Kahoot! is a game-based learning platform designed to make it easy to create, share and play learning games or trivia quizzes in minutes from the company of the same name headquartered in Oslo.
$250
to host an unlimited number of kahoots at one event
Renaissance Star Assessments
Score 9.2 out of 10
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Star Assessments are a suite of assessments for reading, math, and early literacy, in both English and Spanish, boasting users among over 30,000 schools. Star Assessments helps educators to gain accurate insights into student learning, growth, and achievement—so they can help all learners reach their full potential. The full Star Assessment suite includes the computer-adaptive Star Reading (K–12), Star Math (K–12), and Star Early Literacy (pre-K–3) assessments; a formative assessment tool, Star…
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Pricing
Kahoot!
Renaissance Star Assessments
Editions & Modules
Kahoot! Event Bronze
$250
to host an unlimited number of kahoots at one event
Kahoot! 360 Spirit for small teams
$500.00
per month for 25 members (annual subscription billed monthly)
Kahoot! Event Silver
$500
to host an unlimited number of kahoots at one event
Kahoot! 360 Spirit Premium
$625.00
per month for 25 members annual plan billed monthly
Kahoot! Event Gold
$750
to host an unlimited number of kahoots at one event
Kahoot! 360 Spirit for large teams
$1600.00
per month for 100 members annual plan billed monthly
In my encounters with Kahoot, It is a great thing that Kahoot gets attendees to listen and interact during webinar sessions. It helps presenters ensure that people are listening and learning something. With Kahoot, it is easier to convey messages and learnings during webinars as attendees look forward to answering all questions right during Kahoot time.
Renaissance Star Assessments are great for students who already know English and know how to use a device, especially a tablet. The children can listen to the question, choose an answer, then move on to the next question. These assessments are less appropriate for students learning English as a second language. Since the questions are in English, and most students primarily speak another language, they do not understand the questions and get many of them wrong. As a result, they score low and it appears as if the child has not been learning when in fact the low score is due to a language barrier. I think there should also be some type of block to choosing an answer until after the question is presented because some children like to press answers before the question is finished and then try to move on. I think having the answers be unclickable before the question is finished would be a benefit for the children to pay more attention to the question.
Useful for either, in-person or online classes: it can work from a projector or screen in in-person classes, or by sharing the screen in online classes.
Excellent to get an idea of the understanding or knowledge level of a group of people: depending on the intention of the game, the professor or person in charge of it can make and change the questions to address certain points.
Easy to use for both professors and students: Kahoot is intuitive, simple, and fun to use.
Interactive and engaging: Kahoot is a game designed to work as a tool for professors, which makes it perfect to use with students.
The site is not very simple to find your way through. It is uploaded with so much data; therefore it would be good if they can organize it a little bit.
It would be good to give free templates to free users to attract them.
The graphs for each subject are not consistently the same. (ie. some graphs are by 5s and some are by 50s.) It's very confusing to read them.
The questions are not rigorous enough for state standards.
Different reports will show data that does not align. If 'state' is chosen, then all reports should show the same data. The Parent Report will show the child in 'green', but every sub-skill is in 'red'. That is super confusing for parents and teachers.
All reports should be based on the same score, but they are not. It is like comparing apples to oranges on the same child.
Star Assessments and Renaissance is the best educational products at this time. They are found worldwide, easy to use and informational for districts teachers and families. Information will follow a student if they change districts and give previous information to new districts and teachers
The site's currently layout feels busy. If you are not a seasoned Kahoot user, it is easy to be distracted and overwhelmed by the information presented. I would not recommend this site to a novice computer user. If the user is tech-savvy and willing to navigate the help topics provided by the site, lessons and games can be created more easily with time and practice.
It is very user friendly and intuitive. I have had minimal training on the system and was able to access many of the features. I was able to easily create student accounts and set up testing for our students. I was able to find appropriate reports that provide the right data for our team and our parents.
The information that Kahoot shares on its blog and support center is updated frequently and provides many ideas for ways to use the platform. I have personally received timely support from Kahoot for any issues I have encountered. Their dedication to their users is amazing. The company is incredibly receptive to suggestions or ideas from their community.
I have been very happy with the support. By phone or email I have found the support very good and they get back to me quickly. This survey however is wa6 overdone, expecting me to come up with 50 words on each question. It becomes very repetitive and very laborious.
When presenters show us how to use the program they need to have a full class size of data. During training, there were only 5 or 6 sample students. Classes are more like 25 and that makes the training more realistic to have similar data to what we will use.
Kahoot is better for my competitive students, they love seeing their name constantly on the leaderboard. Kahoot has more lessons to chose from and my students simply like it more than Quizizz. Quizizz is good for more formal assessments, while Kahoot is better for more whole review of content. Both are appropriate in different situations!
Renaissance Star Math Assessment provided a proven data collection tool. This was also being used at the lower grades in our district, so it made sense to continue with its use to provide a more reliable and accurate picture of our students entering the middle school. The continuation of the data trail should continue to help their overall growth.
It has positively impacted student time to learn by reducing testing times and allowing more time for instruction
The reduced testing time also positively impacted our schools by freeing the computer labs and making the planning and creation of testing schedules easier. This has allowed more computer lab use for education and learning.
It has negatively impacted the time and effort required by support staff, administrators, and some teachers by requiring more time spent on looking up results or going to multiple spots and manually combining results because a larger group couldn't easily be made.
Another negative impact on our district is that it has also taxed those few educators with more technical ability and data knowledge moreso than other programs. The need to create/summarize/write programs to deal with full, raw data export files since the smaller, more specific reports and summaries are not downloadable into a format that can be manipulated easily (pdf only, not csv exports), and to constantly back up data exports and to have to search through them when the State wants results on past students etc.