on the wane, and had performance issues. Axure RP is powerful, …
While different, Bubble also allowed for a very quick idea to code. We started using Figma for design and Bubble for prototype, but very quickly stopped doing dual design and just did it in Bubble. It's not sustainable long term and we'll likely have to revert to Figma, but …
InVision was much better when it came to building and interacting with prototypes while Miro and Mural are much better visualization and collaboration tools. But from a pure design and development perspective Figma has been the best I have used and the one preferred by all …
At the time of evaluating between using Figma and Axure, circa 2019, Figma felt much more lightweight and fluid as compared to Axure. This quality allowed for quicker iteration. Another reason I chose Figma was the community. Figma was widely adopted by professionals in my role …
Figma ruled them all out by having regular updates and becoming the leader in collaborative design app. Personally I liked Adobe XD better, it had a better feeling when working on a project, it was also faster but Figma won because of the “collaborative” part that it offered. …
In comparison to each other, Figma has far more tools. It has a wide range of control for design work and Miro is more structured and business like. Figma is great for creative thinkers and gives a more hands on approach to users. I’d recommend Figma over Miro if I’d have to.
Figma can do it all and can do it all much better than the others. It covers all of our client and internal needs within a single platform that is highly collaborative and live, unlike these others. The robust nature of capabilities is also superior.
I find Figma easier to use with more of a community aspect behind it that makes the overall experience more enjoyable. The tool itself is overall more intuitive and enjoyable to work in.
Figma and Adobe PhotoShop serve different purposes in the design workflow, catering to distinct design needs. Figma excels in collaborative design work with its real-time editing and commenting features, allowing multiple users to work simultaneously on the same file, fostering …
Figma's collaboration and speed of new feature development, coupled with their existing feature set when we purchased made them a clear choice. Their prototyping functionality was particularly impressive vs Sketch, but also their system compatibility (even browser) helped to …
In Figma, multiple team members can collaborate on the same project simultaneously, making real-time teamwork smooth and efficient. I really like its cloud-based nature which ensures that changes are instantly synchronized across devices, allowing teams to iterate rapidly and …
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Chose Figma
I selected Figma because there is many good features like It is based on web so we can easily work wherever and any system only we need login our account. In Figma we can easily work together in single file as well. Prototyping is very easy in Figma, we can make any (Web/App) …
We use Miro, but for different reasons. Miro stacks up in its collaboration features and really we use this tool for brainstorming, workshop building, and anything the product designers don't want to do. As a product manager, I tend to use Miro more as it is easier to adopt and …
Figma is well suited for my needs, here are a few reasons. When you need to quickly mock up the design of a new feature for our enterprise application, Figma allows me to create and test prototypes rapidly. This is crucial for gathering user feedback early and iterating on the design before development begins. Other things Figma is well suited for are maintaining consistent design across our application, and enabling a distributed team to work together simultaneously. Something that Figma doesn't do is advanced code generation, specifically within VisualStudio.
As a visual designer, I spend 90% of my working time in Figma. So, as a design tool, Figma is mature and feature-rich. It covers all the basic needs and provides extras, such as simple prototyping and the ability to use external plugins.
Collaboration: It’s very easy to work together on the same file in Figma. You can easily brainstorm together or use Figma as a shared screen.
Smartness of components: Figma provides many adaptability options for components that allow building very flexible and scalable layouts.
It's so simple to use! I have no background in UI design but basic designing and I was able to learn this software Figma within 3-5 days. There are tons of tutorials available on Youtube from so many popular YouTubers in the space, you can just go through them and start designing.
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
Much more intuitive, Adobe XD fails to keep up with the newest market changes thus it did not let us stay on top of the technology. The big plus of Figma is that the majority of our clients worked with it, whereas it was not the case with Adobe XD. You can get similar results working with both, but the process will be different in Figmas favour